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Posts Tagged ‘sega’

Binary Domain – The Machine Age Has Begun

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I know it was only a week ago since I was last here re-introducing Binary Domain, but it brings me great pleasure to actually be here discussing the game now that it’s actually available to purchase in the shops (as of this very moment).

Allow me to give you a quick recap about the game before I get into more detail about the multiplayer modes offered for your enjoyment. Playing as Dan Marshall you’re caught in the middle of a fast paced and intense battle for humanity in a robot-infested 2080 Tokyo. When an illegal robot-human hybrid known as a ‘hollow child’ attacks an American robotics corporation, the world as humanity knows it changes forever. Dan’s mission, as part of the peace-keeping R.U.S.T. crew, sees him and his squad mates fighting through both the slums of the derelict lower city and the vastly contrasting wealthy upper city environments in order to get to the bottom of recent events.

What begins as a search for the truth evolves into the squad questioning their surroundings and the choices they make; are the robots becoming more human, or are humans becoming more like machines?

How about we roll some VT and let you see more for yourself:

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Posted on 21 February by Mie Kumagai – Executive Producer, SEGA

Virtua Tennis 4: World Tour Edition Serving Up Tomorrow

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Hi, I am Mie Kumagai, Executive Producer for Virtua Tennis. Welcome to the final blog in my series where I have looked at how we have implemented the unique new features of the PlayStation Vita to full effect in Virtua Tennis 4: World Tour Edition.

The PlayStation Vita has allowed us to provide a full console experience in a handheld game, with hi-res graphics and a really extensive amount of game content. Virtua Tennis consists of a full World Tour map, with an exclusive new season for PlayStation Vita and a wide variety of mini-games to take on.

In addition to this core experience, we have also worked to fully take advantage of the unique new features’ of the PlayStation Vita.

Touch Panels

We took full advantage of the touch screen controls when we were developing Virtua Tennis. The front panel allows the player to hit a variety of precise shots with just a touch of the fingertip and the rear panel enables quick and easy navigation around in-game menus and the World Tour map.

You can hit a variety of different shots by sliding your finger across the front panel of the console in different ways. Sliding your finger forward plays a topspin shot, a backwards movement plays a sliced shot and a sharp backwards followed forward slide plays a lobbed shot.

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We have also created a multiplayer option called ‘Touch Versus’, which allows two players to play against each other on one console using touch controls and the dual analog sticks to control the players.

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A Re-Introduction To The World Of Binary Domain

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The Machine Age Has Begun

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I’m sure you’ll have already heard of SEGA’s forthcoming game Binary Domain – from the legendary creator that is Toshihiro Nagoshi – so for most of you this is something of a re-introduction. For those of you who haven’t then please allow me the pleasure of giving you the lowdown on our forthcoming title.

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Posted on 16 February by Mie Kumagai – Executive Producer, SEGA

How Virtua Tennis: World Tour Edition Uses The PS Vita Cameras

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Hi, I am Mie Kumagai, Executive Producer for Virtua Tennis. Welcome to the third of four blogs where I will talk about how we have implemented the unique new features of the PlayStation Vita to full effect in Virtua Tennis 4: World Tour Edition. Today I will talk about the PlayStation Vita cameras.

Virtua Tennis: World Tour Edition

PlayStation Vita has both front facing and rear facing cameras, with supporting features such as face detection, head detection and head tracking that can be used for personalisation and customisation.

There was a great opportunity with Virtua Tennis to allow the player to personalise their experience as much as possible using the front and rear cameras.

Virtua Tennis: World Tour Edition

You can put your face in the game using the front camera and rise up the World rankings as you progress through your very own World tour career, competing against top players along the way.

The face detection function of the front camera allows you to import your face onto the PlayStation Vita, before customising every aspect of your player. You can change your appearance, kit and tennis accessories to make your player as similar to you as possible. You can also go on World Tour as your favourite player.

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For the rear camera we used augmented reality to allow you to take photos and input your favourite players into them. You could have a photo of you and your family at dinner with Roger Federer hitting shots on the table or Andy Murray posing on your desk at work. It’s a fun extra that I’m sure people will really enjoy playing with.

Virtua Tennis 4: World Tour Edition is out on 22nd February, 2012.

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Motion Controls In Virtua Tennis 4: World Tour Edition

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Hi, I am Mie Kumagai, Executive Producer for Virtua Tennis. Welcome to the second of four blogs where I will talk about how we have implemented the unique new features of the PlayStation Vita to full effect in Virtua Tennis 4: World Tour Edition. Today I will talk about motion controls.

The PlayStation Vita allows you to play games using motion sensors; by simply tilting the screen at angles of up to 360⁰ you can take full control of how you view the game.

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In Virtua Tennis you get the most realistic tennis experience possible with a new game mode we have called ‘VR Match’, exclusive to PlayStation Vita. This game mode gives you a first person view of the game and really makes you feel as though you are on the court with the players.

The control you get over the game and how you view the court and its surrounding areas provides a great gaming experience. Matches can be viewed with 360⁰ views of the court and all it takes is to tilt the console to wherever you want to look. This really gives you the feeling of being on the court with the pros.

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Another feature using the motion sensing controls is the mini-game ‘Rock the Boat’. This is a fun extra which puts the player against a timer to score the highest score possible. You must reach the checkpoint score in the allotted time to keep the game going and keep increasing your score.

The aim of the game is to hit the targets on the boat; you can do this by ‘rocking’ the boat to reach more targets, by simply tilting the console left and right. When a target lights up red it means you can earn more points when it is hit.

We are sure you will have hours of fun with these new motion sensing features and that they will have you hooked to your PlayStation Vita!

Virtua Tennis 4: World Tour Edition is out on 22nd February, 2012.

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