Posted on 1 February by Eric Monacelli – Community Strategist, Naughty Dog
Making Of: The Last Of Us Announcement Trailer
In December we announced The Last of Us during the 2011 Spike VGA Awards. The Last of Us is a genre-defining experience that blends survival and action elements to tell a character driven tale about a modern plague decimating mankind. Well prior to our announcement we had been hard at work on a trailer perfectly crafted to set the tone and (hopefully) get your blood pumping with excitement when we made our announcement. If you haven’t seen that trailer yet be sure to check it out here:
Today we’re sharing a deeper look into that trailer. We were hard at work on the announcement trailer for quite awhile and a lot of design went into making certain every frame contained some nugget of information you could take away about the game itself. Taken more than a year ago and over the course of a few days of planning, prep, and acting what you see here is a nice glimpse into some of the behind the screens work that went into making that trailer possible. Comprised of shots we decided to keep in the trailer, here’s the motion capture footage of our two main The Last of Us protagonists doing their thing in our Culver City, CA motion capture studio:
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