Last month I announced that UNCHARTED: Fight for Fortune, an original PS Vita title building on the UNCHARTED universe, was going to launch exclusively on the PlayStation Store in December. I’m here now to let everyone know that you can download it tomorrow!
UNCHARTED: Fight for Fortune is a turn-based action-adventure card game featuring all the heroes and villains that you’ve met throughout the UNCHARTED games, including Golden Abyss on PS Vita, which directly ties into your experience in Fight For Fortune. (more…)
The PS Vita Vaults, our custom-built sampling units, are currently touring around Ireland. Don’t miss this opportunity to experience the future of gaming for yourself and try out all the latest PS Vita games. Everyone who visits the PS Vita Vaults will also be in with a chance to win a PS Vita and a copy of Uncharted: Golden Abyss for keeps!
We’ll be visiting the following locations over the next 2 weeks:
March 1st-4th Galway, Eyre Square
March 1st-4th Waterford, John Roberts Square
March 8th-11th Kilkenny, Canal Square
March 8th-11th Dublin (Location TBC)
As if that weren’t enough, we’re also giving you the chance to have the PS Vita Vaults come to you, so you and up to 10 friends can have it exclusively to yourselves for a day! For full details and to enter visit our PS Vita Vaults Facebook page.
Following on from the PS Vita TV advert the other day, we have just finished the Uncharted Golden Abyss TV ad in preparation for the game’s launch next Wednesday.
This will be screened over the coming weeks and months on TV but thought you would like to see it exclusively on the blog first, hope you like it!
Stay tuned to the blog for an upcoming behind the scenes on the making of for these ads; it’s pretty amazing what can be done….
As we get closer and closer to the European launch of the PS VITA and Uncharted: Golden Abyss, myself and all the guys at Bend Studio are getting pretty amped. For us it’s been a long time in the making, from early brainstorming sessions on the PS VITA itself beginning in 2008, through production, which wrapped up at the end of 2011. When given the opportunity to create a launch title for Sony’s new next-gen handheld, we jumped at the chance. When asked what game we’d like to make, we said Uncharted! Here’s why.
From the beginning, our goal was to create a great Uncharted game, to give players, including ourselves, more of what they love, but with the PS VITA’s unique spin. The cinematic experience, the gunplay and weapons, the compelling story and characters, the mystery and treasure hunting based on real history, the puzzles, the platforming, and of course, the colourful and detailed imagery… it’s all there. But it’s on a gorgeous five inch screen that you can take with you.
If you’ve been following all the pre-release news, then you know that Uncharted: Golden Abyss also has a ton of collectibles, over 300 in fact. We wanted to not only give the game some replayability with some additional exploration, but also to tell more back story, which we do through the items you collect, locations you photograph, and other puzzles you solve. All of these are tied to Trophies that can be earned. We didn’t forget the gamer who prefers gunplay to exploration: one of the collectible types in Uncharted: Golden Abyss are the Bounties. These drop randomly from fallen enemies throughout the game and represent things that might have been found in the area you’re fighting in: old Spanish playing cards, gold and silver coins, etc. To make it more challenging, we made some the items scarce and made some them really rare. You’re not going to collect all these on a single play through.
But we’re not cruel. To make it a little easier to collect all the Bounties, we created The Black Market. This is a NEAR application that allows you select a Bounty type from your collection and send a request out to the Black Market. If any other VITA players out there (in the area where you made the request) have a Bounty that you’re missing, the Black Market will send you a copy of their Bounty, even the rarest collectibles. We even created a sixth Bounty type that you can obtain only through NEAR: if you send a request to the Black Market and no one has what you need, the Black Market will send you a carved Fetish for you troubles. Again, all of these are tied to Trophies. If you want that platinum, it’s going to take you awhile, and you have to take your PS VITA with you!
Learning how to bring characters to life with all the nuances of personality, habits, quirks and mannerisms was really Sony Bend’s first and most important job when we started to work on UNCHARTED: Golden Abyss. We have an awesome example in the UNCHARTED series, and we wanted to give the characters a level of depth that transcends the screen. These videos shows just a glimpse of our process and how we worked with our eclectic cast of characters.
I’m no stranger to writing, having written all the Syphon Filter games, but this title taught me some new tricks. By the time we started shooting in February 2011, I had gone through over 40 revisions, changing everything from setting, characters, names, dialogue and action. If we count all the in-game VO dialogue, we ended up with over 400 pages of script for UNCHARTED: Golden Abyss.
Of course, writing and performance capture was just beginning. What followed was an intense year of motion capture clean-up, animation, camera work, set building, lip-synching, prop building, editing, sound and music, by a team of over 50 artists working across five different studios.
Yes, UNCHARTED’s stunning visuals require next-gen hardware, but in the end, Uncharted’s charm comes from its characters, their friendships and chemistry. The great thing about story is that it’s hardware independent. Players can tell a good story from a bad one, great production values from not-so-great. We knew that the end result – all of that effort by all those people – would pay off in an UNCHARTED experience that would lose nothing simply because it was on a portable console. It’s the main reason I was so excited to learn the UNCHARTED approach to cinematic storytelling. On February 22nd, you’ll be able to see for yourself.
Top Tips: Jacob Jones and the Bigfoot MysteryFri, 17 May 2013 12:00:00 +0100
Get to the bottom of the puzzling events at Camp Eagle Feather with these Top Tips from the team at Lucid Games.
Buckle up for Gran Turismo 6Wed, 15 May 2013 17:00:00 +0100
It's time for you to own the roads again – Gran Turismo 6 has sped off the starting grid and is heading to PlayStation 3.
Get ready for Eurovision with SingStarWed, 15 May 2013 13:37:00 +0100
Celebrate the Eurovision Song Contest in style on your PS3 with some amazing offers on the SingStore.
The best downloadable soundtracks on PlayStationWed, 15 May 2013 10:00:00 +0100
Discover some of the greatest soundtracks ever heard in video games – all available to download today from PlayStation Store.
Top Tips: Jacob Jones and the Bigfoot MysteryFri, 17 May 2013 12:00:00 +0100
Get to the bottom of the puzzling events at Camp Eagle Feather with these Top Tips from the team at Lucid Games.
Make it an even better June with PS Plus as a whole new line up comes to PS3 and PS VitaThu, 16 May 2013 03:51:00 +0100
Sony Computer Entertainment Australia has today announced the June line-up for PlayStation®Plus subscribers including hit title Kingdoms of Amalur: Reckoning, as well as two excellent new catalogue releases Demon's Souls and ICO and Shadow of the Colossus HD Collection.
Gran Turismo®6 is coming!Thu, 16 May 2013 00:47:00 +0100
Sony Computer Entertainment Inc. has announced Gran Turismo®6, the latest version of PlayStation®'s best-selling franchise, will be released during the Holiday season, 2013.
Buckle up for Gran Turismo 6Wed, 15 May 2013 17:00:00 +0100
It's time for you to own the roads again - Gran Turismo 6 has sped off the starting grid and is heading to PlayStation 3.
Top Tips: Jacob Jones and the Bigfoot MysteryFri, 17 May 2013 12:00:00 +0100
Get to the bottom of the puzzling events at Camp Eagle Feather with these Top Tips from the team at Lucid Games.
Make it an even better June with PS Plus as a whole new line up comes to PS3 and PS VitaThu, 16 May 2013 03:51:00 +0100
Sony Computer Entertainment New Zealand has today announced the June line-up for PlayStation®Plus subscribers including hit title Kingdoms of Amalur: Reckoning, as well as two excellent new catalogue releases Demon's Souls and ICO and Shadow of the Colossus HD Collection.
Gran Turismo®6 is coming!Thu, 16 May 2013 00:47:00 +0100
Sony Computer Entertainment Inc. has announced Gran Turismo®6, the latest version of PlayStation®'s best-selling franchise, will be released during the Holiday season, 2013.
Buckle up for Gran Turismo 6Wed, 15 May 2013 17:00:00 +0100
It's time for you to own the roads again - Gran Turismo 6 has sped off the starting grid and is heading to PlayStation 3.
Game OnMon, 20 May 2013 12:00:00 +0100
Tale a spin with the latest Gran Turismo 6 info and get your week off the starting grid with PlayStation.
Top Tips: Jacob Jones and the Bigfoot MysteryFri, 17 May 2013 12:00:00 +0100
Get to the bottom of the puzzling events at Camp Eagle Feather with these Top Tips from the team at Lucid Games.
Buckle up for Gran Turismo 6Wed, 15 May 2013 17:00:00 +0100
It's time for you to own the roads again – Gran Turismo 6 has sped off the starting grid and is heading to PlayStation 3.
Get ready for Eurovision with SingStarWed, 15 May 2013 13:37:00 +0100
Celebrate the Eurovision Song Contest in style on your PS3 with some amazing offers on the SingStore.
Buckle up for Gran Turismo 6Wed, 15 May 2013 17:00:00 +0100
It's time for you to own the roads again – Gran Turismo 6 has sped off the starting grid and is heading to PlayStation 3.
Game OnMon, 13 May 2013 10:00:00 +0100
Get your week off to a crafty start with news of the pre-order bonuses for Tearaway. Welcome to the world of PlayStation...
15 years of Gran TurismoWed, 08 May 2013 17:00:00 +0100
2013 marks the 15th anniversary of Gran Turismo on PlayStation – and to celebrate, we're going for a spin through the prestigious history of the Real Driving Simulator.
PS4 Recap: DUALSHOCK 4 hands onFri, 03 May 2013 15:00:00 +0100
This is how the PlayStation 4 wireless controller will make playing video games feel better than ever.
Top Tips: FIFA Interactive World CupThu, 25 Apr 2013 10:01:00 +0100
Warm up for the Grand Final of the world's largest interactive tournament with these top tips from the 2008 and 2012 FIFA Interactive World Cup Champion, Alfonso Ramos.
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