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Posts Tagged ‘shinobido 2’

Shinobido 2: Revenge of Zen Now Impaling Foes on PS Vita

Shinobido 2: Revenge of Zen for PS Vita

With PS Vita’s launch week in full effect, we wanted to give PlayStation.Blog readers just one more slice of Shinobido 2: Revenge of Zen. Have any of you elite assassins picked up both PS Vita and this stealth-action game?

My good friend from Acquire, Hiroshi Watanabe, wanted to share his experiences in developing Shinobido 2 for PS Vita. Fans are important to us and to this industry; even Mr. Watanabe started out as a student and was a BIG fan of the first Shinobido game for PS2. In his role as programmer, Watanabe put a lot of work into making the gameplay pop — and with the new trailer, and the game now out in the wild, you can see for yourself.

Check out our trailer and screens in the update below. Oh, and newfound PS Vita owners: let us know what you think of Acquire’s latest (and bloodiest!) adventure!

Hello. I’m Hiroshi Watanabe, a programmer for Shinobido 2: Revenge of Zen. Like some of the other development team members, I was also once just a student who spent my fair share of playtime on the Shinobido series. I was already a huge fan when the PS2 game Shinobido: Way of the Ninja launched. So you can imagine my excitement when I got to join the development team for the game’s newest iteration on a new handheld console, PS Vita.

Anyway, as fans of the previous Shinobido titles know, I believe that the one of the most attractive features of the series is the “Harakiri engine.” It immediately responds to the situation between the three daimyo (warlords), allowing for a variety of stories, and of course missions. And let’s not forget the game’s fast-paced action. Without a doubt, the newly added “Fukurou” and “Zankoku” definitely make this game special.

Shinobido 2‘s many various objects in the game are actually what make the game stand out so much from other stealth titles — and I personally prepared them! These interactive objects provide extra spice to the world of feudal Japan, and mean that swordplay is not the only way to dispatch your enemies. The interactive objects provide new strategies, whether it’s making a pile of logs collapse on an enemy, you throwing a bucket to create a distracting sound, slashing right through sliding doors, throwing tiny Buddha statues at an enemy’s head, or detonating stacks of buckets using explosives. Of course, it was no small feat creating and adjusting so many objects. :)

Now that Shinobido 2: Revenge of Zen is officially out in North America and Europe, we couldn’t be happier to finally have fans (just like I was and still am) getting their hands on the final product.

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Shinobido 2 Revenge Of Zen Reveals Its Story, Weapons, And More!

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FilithieRich here from NAMCO BANDAI, back again with MORE video from our lineup of PlayStation Vita titles hitting on February 22nd in North America and Europe. This time I’m bringing you a sneak peak at a fresh new trailer that shows off the epic story of betrayal, assassination, and intrigue in the latest action-thriller from the pedigreed team at Aquire Corp.

Check the video above for a look at all of the slice and dice action, as well as a glimpse at my favorite new mode of transportation, the GLIDER SUIT! Sound off in the comments with your thoughts on the latest trailer, and stay tuned right here to the PlayStation.Blog for more sneak peeks and updates on all of our PS Vita titles through launch next month. Until then, watch your back for the blades of your enemies, they’re everywhere!

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Shinobido 2 Developers Discuss The Sounds Of Assassination

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Shinobido 2: Revenge of Zen for PS Vita

Hello again, PS Vita fans! Hoping you enjoyed our premiere of the first Shinobido 2: Revenge of Zen details not long ago. As promised, I’m back to share a post with you from our friends on the development team ACQUIRE Corp. Our friend Toshiko Tazaki has more details to share on how they shaped the tension and atmosphere in their upcoming assassin-thriller. Have a look and a listen down below, and stay tuned to PlayStation.Blog as we lead up to the game’s launch on February 22nd for more in-depth looks at how the team brought this killer game together on the PS Vita.
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Shinobido 2 Set To Assassinate Its Enemies On PS Vita

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Shinobido 2: Revenge of Zen for PS Vita

Hello there, fellow PlayStation fans. @Filthierich here again from Namco Bandai Games.  If you’re like me, then you’ve already whipped out your fat red marker and circled February 22nd, 2012 on your calendar the minute our friends at Sony Computer Entertainment announced the launch date of the PlayStation Vita.  Last week we were able to reveal the name of ‘Touch My Katamari’ which will be hitting on launch day, and today, we’re back with more on another launch title from NAMCO BANDAI.

While they still won’t let ME have a PSVita yet, I do know at least one other person that does have one. That would be Mr. Kazuhiro Watanabe at famed studio Acquire in Japan.  Known around the world for being among the best developers in the stealth action genre with their work on the Tenchu series, Mr. Watanabe’s team has been working non-stop on a PlayStation Vita title that will be slicing the life out of enemies before they can even see what’s coming.
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