Posted on 16 June by Roland Fauster – Contributing Editor, SCEE
Red Johnson’s Chronicles Interview
Red Johnson’s Chronicles is the most recent addition to PlayStation Store from French indie Studio Lexis Numerique:
I immediately fell in love with this innovative Crime-Noir Adventure and many gaming journalists have picked up the game and came to the same conclusion I did: it is a real gem.
One of the advantages of my job is that, if I like a game, I can get in touch with the developers and talk to them to find out more background. The following interview is with Djamil Kemal from Lexis Numérique and I sure hope that you enjoy the interview as much as I enjoyed the game.
PSBlog: With titles like eXperience112 and In Memoriam, fans developed a specific expectation towards Lexis Numérique games. What is the gameplay like?
Djamil: Thanks for the compliment (smile). At Lexis Numérique, we always try to bring innovation because it’s in our DNA. In Memoriam (aka Missing: since January) was one of the first wide scale Alternate Reality Game and Experience112 tried something new in the adventure genre by not letting you control the main character but her environment.
With Red Johnson’s Chronicles, we didn’t try to bring a total revolution to home consoles but we believe we bring something really fresh. Red Johnson’s Chronicles’ innovation lies in two elements: the mix of existing genres (adventure, investigation, puzzle games) and also in its large ambition for a downloadable title.




















+ GrimLink
+ jetpacksheep
+ Overlordkain
+ HazelAM
+ FrozenbyteGames