Posted on 1 October by Mike Madavi – Senior Community Developer, Ubisoft
Let’s face it; it’s hard to make something that is truly the best in its respective field – especially so in a world as populated as guitar.
When the Ubisoft team at Studio San Francisco set out to completely revamp Rocksmith, that was our goal – to make Rocksmith the unquestionable fastest and best way to learn to play guitar or bass. It was, with no exaggeration, a massive undertaking that took years to complete despite the product’s core engine already existing from the original iteration.
Now, only a month out from the release of the all-new Rocksmith 2014 Edition, we confidently feel that goal was achieved. It would be easy for us to proudly boast about all the improvements, changes, and innovations that make Rocksmith truly remarkable, but we’d rather let some familiar faces do that for us. We let credible, established guitar players, teachers, and researchers try out Rocksmith 2014 Edition and give us their feedback.