Posted on 17 May by Fred Dutton – SCEE Blog Manager
As some of you might have read this week, I recently sat down for a chat with Jonathan Morin, creative director of upcoming PS3/PS4 open world actioner Watch_Dogs. He had some interesting things to say about the game’s approach to multiplayer – insisting that it will be so seamless that players won’t even know when the game has transitioned out of single-player and into multi.
It’s a bold, exciting claim, and one that I figured served as an interesting jumping-off point for this week’s debate. So, what I want to know: