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	<title>PlayStation.Blog.Europe &#187; uncharted</title>
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	<link>http://blog.eu.playstation.com</link>
	<description>Your daily fix of PlayStation news from across the SCEE region</description>
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		<title>Uncharted: Golden Abyss Opens The Black Market</title>
		<link>http://blog.eu.playstation.com/2012/02/13/uncharted-golden-abyss-opens-the-black-market/</link>
		<comments>http://blog.eu.playstation.com/2012/02/13/uncharted-golden-abyss-opens-the-black-market/#comments</comments>
		<pubDate>Mon, 13 Feb 2012 14:30:24 +0000</pubDate>
		<dc:creator>John Garvin</dc:creator>
				<category><![CDATA[PS Vita]]></category>
		<post_tag><![CDATA[ps vita]]></post_tag>
		<post_tag><![CDATA[ps vita games]]></post_tag>
		<post_tag><![CDATA[uncharted]]></post_tag>
		<post_tag><![CDATA[uncharted golden abyss]]></post_tag>
		<post_tag><![CDATA[vita games]]></post_tag>

		<guid isPermaLink="false">http://blog.eu.playstation.com/?p=56941</guid>
		<description><![CDATA[As we get closer and closer to the European launch of the PS VITA and Uncharted: Golden Abyss, myself and all the guys at Bend Studio are getting pretty amped. For us it&#8217;s been a long time in the making, from early brainstorming sessions on the PS VITA itself beginning in 2008, through production, which [...]]]></description>
			<content:encoded><![CDATA[<p>As we get closer and closer to the European launch of the <a href="http://eu.playstation.com/psvita/">PS VITA</a> and <a href="http://eu.playstation.com/psvita/games/detail/item376899/?WT.mc_id=PDC_blog_g" target="_blank">Uncharted: Golden Abyss</a>, myself and all the guys at Bend Studio are getting pretty amped. For us it&#8217;s been a long time in the making, from early brainstorming sessions on the <a href="http://blog.eu.playstation.com/tag/ps-vita/" target="_blank">PS VITA</a> itself beginning in 2008, through production, which wrapped up at the end of 2011. When given the opportunity to create a launch title for Sony&#8217;s new next-gen handheld, we jumped at the chance. When asked what game we&#8217;d like to make, we said <a href="http://blog.eu.playstation.com/tag/uncharted/" target="_blank">Uncharted</a>! Here&#8217;s why.</p>
<p class="aligncenter"><object width="560" height="315"><param name="movie" value="http://www.youtube.com/v/FI2lIu_Iq_0?version=3&amp;hl=en_US&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/FI2lIu_Iq_0?version=3&amp;hl=en_US&amp;rel=0" type="application/x-shockwave-flash" width="560" height="315" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>From the beginning, our goal was to create a great Uncharted game, to give players, including ourselves, more of what they love, but with the PS VITA&#8217;s unique spin. The cinematic experience, the gunplay and weapons, the compelling story and characters, the mystery and treasure hunting based on real history, the puzzles, the platforming, and of course, the colourful and detailed imagery&#8230; it&#8217;s all there. But it&#8217;s on a gorgeous five inch screen that you can take with you.</p>
<p>If you&#8217;ve been following all the pre-release news, then you know that <a href="http://blog.eu.playstation.com/tag/uncharted-golden-abyss/" target="_blank">Uncharted: Golden Abyss</a> also has a ton of collectibles, over 300 in fact. We wanted to not only give the game some replayability with some additional exploration, but also to tell more back story, which we do through the items you collect, locations you photograph, and other puzzles you solve. All of these are tied to Trophies that can be earned. We didn&#8217;t forget the gamer who prefers gunplay to exploration: one of the collectible types in <em>Uncharted: Golden Abyss</em> are the Bounties. These drop randomly from fallen enemies throughout the game and represent things that might have been found in the area you&#8217;re fighting in: old Spanish playing cards, gold and silver coins, etc. To make it more challenging, we made some the items scarce and made some them really rare. You&#8217;re not going to collect all these on a single play through.</p>
<p class="aligncenter"><a title="UGA-BlackMarket by PlayStation.Blog.Europe, on Flickr" href="http://www.flickr.com/photos/playstationblogeurope/6869008943/"><img src="http://farm8.staticflickr.com/7062/6869008943_5be29c33ed.jpg" alt="UGA-BlackMarket" width="500" height="283" /></a></p>
<p>But we&#8217;re not cruel. To make it a little easier to collect all the Bounties, we created The Black Market. This is a NEAR application that allows you select a Bounty type from your collection and send a request out to the Black Market. If any other VITA players out there (in the area where you made the request) have a Bounty that you&#8217;re missing, the Black Market will send you a copy of their Bounty, even the rarest collectibles. We even created a sixth Bounty type that you can obtain only through NEAR: if you send a request to the Black Market and no one has what you need, the Black Market will send you a carved Fetish for you troubles. Again, all of these are tied to Trophies. If you want that platinum, it&#8217;s going to take you awhile, and you have to take your <a href="http://eu.playstation.com/psvita/" target="_blank">PS VITA</a> with you!</p>
<p>We can&#8217;t wait!</p>
]]></content:encoded>
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		<slash:comments>19</slash:comments>
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		<title>DLC Roll Out: New Uncharted 3 Co-op Adventure DLC And Skins Pack</title>
		<link>http://blog.eu.playstation.com/2012/02/08/dlc-roll-out-new-uncharted-3-co-op-adventure-dlc-and-skins-pack/</link>
		<comments>http://blog.eu.playstation.com/2012/02/08/dlc-roll-out-new-uncharted-3-co-op-adventure-dlc-and-skins-pack/#comments</comments>
		<pubDate>Wed, 08 Feb 2012 14:49:40 +0000</pubDate>
		<dc:creator>Eric Monacelli</dc:creator>
				<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PS3 Games]]></category>
		<post_tag><![CDATA[naughty dog]]></post_tag>
		<post_tag><![CDATA[ps3]]></post_tag>
		<post_tag><![CDATA[ps3 games]]></post_tag>
		<post_tag><![CDATA[uncharted]]></post_tag>
		<post_tag><![CDATA[uncharted 3]]></post_tag>

		<guid isPermaLink="false">http://blog.eu.playstation.com/?p=56542</guid>
		<description><![CDATA[By now you&#8217;re hopefully well versed in the long gun nuances, co-op narrative and all the hanging-by-your-fingers-on-edge-of-a-cliff action found in Uncharted 3 multiplayer. Today we&#8217;re firing a heavy salvo of Uncharted 3 DLC information your way. Downloading this fresh content will blow out the co-op storyline and expand the UNCHARTED series in ways that have [...]]]></description>
			<content:encoded><![CDATA[<p>By now you&#8217;re hopefully well versed in the long gun nuances, co-op narrative and all the hanging-by-your-fingers-on-edge-of-a-cliff action found in <a href="http://eu.playstation.com/ps3/games/detail/item328374/?WT.mc_id=PDC_blog_g" target="_blank">Uncharted 3</a> multiplayer. Today we&#8217;re firing a heavy salvo of <a href="http://blog.eu.playstation.com/tag/uncharted-3/" target="_blank">Uncharted 3</a> DLC information your way. Downloading this fresh content will blow out the co-op storyline and expand the <a href="http://eu.playstation.com/search-results/uncharted/" target="_blank">UNCHARTED</a> series in ways that have never been done before.</p>
<p>Coming today, <strong>February 8th</strong>, to Uncharted 3 is the <strong>Fort Co-Op adventure</strong> DLC. Did some of you guess that from our <a href="http://blog.eu.playstation.com/2012/01/18/new-year-new-uncharted-3-dlc-fortune-hunters-club-grows/" target="_blank">screenshot hint</a>? Fort Co-Op Adventure will mark the first time in the series you&#8217;ll be able to play co-op as the UNCHARTED villains with Zoran Lazarevi&#263;, Eddy Raja, Harry Flynn joining forces in a tale that further explores the mystery behind the Janus head statue from the on-disc co-op adventure. Check out a preview of that adventure here:</p>
<p class="aligncenter"><object width="560" height="315" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/XlAs2fYvX9E?version=3&amp;hl=en_GB" /><param name="allowfullscreen" value="true" /><embed width="560" height="315" type="application/x-shockwave-flash" src="http://www.youtube.com/v/XlAs2fYvX9E?version=3&amp;hl=en_GB" allowFullScreen="true" allowscriptaccess="always" allowfullscreen="true" /></object></p>
<p><span id="more-56542"></span>Worried you&#8217;re becoming an easy target because you&#8217;re always playing as Elena, Desert Drake, or Chloe? We have some new skins for you to try. Also available today, <strong>February 8th</strong>, are the <strong>Rogues Skin Pack 1</strong> and <strong>Rogues Skin Pack 2</strong> as well as everybody&#8217;s favorite skins, the<strong> Doughnut Skin Pack</strong>.</p>
<p class="aligncenter"><a title="rogues skin_bundle 1_thumb_AW by PlayStation.Blog.Europe, on Flickr" href="http://www.flickr.com/photos/playstationblogeurope/6834992393/"><img src="http://farm8.staticflickr.com/7141/6834992393_ca944b31ca_m.jpg" alt="rogues skin_bundle 1_thumb_AW" width="240" height="240" /></a><a title="rogues skin_bundle 2_thumb_AW by PlayStation.Blog.Europe, on Flickr" href="http://www.flickr.com/photos/playstationblogeurope/6834992715/"><img src="http://farm8.staticflickr.com/7035/6834992715_5da1f9b1d5_m.jpg" alt="rogues skin_bundle 2_thumb_AW" width="240" height="240" /></a></p>
<p class="aligncenter"><a title="donut skin_bundle_thumb_AW by PlayStation.Blog.Europe, on Flickr" href="http://www.flickr.com/photos/playstationblogeurope/6834993195/"><img src="http://farm8.staticflickr.com/7025/6834993195_890d432bb1_m.jpg" alt="donut skin_bundle_thumb_AW" width="240" height="240" /></a></p>
<p>If you&#8217;re itching for some competitive action on <strong>February 22nd</strong> you can download the Plaza, Temple, Train Wreck, and Village maps in the <strong>Flashback Map Pack 2</strong> DLC. Your favorite maps return with all-new dynamic lighting effects, cutting-edge particle effects and a bevy of other fresh technical polish. The lighting on every map has been completely redone. This map pack provides a good look at what kind of technical and gameplay shine we can put on <em>Uncharted 3</em> multiplayer maps.</p>
<p class="aligncenter"><a title="uncharted3_flash back map2_thumb_3-02092 by PlayStation.Blog.Europe, on Flickr" href="http://www.flickr.com/photos/playstationblogeurope/6834993001/"><img src="http://farm8.staticflickr.com/7022/6834993001_7f37fcd5dd_m.jpg" alt="uncharted3_flash back map2_thumb_3-02092" width="240" height="240" /></a></p>
<p>If you want to buy all this content standalone here&#8217;s a handy pricing breakdown:</p>
<ul>
<li>February 7th 2012 -<strong>Fort Co-Op Adventure</strong>: &#163;4.79/&#8364;5.99</li>
<li>February 7th 2012 -<strong>Doughnut Skin Pack</strong>: &#163;1.59/&#8364;1.99</li>
<li>February 7th 2012 -<strong>Rogues Skin Pack 1</strong>: &#163;2.39/&#8364;2.99</li>
<li>February 7th 2012 &#8211; <strong>Rogues Skin Pack 2</strong>: &#163;2.39/&#8364;2.99</li>
</ul>
<ul>
<li>February 21st 2012 &#8211; <strong>Flashback Map Pack 2</strong>: &#163;7.99/&#8364;9.99</li>
</ul>
<p>If you&#8217;re game for becoming a member or already a member all this content will be available free to you as part of the <a href="http://blog.eu.playstation.com/2012/01/18/new-year-new-uncharted-3-dlc-fortune-hunters-club-grows/" target="_blank">Fortune Hunters&#8217; Club</a>. If not, you can become a member today by purchasing the FHC from the <a href="http://eu.playstation.com/psn/store/" target="_blank">PS Store</a>. It&#8217;s a fantastic deal at &#8364;24.99.</p>
<p>As a FHC member you&#8217;ll save over 60% on the 14 packs of <em>Uncharted 3</em> DLC. Current members and any new membership purchased will receive all currently available and any upcoming DLC packs for <em>Uncharted 3</em>. The exclusive Fortune Hunters&#8217; Club theme will let you know when new <em>Uncharted 3</em> DLC hits right from the XMB of your <a href="http://www.eu.playstation.com/ps3" target="_blank">PS3</a>.</p>
<p>The full lowdown on what big DLC is coming after this batch of February awesomeness will follow in a future blog update. We have some very cool surprises for you. Here&#8217;s a hint:</p>
<p class="aligncenter"><a title="flamingskull_icon by PlayStation.Blog, on Flickr" href="http://www.flickr.com/photos/playstationblog/6833117179/"><img src="http://farm8.staticflickr.com/7155/6833117179_e447ec5a9c_m.jpg" alt="flamingskull_icon" width="240" height="240" /></a></p>
<p><em>Uncharted 3</em> heavy metal mode? A tie-in with The Misfits Fiend Club? Nope, but we&#8217;ll have details on exactly what this symbol means in just a little over a month. Remember to be sure to be on the lookout for some brand new, <a href="http://eu.playstation.com/ps3/games/detail/item328374/?WT.mc_id=PDC_blog_g" target="_blank">Uncharted 3</a> renditions of your favorite maps in the middle of the month! For now, see you in your new skins and in the Fort!</p>
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			<wfw:commentRss>http://blog.eu.playstation.com/2012/02/08/dlc-roll-out-new-uncharted-3-co-op-adventure-dlc-and-skins-pack/feed/</wfw:commentRss>
		<slash:comments>28</slash:comments>
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		<title>UNCHARTED: Golden Abyss &#8211; The Characters Unmasked</title>
		<link>http://blog.eu.playstation.com/2012/01/20/uncharted-golden-abyss-the-characters-unmasked/</link>
		<comments>http://blog.eu.playstation.com/2012/01/20/uncharted-golden-abyss-the-characters-unmasked/#comments</comments>
		<pubDate>Fri, 20 Jan 2012 16:01:12 +0000</pubDate>
		<dc:creator>John Garvin</dc:creator>
				<category><![CDATA[PS Vita]]></category>
		<post_tag><![CDATA[playstation vita]]></post_tag>
		<post_tag><![CDATA[ps vita]]></post_tag>
		<post_tag><![CDATA[uncharted]]></post_tag>
		<post_tag><![CDATA[uncharted golden abyss]]></post_tag>
		<post_tag><![CDATA[vita games]]></post_tag>

		<guid isPermaLink="false">http://blog.eu.playstation.com/?p=55481</guid>
		<description><![CDATA[Learning how to bring characters to life with all the nuances of personality, habits, quirks and mannerisms was really Sony Bend&#8217;s first and most important job when we started to work on UNCHARTED: Golden Abyss. We have an awesome example in the UNCHARTED series, and we wanted to give the characters a level of depth [...]]]></description>
			<content:encoded><![CDATA[<p>Learning how to bring characters to life with all the nuances of personality, habits, quirks and mannerisms was really Sony Bend&#8217;s first and most important job when we started to work on <a href="http://eu.playstation.com/psvita/games/detail/item376899/?WT.mc_id=PDC_blog_g" target="_blank">UNCHARTED: Golden Abyss</a>. We have an awesome example in the UNCHARTED series, and we wanted to give the characters a level of depth that transcends the screen. These videos shows just a glimpse of our process and how we worked with our eclectic cast of characters.</p>
<p class="aligncenter"><object width="560" height="315" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/IRrVETAwgoE?version=3&amp;hl=en_GB" /><param name="allowfullscreen" value="true" /><embed width="560" height="315" type="application/x-shockwave-flash" src="http://www.youtube.com/v/IRrVETAwgoE?version=3&amp;hl=en_GB" allowFullScreen="true" allowscriptaccess="always" allowfullscreen="true" /></object></p>
<p class="aligncenter"><object width="560" height="315" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/NIWJHO-cto8?version=3&amp;hl=en_GB" /><param name="allowfullscreen" value="true" /><embed width="560" height="315" type="application/x-shockwave-flash" src="http://www.youtube.com/v/NIWJHO-cto8?version=3&amp;hl=en_GB" allowFullScreen="true" allowscriptaccess="always" allowfullscreen="true" /></object></p>
<p>I&#8217;m no stranger to writing, having written all the Syphon Filter games, but this title taught me some new tricks. By the time we started shooting in February 2011, I had gone through over 40 revisions, changing everything from setting, characters, names, dialogue and action. If we count all the in-game VO dialogue, we ended up with over 400 pages of script for <a href="http://eu.playstation.com/psvita/games/detail/item376899/?WT.mc_id=PDC_blog_g" target="_blank">UNCHARTED: Golden Abyss</a>.</p>
<p>Of course, writing and performance capture was just beginning. What followed was an intense year of motion capture clean-up, animation, camera work, set building, lip-synching, prop building, editing, sound and music, by a team of over 50 artists working across five different studios.</p>
<p>Yes, UNCHARTED&#8217;s stunning visuals require next-gen hardware, but in the end, <em>Uncharted&#8217;s</em> charm comes from its characters, their friendships and chemistry. The great thing about story is that it&#8217;s hardware independent. Players can tell a good story from a bad one, great production values from not-so-great. We knew that the end result &#8211; all of that effort by all those people &#8211; would pay off in an <a href="http://blog.eu.playstation.com/tag/Uncharted/" target="_blank">UNCHARTED </a>experience that would lose nothing simply because it was on a portable console. It&#8217;s the main reason I was so excited to learn the UNCHARTED approach to cinematic storytelling. On February 22nd, you&#8217;ll be able to see for yourself.</p>
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			<wfw:commentRss>http://blog.eu.playstation.com/2012/01/20/uncharted-golden-abyss-the-characters-unmasked/feed/</wfw:commentRss>
		<slash:comments>27</slash:comments>
	<avatar_url>http://blog.eu.playstation.com/files/avatars/avatar_127263.jpg</avatar_url>
<thumbnail_url>http://blog.eu.playstation.com/files/2012/01/Uncharted-P_Cliff-Opening_01-704x396.png</thumbnail_url>
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		<title>New Year, New Uncharted 3 DLC; Fortune Hunters&#8217; Club Grows</title>
		<link>http://blog.eu.playstation.com/2012/01/18/new-year-new-uncharted-3-dlc-fortune-hunters-club-grows/</link>
		<comments>http://blog.eu.playstation.com/2012/01/18/new-year-new-uncharted-3-dlc-fortune-hunters-club-grows/#comments</comments>
		<pubDate>Wed, 18 Jan 2012 12:00:12 +0000</pubDate>
		<dc:creator>Phil Lynch</dc:creator>
				<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PS3 Games]]></category>
		<post_tag><![CDATA[naughty dog]]></post_tag>
		<post_tag><![CDATA[ps3]]></post_tag>
		<post_tag><![CDATA[ps3 games]]></post_tag>
		<post_tag><![CDATA[uncharted]]></post_tag>
		<post_tag><![CDATA[uncharted 3]]></post_tag>

		<guid isPermaLink="false">http://blog.eu.playstation.com/?p=55115</guid>
		<description><![CDATA[Happy 2012! We&#8217;re starting the year off with a fresh batch of UNCHARTED 3 DLC content and more in the pipeline that prophecies forbid us from fully portending quite yet. Hope you&#8217;ve all gotten 2012 off to a rocking start even with all the 2012 phenomenon chatter. If not, we&#8217;re about to make your end [...]]]></description>
			<content:encoded><![CDATA[<p>Happy 2012! We&#8217;re starting the year off with a fresh batch of <a href="http://eu.playstation.com/ps3/games/detail/item328374/?WT.mc_id=PDC_blog_g" target="_blank">UNCHARTED 3</a> DLC content and more in the pipeline that prophecies forbid us from fully portending quite yet. Hope you&#8217;ve all gotten 2012 off to a rocking start even with all the <a href="http://www.google.com/url?q=http%3A%2F%2Fen.wikipedia.org%2Fwiki%2F2012_phenomenon&amp;sa=D&amp;sntz=1&amp;usg=AFQjCNEitaCrjlYiUSEZ6I8w1yPQIKtUAA" target="_blank">2012 phenomenon</a> chatter. If not, we&#8217;re about to make your end of days talk and your <a href="http://blog.eu.playstation.com/tag/UNCHARTED/" target="_blank">UNCHARTED</a> gaming life much more awesome.</p>
<p>First off, today we&#8217;ll be releasing four maps we <a href="http://www.google.com/url?q=http%3A%2F%2Fblog.eu.playstation.com%2F2011%2F11%2F03%2Funcharted-3-dlc-available-now%2F&amp;sa=D&amp;sntz=1&amp;usg=AFQjCNFA4cD695p3LysM0Sm_545CDbTNVg" target="_blank">teased </a>a couple of weeks after the<a href="http://eu.playstation.com/ps3/games/detail/item328374/?WT.mc_id=PDC_blog_g" target="_blank"> UNCHARTED 3</a> launch.</p>
<p class="aligncenter"><a title="uncharted3_map pack_thumb by PlayStation.Blog.Europe, on Flickr" href="http://www.flickr.com/photos/playstationblogeurope/6708998321/"><img src="http://farm8.staticflickr.com/7173/6708998321_3e1b5b90c8_m.jpg" alt="uncharted3_map pack_thumb" width="240" height="240" /></a></p>
<p>You&#8217;ll be getting the Cave, Fort, Lost City, and Sanctuary maps in this download pack. Dynamic lighting effects, new particle effects and a slew of technical changes have been made to these maps. The lighting was reworked from scratch. New textures and weather effects are apparent and freshly decorate all maps. We poured hours of development time into these maps to make them be really fun in the UNCHARTED 3 multiplayer ecosystem. This map pack is a taste of how far we can go to remix some of your favourite maps into a completely new UNCHARTED 3 gameplay experience.</p>
<p>If you&#8217;re a member of the <a href="http://blog.us.playstation.com/2011/10/18/uncharted-3-join-the-fortune-hunters-club/">Fortune Hunters&#8217; Club</a> these maps will be available free to you. If not, you can gain access today by purchasing the FHC from the PS Store. It&#8217;s a fantastic deal at &#8364;24.99 / &#163;19.99</p>
<p>Initially, the Fortune Hunters&#8217; Club offered savings off the seven multiplayer packs (three character skin packs, four map packs) that will be released for Uncharted 3. We&#8217;ve kicked this deal up a few notches and are now offering 14 total packs, 7 new packs that we will be revealing as the year progresses! As a FHC member the savings for these 14 packs will be over 60%! Current membership and any new membership purchased will include all currently available <em>and </em>any upcoming DLC packs for Uncharted 3 as well as an exclusive Fortune Hunters&#8217; Club theme that will let you know when new Uncharted 3 DLC hits right from the XMB of your PS3.</p>
<p>Besides the fun new maps you&#8217;ll be playing on today, we wanted to tell you about some future hits of DLC. We have three new character skins packs coming at you next. The Rogues Pack 1 and Rogues Pack 2 will let you play as some of the major thugs and minor characters from Uncharted 3. Donut Pack 1 will giant-size some of your favorite Uncharted 3 heroes and villains.</p>
<p class="aligncenter"><a title="2012_1_17_U3DLC_DonutSully by PlayStation.Blog.Europe, on Flickr" href="http://www.flickr.com/photos/playstationblogeurope/6708998797/"><img src="http://farm8.staticflickr.com/7003/6708998797_a2b4a85357_m.jpg" alt="2012_1_17_U3DLC_DonutSully" width="138" height="240" /></a><a title="2012_1_17_U3DLC_DesertAgent44 by PlayStation.Blog.Europe, on Flickr" href="http://www.flickr.com/photos/playstationblogeurope/6708998631/"> <img src="http://farm8.staticflickr.com/7154/6708998631_3fbbf134a5_m.jpg" alt="2012_1_17_U3DLC_DesertAgent44" width="138" height="240" /></a><a title="2012_1_17_U3DLC_Ali by PlayStation.Blog.Europe, on Flickr" href="http://www.flickr.com/photos/playstationblogeurope/6708998485/"> <img src="http://farm8.staticflickr.com/7021/6708998485_e55fba0d6b_m.jpg" alt="2012_1_17_U3DLC_Ali" width="138" height="240" /></a></p>
<p>Details on how and when the three new skin packs will be available, and what DLC is coming after that, will follow in our next blog update. We have a lot more DLC coming at you. To whet your appetite, here&#8217;s a hint to as what it may be:</p>
<p class="aligncenter"><a title="U3DLC_Upcoming by PlayStation.Blog.Europe, on Flickr" href="http://www.flickr.com/photos/playstationblogeurope/6708999053/"><img src="http://farm8.staticflickr.com/7155/6708999053_0d34f106f9.jpg" alt="U3DLC_Upcoming" width="500" height="281" /></a></p>
<p>Any guesses to why Lazarevi&#263; is holding half a Janus head?</p>
<p>As you see we are currently hard at work on completely new DLC for your UNCHARTED 3 online adventure. As soon as all the content is fully baked, tested through QA and we have locked release dates you&#8217;ll be the first to know. For now, let&#8217;s explore some new maps together. See you online!</p>
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		<title>Uncharted: Golden Abyss TGS Playthrough</title>
		<link>http://blog.eu.playstation.com/2011/09/15/uncharted-golden-abyss-tgs-playthrough/</link>
		<comments>http://blog.eu.playstation.com/2011/09/15/uncharted-golden-abyss-tgs-playthrough/#comments</comments>
		<pubDate>Thu, 15 Sep 2011 16:42:21 +0000</pubDate>
		<dc:creator>John Garvin</dc:creator>
				<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PS3 Games]]></category>
		<post_tag><![CDATA[naughty dog]]></post_tag>
		<post_tag><![CDATA[ps3]]></post_tag>
		<post_tag><![CDATA[uncharted]]></post_tag>
		<post_tag><![CDATA[uncharted golden abyss]]></post_tag>

		<guid isPermaLink="false">http://blog.eu.playstation.com/?p=47585</guid>
		<description><![CDATA[Hey everyone, this is John Garvin, writer and director of Uncharted: Golden Abyss. Today I&#8217;m here to run you through some of the highlights of the two levels we&#8217;re showcasing this week at the Tokyo Game Show.]]></description>
			<content:encoded><![CDATA[<p>Hey everyone, this is John Garvin, writer and director of <a href="http://eu.playstation.com/psvita/games/detail/item376899/?WT.mc_id=PDC_blog_g">Uncharted: Golden Abyss</a>. Today I&#8217;m here to run you through some of the highlights of the two levels we&#8217;re showcasing this week at the Tokyo Game Show.</p>
<p class="aligncenter"><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/TGEdHFgRLS4?version=3&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/TGEdHFgRLS4?version=3&amp;hl=en_US" type="application/x-shockwave-flash" width="480" height="360" allowscriptaccess="always" allowfullscreen="true"></embed></object></iframe></p>
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		<title>Uncharted Stories In The Sand</title>
		<link>http://blog.eu.playstation.com/2011/09/08/uncharted-stories-in-the-sand/</link>
		<comments>http://blog.eu.playstation.com/2011/09/08/uncharted-stories-in-the-sand/#comments</comments>
		<pubDate>Thu, 08 Sep 2011 15:00:22 +0000</pubDate>
		<dc:creator>Natalya Netselya</dc:creator>
				<category><![CDATA[Developer Corner]]></category>
		<category><![CDATA[PlayStation Network]]></category>
		<post_tag><![CDATA[ps3]]></post_tag>
		<post_tag><![CDATA[psn]]></post_tag>
		<post_tag><![CDATA[uncharted]]></post_tag>

		<guid isPermaLink="false">http://blog.eu.playstation.com/?p=47105</guid>
		<description><![CDATA[My name&#8217;s Natalya Netselya and I&#8217;m an artist specialising in the medium of sand. I&#8217;ve been creating imagery in sand for almost five years now, but this is the first time I&#8217;ve created a piece inspired by a videogame. As Uncharted 3: Drake&#8217;s Deception takes place in the Arabian desert, it provided the perfect backdrop [...]]]></description>
			<content:encoded><![CDATA[<p>My name&#8217;s <a href="http://www.sacharow-entertainment.de/natalya-netselya-sandart/" target="_blank">Natalya Netselya</a> and I&#8217;m an artist specialising in the medium of sand. I&#8217;ve been creating imagery in sand for almost five years now, but this is the first time I&#8217;ve created a piece inspired by a videogame. As <a href="http://eu.playstation.com/ps3/games/detail/item75520/?WT.mc_id=PDC_blog_g" target="_blank">Uncharted 3: Drake&#8217;s Deception</a> takes place in the Arabian desert, it provided the perfect backdrop for my sand art. It was fun for me to recreate an iconic character like Nathan Drake in some of the amazing settings from the latest game. I&#8217;m sure you&#8217;ll recognise some familiar sights from <a href="http://blog.eu.playstation.com/tag/Uncharted-3/" target="_blank">Uncharted 3</a>, and I hope you enjoy watching me bring them to life in sand.</p>
<p class="aligncenter"><object width="560" height="345"><param name="movie" value="http://www.youtube.com/v/sAxL0xwY-Q4?version=3&amp;hl=en_GB"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/sAxL0xwY-Q4?version=3&amp;hl=en_GB" type="application/x-shockwave-flash" width="560" height="345" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<slash:comments>39</slash:comments>
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<rating>3.67</rating>
<comment_count>39</comment_count>
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		<title>Uncharted Golden Abyss Gamescom Trailer</title>
		<link>http://blog.eu.playstation.com/2011/08/17/uga-trailer-usk-submission/</link>
		<comments>http://blog.eu.playstation.com/2011/08/17/uga-trailer-usk-submission/#comments</comments>
		<pubDate>Wed, 17 Aug 2011 15:00:43 +0000</pubDate>
		<dc:creator>John Garvin</dc:creator>
				<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PS3 Games]]></category>
		<post_tag><![CDATA[gamescom 2011]]></post_tag>
		<post_tag><![CDATA[naughty dog]]></post_tag>
		<post_tag><![CDATA[ps3]]></post_tag>
		<post_tag><![CDATA[ps3 games]]></post_tag>
		<post_tag><![CDATA[uncharted]]></post_tag>
		<post_tag><![CDATA[uncharted golden abyss]]></post_tag>

		<guid isPermaLink="false">http://blog.eu.playstation.com/?p=45446</guid>
		<description><![CDATA[Hi everyone, this is John Garvin, from Sony&#8217;s Bend Studio, the writer and director of Uncharted: Golden Abyss. &#160;We&#8217;ve just released a trailer that introduces a new and important character from our story. You met Jason Dante&#160; in our E3 demo and learned a little bit about him: that he and Drake have known each [...]]]></description>
			<content:encoded><![CDATA[<p>Hi everyone, this is <a href="http://www.imdb.com/name/nm0308813/">John Garvin</a>, from Sony&#8217;s <a href="http://www.bendgamestudio.com/">Bend Studio</a>, the writer and director of <a href="http://www.unchartedthegame.com/golden_abyss/index.php?utm_source=sony&amp;utm_medium=golden&amp;utm_campaign=sony">Uncharted: Golden Abyss</a>. &#160;We&#8217;ve just released a trailer that introduces a new and important character from our story. You met Jason Dante&#160; in our <a href="http://www.youtube.com/watch?v=8ce9p1kF1yE">E3 demo</a> and learned a little bit about him: that he and Drake have known each other a long time, that they each know Sully, that Drake taught Dante a lot about treasure hunting, that Dante can be a little, well, greedy.</p>
<p>This time we&#8217;re introducing Marisa Chase &#8212; but as she tells Drake at one point, call her &#8220;Chase,&#8221; only her grandfather calls her &#8220;Marisa.&#8221; I don&#8217;t want to give too much away at this point, but I can say this: once again Nathan Drake finds himself on a quest to solve a historical mystery which he hopes will lead to a fantastic treasure. The trick is staying alive long enough to get there. No easy task. And when Drake gets between Dante and Chase, events spiral out of control quickly.</p>
<p class="aligncenter"><object width="560" height="349"><param name="movie" value="http://www.youtube.com/v/o70E628jKuc?version=3&amp;hl=en_GB"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/o70E628jKuc?version=3&amp;hl=en_GB" type="application/x-shockwave-flash" width="560" height="349" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>We were lucky to get some really great talent to play our key characters. <a href="http://www.imdb.com/name/nm0636046/">Nolan North</a>, of course, reprises his role of Nathan Drake. Nolan brings more than just acting to the story, he helps make the dialogue his own, creates funny ad libs on the spot, and helps rework scenes that might be having problems. Chase is played by the talented <a href="http://www.imdb.com/name/nm0003115/">Christine Laken</a>, who you might remember as Al from the television show &#8220;Step by Step.&#8221; Dante is played by the amazing <a href="http://www.imdb.com/name/nm1032853/">Jason Spisak</a>, who&#8217;s played almost as many characters as Mr. North. Working with these guys and watching them bring our Uncharted world to life was amazing. I think <a href="http://www.imdb.com/name/nm0377339/">Amy Hennig</a>, the writer over at <a href="http://www.naughtydog.com/">Naughty Dog</a>, once told me that good actors can make even my <em>bad</em> dialogue sound good.</p>
<p>Not that I have any&#8230; <img src='http://blog.eu.playstation.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Anyway, I hope everyone enjoys the trailer. There&#8217;s more information on <strong><em>Uncharted: Golden Abyss </em></strong>coming soon.</p>
]]></content:encoded>
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		<title>Uncharted: Golden Abyss, WipEout 2048, Little Deviants And More NGP Games Officially Unveiled</title>
		<link>http://blog.eu.playstation.com/2011/06/02/uncharted-golden-abyss-wipeout-2048-little-deviants-and-more-ngp-games-officially-unveiled/</link>
		<comments>http://blog.eu.playstation.com/2011/06/02/uncharted-golden-abyss-wipeout-2048-little-deviants-and-more-ngp-games-officially-unveiled/#comments</comments>
		<pubDate>Thu, 02 Jun 2011 16:14:11 +0000</pubDate>
		<dc:creator>James Gallagher</dc:creator>
				<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PlayStation Community]]></category>
		<category><![CDATA[PlayStation Network]]></category>
		<category><![CDATA[PS3 Games]]></category>
		<category><![CDATA[PSN Games]]></category>
		<category><![CDATA[psp]]></category>
		<category><![CDATA[PSP Games]]></category>
		<post_tag><![CDATA[everybody's golf]]></post_tag>
		<post_tag><![CDATA[hustle kings]]></post_tag>
		<post_tag><![CDATA[little deviants]]></post_tag>
		<post_tag><![CDATA[ps3]]></post_tag>
		<post_tag><![CDATA[psn]]></post_tag>
		<post_tag><![CDATA[psp]]></post_tag>
		<post_tag><![CDATA[reality fighters]]></post_tag>
		<post_tag><![CDATA[resistance retribution]]></post_tag>
		<post_tag><![CDATA[sound shapes]]></post_tag>
		<post_tag><![CDATA[super stardust delta]]></post_tag>
		<post_tag><![CDATA[uncharted]]></post_tag>
		<post_tag><![CDATA[wipeout]]></post_tag>

		<guid isPermaLink="false">http://blog.eu.playstation.com/?p=40422</guid>
		<description><![CDATA[Since NGP, or next generation portable gaming system, was announced back in January, I know you have been itching to find out more about the hardware and the games we&#8217;re going to be able to play and how they make use of the innovative new controls. Now, we are finally able to lift the lid [...]]]></description>
			<content:encoded><![CDATA[<p class="aligncenter"><a href="http://www.flickr.com/photos/playstationblogeurope/5392572044/" title="Introducing NGP - The Next Generation of Portable Gaming by PlayStation.Blog.Europe, on Flickr"><img src="http://farm6.static.flickr.com/5257/5392572044_f370e28bb5.jpg" width="500" height="333" alt="Introducing NGP - The Next Generation of Portable Gaming"></a></p>
<p>Since <a href="http://eu.playstation.com/ngp/">NGP</a>, or next generation portable gaming system, was announced back in January, I know you have been itching to find out more about the hardware and the games we&#8217;re going to be able to play and how they make use of the innovative new controls.</p>
<p>Now, we are finally able to lift the lid on some of the <a href="http://blog.eu.playstation.com/tag/NGP/">NGP </a>titles currently in development. I also managed to grab interviews with some of the developers at an event held in London recently, where journalists got their hands around all of the games listed below.</p>
<p>Without further ado, here are the games:</p>
<p><strong>Uncharted: Golden Abyss</strong></p>
<p class="aligncenter"><object width="560" height="349"><param name="movie" value="http://www.youtube.com/v/wW8mAX9dSgs?version=3&amp;hl=en_US&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/wW8mAX9dSgs?version=3&amp;hl=en_US&amp;rel=0" type="application/x-shockwave-flash" width="560" height="349" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Nathan Drake&#8217;s first portable adventure is developed by <a href="http://www.bendgamestudio.com/">Bend Studio</a>, the team behind the acclaimed <a href="http://eu.playstation.com/psp/games/detail/item118114/?WT.mc_id=PDC_blog_g">Resistance Retribution</a> on <a href="http://eu.playstation.com/psp/">PSP</a>. It promises to retain the crucial elements of the <a href="http://eu.playstation.com/ps3/games/detail/item328374/ ?WT.mc_id=PDC_blog_g">Uncharted</a> titles &#8211; adventure, thrilling action and top-notch storytelling &#8211; and the familiar control scheme, while also introducing innovative options such as touch and tilt controls. Check out my interview with John Garvin, Creative Director at Bend Studio.</p>
<p class="aligncenter"><a title="Uncharted-P_Cliff-Opening_01 by PlayStation.Blog.Europe, on Flickr" href="http://www.flickr.com/photos/playstationblogeurope/5789877720/"><img src="http://farm6.static.flickr.com/5184/5789877720_e3c50abd81_m.jpg" alt="Uncharted-P_Cliff-Opening_01" width="240" height="135" /></a><a title="snaketemple_05 by PlayStation.Blog.Europe, on Flickr" href="http://www.flickr.com/photos/playstationblogeurope/5789323361/"><img src="http://farm6.static.flickr.com/5262/5789323361_f0cf1b684b_m.jpg" alt="snaketemple_05" width="240" height="135" /></a></p>
<p class="aligncenter"><a title="snaketemple_02 by PlayStation.Blog.Europe, on Flickr" href="http://www.flickr.com/photos/playstationblogeurope/5789323219/"><img src="http://farm6.static.flickr.com/5305/5789323219_7dcab9b433.jpg" alt="snaketemple_02" width="500" height="281" /></a></p>
<p><span id="more-40422"></span></p>
<p><strong>WipEout 2084</strong></p>
<p class="aligncenter"><object width="560" height="349"><param name="movie" value="http://www.youtube.com/v/XZPsvAmS1D4?version=3&amp;hl=en_US&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/XZPsvAmS1D4?version=3&amp;hl=en_US&amp;rel=0" type="application/x-shockwave-flash" width="560" height="349" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Taking one of the most celebrated <a href="http://eu.playstation.com/psn/pshome/">PlayStation </a>series in a new prologue, WipEout 2048 is set during the birth of anti-grav racing and features a greater near-future environments than we have become used to since the original soared onto PlayStation in 1995. Perhaps the most exciting feature is the ability to play against <a href="http://www.eu.playstation.com/ps3">PS3 </a>racers on <a href="http://eu.playstation.com/ps3/games/detail/item237523/?WT.mc_id=PDC_blog_g">WipEout HD Fury</a> via cross-play with <a href="http://blog.eu.playstation.com/tag/ps3/">PlayStation 3</a>. Check out my interview with Graeme Ankers, Game Director at Studio Liverpool.</p>
<p class="aligncenter"><a title="WipEout 2048_screenshot_4 by PlayStation.Blog.Europe, on Flickr" href="http://www.flickr.com/photos/playstationblogeurope/5789323603/"><img src="http://farm4.static.flickr.com/3265/5789323603_3509c2c9f9_m.jpg" alt="WipEout 2048_screenshot_4" width="240" height="136" /></a><a title="WipEout 2048_screenshot_3 by PlayStation.Blog.Europe, on Flickr" href="http://www.flickr.com/photos/playstationblogeurope/5789323537/"><img src="http://farm6.static.flickr.com/5302/5789323537_dfe28b551d_m.jpg" alt="WipEout 2048_screenshot_3" width="240" height="136" /></a></p>
<p class="aligncenter"><a title="WipEout 2048_screenshot_6 by PlayStation.Blog.Europe, on Flickr" href="http://www.flickr.com/photos/playstationblogeurope/5789878106/"><img src="http://farm4.static.flickr.com/3489/5789878106_65172ca1f1.jpg" alt="WipEout 2048_screenshot_6" width="500" height="283" /></a></p>
<p><strong>Little Deviants</strong></p>
<p class="aligncenter"><object width="560" height="349"><param name="movie" value="http://www.youtube.com/v/aY9RfTXpc_o?version=3&amp;hl=en_US&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/aY9RfTXpc_o?version=3&amp;hl=en_US&amp;rel=0" type="application/x-shockwave-flash" width="560" height="349" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Little Deviants is a series of madcap adventures that will showcase the multitude of features and functions your NGP possesses, including rear touch pad, touch screen, the motion sensor, front and rear cameras, augmented reality and microphone. Check out my interview with Richard Ogden, Game Design Director at Bigbig Studios.</p>
<p class="aligncenter"><a title="LD_BotzBlast_Game_02 by PlayStation.Blog.Europe, on Flickr" href="http://www.flickr.com/photos/playstationblogeurope/5789877074/"><img src="http://farm4.static.flickr.com/3617/5789877074_c0d7a2ddb4_m.jpg" alt="LD_BotzBlast_Game_02" width="240" height="135" /></a><a title="LD_Whack_Game02 by PlayStation.Blog.Europe, on Flickr" href="http://www.flickr.com/photos/playstationblogeurope/5789322307/"><img src="http://farm6.static.flickr.com/5301/5789322307_d1c2318ae2_m.jpg" alt="LD_Whack_Game02" width="240" height="135" /></a></p>
<p class="aligncenter"><a title="LD_HoleRoleControl_View03 by PlayStation.Blog.Europe, on Flickr" href="http://www.flickr.com/photos/playstationblogeurope/5789322185/"><img src="http://farm4.static.flickr.com/3395/5789322185_c85ac89dce.jpg" alt="LD_HoleRoleControl_View03" width="500" height="281" /></a></p>
<p><strong>Reality Fighters</strong></p>
<p class="aligncenter"><a title="Reality Fighters_select_your_fighter by PlayStation.Blog.Europe, on Flickr" href="http://www.flickr.com/photos/playstationblogeurope/5789877268/"><img src="http://farm3.static.flickr.com/2800/5789877268_ab6198718b_m.jpg" alt="Reality Fighters_select_your_fighter" width="240" height="136" /></a><a title="Reality Fighters_fight by PlayStation.Blog.Europe, on Flickr" href="http://www.flickr.com/photos/playstationblogeurope/5789322495/"><img src="http://farm3.static.flickr.com/2122/5789322495_1b278c3376_m.jpg" alt="Reality Fighters_fight" width="240" height="136" /></a></p>
<p>Previously unannounced, Reality fighters is an augmented reality fighting game in which you can capture yourself using the NGP camera and duke it out against other fighters around the world, in the world as you see it through the NGP camera.</p>
<p><strong>Super Stardust Delta<br />
</strong></p>
<p class="aligncenter"><a href="http://www.flickr.com/photos/playstationblogeurope/5789322791/" title="ssdelta_Screenshot_1 by PlayStation.Blog.Europe, on Flickr"><img src="http://farm6.static.flickr.com/5061/5789322791_dc7fb3b31e.jpg" width="500" height="283" alt="ssdelta_Screenshot_1"></a></p>
<p>The mesmerising <a href="http://eu.playstation.com/psn/">PlayStation Network</a> shooter comes to NGP using the dual analog sticks to control the action the familiar way, plus touch screen and motion sensing controls to add something new.</p>
<p><strong>Sound Shapes (working title)</strong></p>
<p class="aligncenter"><a href="http://www.flickr.com/photos/playstationblogeurope/5789877408/" title="Soundshapes_SqRunninglevel_1 by PlayStation.Blog.Europe, on Flickr"><img src="http://farm3.static.flickr.com/2507/5789877408_5f08404fde.jpg" width="500" height="281" alt="Soundshapes_SqRunninglevel_1"></a></p>
<p>Play, compose and share on NGP in a unique take on the side-scrolling platformer, where you create music with your actions using the touch screen and share them with the <a href="http://community.eu.playstation.com/">PlayStation Network community</a>.</p>
<p><strong>Hustle Kings</strong></p>
<p class="aligncenter"><a href="http://www.flickr.com/photos/playstationblogeurope/5789876734/" title="Hustle Kings_Screenshot_4 by PlayStation.Blog.Europe, on Flickr"><img src="http://farm6.static.flickr.com/5147/5789876734_e6b89fe2d3_m.jpg" width="240" height="136" alt="Hustle Kings_Screenshot_4"></a><a href="http://www.flickr.com/photos/playstationblogeurope/5789876680/" title="Hustle Kings_Screenshot_2 by PlayStation.Blog.Europe, on Flickr"><img src="http://farm4.static.flickr.com/3031/5789876680_be1c0e8272_m.jpg" width="240" height="136" alt="Hustle Kings_Screenshot_2"></a></p>
<p>The king of pool games rolls onto NGP, bringing stunning graphics and a stylish art style and adding precision controls via the touch screen and rear touch pad.</p>
<p><strong>Everybody&#8217;s Golf</strong><br />
Tee off with the latest iteration of everybody&#8217;s favourite golf series from ClapHanz. You can shoot for a birdie using traditional, touch and tilt controls and take on the world in effortless online multiplayer.</p>
<p><strong>Resistance Retribution</strong></p>
<p>You will be able to play your PSP games from the <a href="http://eu.playstation.com/psn/store/">PlayStation Store</a> on NGP. Resistance Retribution is just one example, and you&#8217;ll be able to revisit James Grayson&#8217;s voyage across Europe using NGP&#8217;s dual analog sticks.</p>
<p>Suffice to say, this is just the very tip of the cherry and we&#8217;ll have a lot more to talk about at <a href="http://www.e3expo.com/">E3</a>, which is just a few days away. We&#8217;re interested to know what you think of this line-up so please leave your comments and I&#8217;ll respond in kind.</p>
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						<related_post territory="it"><![CDATA[http://blog.it.playstation.com/2011/06/02/rivelazioni-ufficiali-su-uncharted-golden-abyss-wipeout-2048-little-deviants-e-molti-altri-titoli-ngp/]]></related_post>
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		<title>The Friday Debate &#8211; Be There or Foursquare</title>
		<link>http://blog.eu.playstation.com/2011/01/28/the-friday-debate-be-there-or-foursquare/</link>
		<comments>http://blog.eu.playstation.com/2011/01/28/the-friday-debate-be-there-or-foursquare/#comments</comments>
		<pubDate>Fri, 28 Jan 2011 18:00:09 +0000</pubDate>
		<dc:creator>James Gallagher</dc:creator>
				<category><![CDATA[PlayStation Community]]></category>
		<category><![CDATA[PS3 Games]]></category>
		<post_tag><![CDATA[gran turismo]]></post_tag>
		<post_tag><![CDATA[playstation official app]]></post_tag>
		<post_tag><![CDATA[ps3]]></post_tag>
		<post_tag><![CDATA[resistance]]></post_tag>
		<post_tag><![CDATA[the friday debate]]></post_tag>
		<post_tag><![CDATA[uncharted]]></post_tag>

		<guid isPermaLink="false">http://blog.eu.playstation.com/?p=32468</guid>
		<description><![CDATA[Recently, I finally joined the antisocial revolution and got myself a smartphone to stare at so that I don&#8217;t have to speak to my friends. I also downloaded Foursquare (along with the official PlayStation app, of course) and have been checking in more often than a librarian. I particularly like the Badges and the little [...]]]></description>
			<content:encoded><![CDATA[<p>Recently, I finally joined the antisocial revolution and got myself a smartphone to stare at so that I don&#8217;t have to speak to my friends. I also downloaded <a href="http://foursquare.com/">Foursquare</a> (along with the official <a href="http://itunes.apple.com/gb/app/playstation-official-app/id410896080">PlayStation app</a>, of course) and have been checking in more often than a librarian.</p>
<p>I particularly like the Badges and the little cryptic clues that you have to figure out to find them. They&#8217;re a bit like Trophies, and as Wikipedia tells me that Foursquare will allow users to create custom Badges at some stage in the future, I thought we could join forces and start planning some <a href="http://eu.playstation.com/">PlayStation</a>-specific examples.</p>
<p class="aligncenter"><a href="http://www.flickr.com/photos/playstationblogeurope/5246388335/" title="Uncharted 3: Drake's Deception by PlayStation.Blog.Europe, on Flickr"><img src="http://farm6.static.flickr.com/5285/5246388335_3f55ce22e9.jpg" width="500" height="281" alt="Uncharted 3: Drake's Deception" /></a></p>
<p class="aligncenter"><em>Drake, looking for the &#8216;Lawrence of Arabia&#8217; Badge.</em></p>
<p>Here&#8217;s the idea: think of a real world location that also appears in a video game and come up with a witty name for the badge and a clue to guide people to it. Here&#8217;s are some examples. Can you guess what they are?</p>
<p><strong>Doin&#8217; the Chimeran Walk. Oi!</strong> &#8211; This London Borough towers above the rest in <a href="http://eu.playstation.com/ps3/games/detail/item50945/">Resistance: Fall of Man</a>.</p>
<p><strong>That Belongs in a Museum</strong> &#8211; Where Nathan Drake &#8216;borrowed&#8217; Marco Polo&#8217;s oil lamp.</p>
<p><strong>Real Nightlife Simulator</strong> &#8211; Where the <a href="http://eu.playstation.com/psp/games/detail/item156559/">Gran Turismo</a> series first went urban with the headlights on.</p>
<p>Add them into the comments &#8211; it&#8217;s up to you whether you tell us the answers or leave us to figure them out; I&#8217;ll check in over the weekend and any add more that I think of. Of course, you could use fictional locations if you&#8217;re really stuck, but you get bonus points if you keep it real.</p>
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<rating>4.6</rating>
<comment_count>41</comment_count>
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		<title>Uncharted 2: gamescom&#8217;s Best Console Game!</title>
		<link>http://blog.eu.playstation.com/2009/08/31/uncharted-2-gamescoms-best-console-game/</link>
		<comments>http://blog.eu.playstation.com/2009/08/31/uncharted-2-gamescoms-best-console-game/#comments</comments>
		<pubDate>Mon, 31 Aug 2009 19:00:24 +0000</pubDate>
		<dc:creator>Arne Meyer</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PS3 Games]]></category>
		<post_tag><![CDATA[naughty dog]]></post_tag>
		<post_tag><![CDATA[ps3]]></post_tag>
		<post_tag><![CDATA[uncharted]]></post_tag>

		<guid isPermaLink="false">http://blog.eu.playstation.com/?p=6084</guid>
		<description><![CDATA[Just last week, one of our Senior Character Artists, Hanno, and I hopped on a plane to head over to Cologne, Germany, to work at Europe&#8217;s biggest videogames show, gamescom. It turns out that we absolutely had no idea what we were getting ourselves into. This was the first European show for Hanno and myself, [...]]]></description>
			<content:encoded><![CDATA[<p>Just last week, one of our Senior Character Artists, Hanno, and I hopped on a plane to head over to <a href="http://www.gamescom-cologne.com/">Cologne, Germany</a>, to work at Europe&#8217;s biggest videogames show, <a href="http://blog.eu.playstation.com/tag/gamescom09/">gamescom</a>. It turns out that we absolutely had no idea what we were getting ourselves into.</p>
<p class="aligncenter"><a href="http://www.flickr.com/photos/playstationblog/3874651413/" title="2009-gamescom-psblog-5 by PlayStation.Blog, on Flickr"><img src="http://farm4.static.flickr.com/3428/3874651413_aa25e4b711.jpg" width="500" height="375" alt="2009-gamescom-psblog-5" /></a></p>
<p>This was the first European show for Hanno and myself, as we had never been to the Leipzig Games Convention in the previous years. We weren’t prepared at all on how huge gamescom was – not only in importance, but in sheer physical size. There were four different halls at the Koelnmesse where games were being shown and EACH hall was about the same size of an airplane hangar. The PlayStation booth was probably one of the biggest booths we’ve ever seen and was split into four main sections representing racing games, family games, social entertainment and an 18+ area. </p>
<p class="aligncenter"><!--[if IE]><object width="545" height="451" id="viddlerOuter-154d668e" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param value="http://www.viddler.com/simple/154d668e/" name="movie"><param value="always" name="allowScriptAccess"><param value="true" name="allowFullScreen"><param name="FlashVars" value="autoplay=f&disablebranding=f"><object id="viddlerInner-154d668e"><video id="viddlerVideo-154d668e" src="http://www.viddler.com/file/154d668e/html5mobile/" type="video/mp4" width="545" height="306" poster="http://www.viddler.com/thumbnail/154d668e/" controls="controls"></video></object></object><![endif]--> <!--[if !IE]> <!--> <object width="545" height="451" id="viddlerOuter-154d668e" type="application/x-shockwave-flash" data="http://www.viddler.com/simple/154d668e/"> <param value="http://www.viddler.com/simple/154d668e/" name="movie"> <param value="always" name="allowScriptAccess"><param value="true" name="allowFullScreen"><param name="FlashVars" value="autoplay=f&disablebranding=f"><object id="viddlerInner-154d668e"> <video id="viddlerVideo-154d668e" src="http://www.viddler.com/file/154d668e/html5mobile/" type="video/mp4" width="545" height="451" poster="http://www.viddler.com/thumbnail/154d668e/" controls="controls"></video> </object></object> <!--<![endif]--></p>
<p>We were looking forward to going to Germany since we were hand-carrying over something really special with us – a fresh set of Blu-ray disks that would allow anyone at gamescom to have the first hands-on gameplay ever with the single player campaign of <a href="http://blog.us.playstation.com/tag/uncharted-2/">UNCHARTED 2: Among Thieves</a>! After we got all of our stations  setup, we took some photos of the booth and over the next two days had the chance to take even more photos and video to give you an idea of what it was like for us down on the show floor.</p>
<p class="aligncenter"><a href="http://www.flickr.com/photos/playstationblog/3875427974/" title="2009-gamescom-psblog-16 by PlayStation.Blog, on Flickr"><img src="http://farm4.static.flickr.com/3504/3875427974_79edeb5719_m.jpg" width="240" height="180" alt="2009-gamescom-psblog-16" /></a>  <a href="http://www.flickr.com/photos/playstationblog/3874638145/" title="2009-gamescom-psblog-14 by PlayStation.Blog, on Flickr"><img src="http://farm4.static.flickr.com/3442/3874638145_71ed0e45ce_m.jpg" width="240" height="180" alt="2009-gamescom-psblog-14" /></a></p>
<p>We kicked off the week attending the <a href="http://blog.eu.playstation.com/2009/08/18/live-from-gamescom-scee-press-conference/">PlayStation press conference</a>, which was filled to capacity and then some, where SCEE President Andrew House introduced a brand <a href="http://blog.us.playstation.com/2009/08/19/uncharted-2-among-thieves-the-new-gamescom-trailer/">new trailer for UNCHARTED 2</a> which we put together just for gamescom.  Then, Hanno and I spent the first two days of the show with a very full slate of back to back <a href="http://blog.eu.playstation.com/2009/08/21/uncharted-2-video-interview/">interviews with European press</a> and some US press. You can read some of the interviews <a href="http://delicious.com/sceablog/uncharted2+gamescom">here</a>.</p>
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<p>We also set aside some time for behind-closed-doors meetings with press, which we used to demo a brand new area of the game where Nathan Drake and a Tibetan companion, Tenzin, must work together to explore and overcome a variety of obstacles inside a frozen cave deep in the Himalayan mountains. We caught a few articles about these demos <a href="http://delicious.com/sceablog/uncharted2+gamescom">here</a>.</p>
<p>The rest of the days, gamescom was open to the public and hundreds of thousands of people attended to check out all the games being shown. As you can see from the <a href="http://www.flickr.com/photos/playstationblog/sets/72157622197400090/">gamescom Flickr page</a>, there were TONS of attendees throughout the public days.</p>
<p>Over the weekend, we were extremely proud to learn that we were awarded the gamescom 2009 Award for Best Console Game! There was some tough competition at the show by some excellent games coming out this year and early next year, so winning this award means a lot to us at <a href="http://www.naughtydog.com/">Naughty Dog</a>.</p>
<p>Of course, this won’t be the only time we’ll be giving our fans a chance to get hands-on time with our single-player campaign.  First, PlayStation Canada is bringing  UNCHARTED 2 to the <a href="http://blog.us.playstation.com/2009/08/26/epic-canadian-premiers-scheduled-for-fan-expo-in-toronto-this-weekend/">Fan Expo</a> in Toronto, Canada, this weekend and those in attendance will get the chance to get some hands-on time with our game. Then, the following weekend, PlayStation and Naughty Dog will be at the <a href="http://www.paxsite.com/">Penny Arcade Expo 2009</a> in Seattle and we’ll be bringing the single-player campaign code with us as well! </p>
<p>We hope to see you at either show!</p>
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		<slash:comments>95</slash:comments>
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<rating>4.53</rating>
<comment_count>95</comment_count>
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		<title>Highlights from the Uncharted Comic-Con Panel</title>
		<link>http://blog.eu.playstation.com/2009/08/04/highlights-from-the-uncharted-comic-con-panel/</link>
		<comments>http://blog.eu.playstation.com/2009/08/04/highlights-from-the-uncharted-comic-con-panel/#comments</comments>
		<pubDate>Tue, 04 Aug 2009 10:07:46 +0000</pubDate>
		<dc:creator>James Gallagher</dc:creator>
				<category><![CDATA[Developer Corner]]></category>
		<category><![CDATA[PS3 Games]]></category>
		<post_tag><![CDATA[comiccon09]]></post_tag>
		<post_tag><![CDATA[naughty dog]]></post_tag>
		<post_tag><![CDATA[uncharted]]></post_tag>
		<post_tag><![CDATA[uncharted 2]]></post_tag>

		<guid isPermaLink="false">http://blog.eu.playstation.com/?p=4657</guid>
		<description><![CDATA[We’ve seen plenty of games news coming out of last week’s Comic-Con in San Diego, not least from Naughty Dog, who have been showing off Uncharted 2: Among Thieves. A panel of developers and the game’s leading actors – Nolan North, Emily Rose and newcomer Claudia Black – discussed the making of one of the [...]]]></description>
			<content:encoded><![CDATA[<p>We’ve seen plenty of games news coming out of last week’s <a href="http://www.comic-con.org/">Comic-Con </a>in San Diego, not least from <a href="http:/blog.eu.playstation.com/tag/naughty-dog/">Naughty Dog</a>, who have been showing off <a href="http://blog.eu.playstation.com/tag/uncharted-2/">Uncharted 2:</a> Among Thieves.</p>
<p>A panel of developers and the game’s leading actors – Nolan North, Emily Rose and newcomer Claudia Black – discussed the making of one of the most anticipated titles of this year. And courtesy of <a href="http://blog.us.playstation.com/author/cmorell/">Chris Morrell</a> over at <a href="http://blog.us.playstation.com/">PlayStation.Blog.US</a>, you can watch it here.</p>
<p class="aligncenter"><!--[if IE]><object width="545" height="349" id="viddlerOuter-1327f6e0" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param value="http://www.viddler.com/simple/1327f6e0/" name="movie"><param value="always" name="allowScriptAccess"><param value="true" name="allowFullScreen"><param name="FlashVars" value="autoplay=f&disablebranding=f"><object id="viddlerInner-1327f6e0"><video id="viddlerVideo-1327f6e0" src="http://www.viddler.com/file/1327f6e0/html5mobile/" type="video/mp4" width="545" height="306" poster="http://www.viddler.com/thumbnail/1327f6e0/" controls="controls"></video></object></object><![endif]--> <!--[if !IE]> <!--> <object width="545" height="349" id="viddlerOuter-1327f6e0" type="application/x-shockwave-flash" data="http://www.viddler.com/simple/1327f6e0/"> <param value="http://www.viddler.com/simple/1327f6e0/" name="movie"> <param value="always" name="allowScriptAccess"><param value="true" name="allowFullScreen"><param name="FlashVars" value="autoplay=f&disablebranding=f"><object id="viddlerInner-1327f6e0"> <video id="viddlerVideo-1327f6e0" src="http://www.viddler.com/file/1327f6e0/html5mobile/" type="video/mp4" width="545" height="349" poster="http://www.viddler.com/thumbnail/1327f6e0/" controls="controls"></video> </object></object> <!--<![endif]--></p>
<p>Entertaining stuff – I can’t remember seeing any motion-capture or voice actors who put so much enthusiasm into their characters and the games they work on.</p>
<p>Naughty Dog will be at <a href="http://www.gamescom-cologne.com/">GamesCOM</a> and I’m going to be pressing them for new info on the one game I’m most looking forward to. What would you like to know?</p>
]]></content:encoded>
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<rating>4.38</rating>
<comment_count>31</comment_count>
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		<item>
		<title>Nathan Drake Heading to Hollywood</title>
		<link>http://blog.eu.playstation.com/2009/06/28/nathan-drake-heading-to-hollywood/</link>
		<comments>http://blog.eu.playstation.com/2009/06/28/nathan-drake-heading-to-hollywood/#comments</comments>
		<pubDate>Sun, 28 Jun 2009 13:22:22 +0000</pubDate>
		<dc:creator>Charlotte Large</dc:creator>
				<category><![CDATA[PS3 Games]]></category>
		<category><![CDATA[PS3 News]]></category>
		<post_tag><![CDATA[uncharted]]></post_tag>
		<post_tag><![CDATA[uncharted 2]]></post_tag>

		<guid isPermaLink="false">http://blog.eu.playstation.com/?p=2852</guid>
		<description><![CDATA[You might have already seen a few bits of news around the &#8216;net and rumours on forums about this, but here&#8217;s the confirmation we&#8217;ve all been waiting for from the Uncharted developers: Nathan Drake Heading to Hollywood Posted by Evan Wells // Co-President, Naughty Dog News in Hollywood travels fast! I am happy to confirm [...]]]></description>
			<content:encoded><![CDATA[<p>You might have already seen a few bits of news around the &#8216;net and rumours on forums about this, but here&#8217;s the confirmation we&#8217;ve all been waiting for from the Uncharted developers:</p>
<blockquote>
<h3><a href="http://blog.us.playstation.com/2009/06/27/nathan-drake-heading-to-hollywood/">Nathan Drake Heading to Hollywood</a></h3>
<p><em>Posted by Evan Wells // Co-President, Naughty Dog</em></p>
<p><a href="http://www.hollywoodreporter.com/hr/content_display/news/e3i5eb34953fa875047acdb0a04d5691c7c">News in Hollywood</a> travels fast! I am happy to confirm that it is indeed true, <a href="http://www.us.playstation.com/">Sony Computer Entertainment</a> has signed a deal with <a href="http://www.sonypictures.com/">Columbia Pictures</a> for a movie adaptation of <a href="http://www.us.playstation.com/uncharted/UDF/">Uncharted: Drake’s Fortune</a> and it will be produced by <a href="http://www.imdb.com/name/nm0032696/">Avi Arad</a>, <a href="http://www.imdb.com/name/nm0746273/">Charles Roven</a>, <a href="http://www.imdb.com/name/nm1354278/">Ari Arad</a> and <a href="http://www.imdb.com/name/nm0308672/">Alex Gartner</a>. We have been working with Avi and the folks and Columbia for quite some time and look forward to sharing additional details on the film in the short future. Obviously we designed the game to be a cinematic experience and we too can’t wait to see it on the big screen.</p>
<p>So, who do you think should play <a href="http://blog.us.playstation.com/2009/06/16/meet-nathan-drake-uncharted-2s-nolan-north/">Nathan Drake</a>?</p>
<p class="center"><a title="Uncharted: Drake's Fortune Pack Front.jpg by PlayStation.Blog, on Flickr" href="http://www.flickr.com/photos/playstationblog/2008765665/"><img src="http://farm3.static.flickr.com/2115/2008765665_eaa93f3d12.jpg" alt="Uncharted: Drake's Fortune Pack Front.jpg" width="434" height="500" /></a></p>
</blockquote>
<p>I loved <a href="http://www.unchartedps3.com/drakes_fortune/">Uncharted: Drake&#8217;s Fortune</a>, so can&#8217;t wait to see the game recreated on the big screen. But as for the question &#8220;Who should play Nathan Drake?&#8221;, wow, that&#8217;s a killer! <a href="http://blog.eu.playstation.com/2009/06/18/uncharted-2-–-meet-nathan-elena-and-chloe/">Nolan North</a> is the actor who plays and voices Nathan in the Uncharted games, so he could be great choice. What do you guys think?</p>
]]></content:encoded>
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		<slash:comments>87</slash:comments>
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<rating>4.54</rating>
<comment_count>87</comment_count>
<comment_replies_count>0</comment_replies_count>			<related_posts>
						<related_post territory="us"><![CDATA[http://blog.eu.playstation.com/2009/06/28/nathan-drake-heading-to-hollywood/]]></related_post>
						</related_posts>
			</item>
		<item>
		<title>Ey3 Candy – Our Favourite Trailers and Photos from E3</title>
		<link>http://blog.eu.playstation.com/2009/06/06/ey3-candy-our-favourite-trailers-and-photos-from-e3/</link>
		<comments>http://blog.eu.playstation.com/2009/06/06/ey3-candy-our-favourite-trailers-and-photos-from-e3/#comments</comments>
		<pubDate>Sat, 06 Jun 2009 09:01:59 +0000</pubDate>
		<dc:creator>Charlotte Large</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Inside PlayStation]]></category>
		<category><![CDATA[PS3 Games]]></category>
		<category><![CDATA[PSP Media]]></category>
		<category><![CDATA[Video]]></category>
		<post_tag><![CDATA[e3]]></post_tag>
		<post_tag><![CDATA[e3 2009]]></post_tag>
		<post_tag><![CDATA[eyepet]]></post_tag>
		<post_tag><![CDATA[fat princess]]></post_tag>
		<post_tag><![CDATA[gran turismo]]></post_tag>
		<post_tag><![CDATA[gt psp]]></post_tag>
		<post_tag><![CDATA[heavy rain]]></post_tag>
		<post_tag><![CDATA[ratchet and clank]]></post_tag>
		<post_tag><![CDATA[trailers]]></post_tag>
		<post_tag><![CDATA[uncharted]]></post_tag>
		<post_tag><![CDATA[uncharted 2]]></post_tag>

		<guid isPermaLink="false">http://blog.eu.playstation.com/?p=1481</guid>
		<description><![CDATA[To make sure you didn’t miss any of the “must sees”, here’s a quick look back at some of our favourite trailers and photos we’ve posted this week from the show. E3 Game Trailers (To see more video, check out our Viddler page) EyePet Fat Princess Gran Turismo PSP (mmMMMmm&#8230; shiny…) Heavy Rain MotorStorm Arctic [...]]]></description>
			<content:encoded><![CDATA[<p>To make sure you didn’t miss any of the “must sees”, here’s a quick look back at some of our favourite trailers and photos we’ve posted this week from the show.</p>
<h2>E3 Game Trailers</h2>
<p>(To see more video, check out our <a href="http://www.viddler.com/explore/PSBlogEU/videos">Viddler page</a>)</p>
<ul>
<strong><a href="http://blog.eu.playstation.com/2009/06/03/e3-interview-cuddle-up-with-eyepet/">EyePet</a></strong></p>
<p class="aligncenter"><!--[if IE]><object width="545" height="349" id="viddlerOuter-30962d93" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param value="http://www.viddler.com/simple/30962d93/" name="movie"><param value="always" name="allowScriptAccess"><param value="true" name="allowFullScreen"><param name="FlashVars" value="autoplay=f&disablebranding=f"><object id="viddlerInner-30962d93"><video id="viddlerVideo-30962d93" src="http://www.viddler.com/file/30962d93/html5mobile/" type="video/mp4" width="545" height="306" poster="http://www.viddler.com/thumbnail/30962d93/" controls="controls"></video></object></object><![endif]--> <!--[if !IE]> <!--> <object width="545" height="349" id="viddlerOuter-30962d93" type="application/x-shockwave-flash" data="http://www.viddler.com/simple/30962d93/"> <param value="http://www.viddler.com/simple/30962d93/" name="movie"> <param value="always" name="allowScriptAccess"><param value="true" name="allowFullScreen"><param name="FlashVars" value="autoplay=f&disablebranding=f"><object id="viddlerInner-30962d93"> <video id="viddlerVideo-30962d93" src="http://www.viddler.com/file/30962d93/html5mobile/" type="video/mp4" width="545" height="349" poster="http://www.viddler.com/thumbnail/30962d93/" controls="controls"></video> </object></object> <!--<![endif]--></p>
<p><strong><a href="http://blog.eu.playstation.com/2009/06/01/whats-coming-up-on-psn-this-june/">Fat Princess</a></strong></p>
<p class="aligncenter"><!--[if IE]><object width="545" height="349;" id="viddlerOuter-b80c1716" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param value="http://www.viddler.com/simple/b80c1716/" name="movie"><param value="always" name="allowScriptAccess"><param value="true" name="allowFullScreen"><param name="FlashVars" value="autoplay=f&disablebranding=f"><object id="viddlerInner-b80c1716"><video id="viddlerVideo-b80c1716" src="http://www.viddler.com/file/b80c1716/html5mobile/" type="video/mp4" width="545" height="306" poster="http://www.viddler.com/thumbnail/b80c1716/" controls="controls"></video></object></object><![endif]--> <!--[if !IE]> <!--> <object width="545" height="349;" id="viddlerOuter-b80c1716" type="application/x-shockwave-flash" data="http://www.viddler.com/simple/b80c1716/"> <param value="http://www.viddler.com/simple/b80c1716/" name="movie"> <param value="always" name="allowScriptAccess"><param value="true" name="allowFullScreen"><param name="FlashVars" value="autoplay=f&disablebranding=f"><object id="viddlerInner-b80c1716"> <video id="viddlerVideo-b80c1716" src="http://www.viddler.com/file/b80c1716/html5mobile/" type="video/mp4" width="545" height="349;" poster="http://www.viddler.com/thumbnail/b80c1716/" controls="controls"></video> </object></object> <!--<![endif]--></p>
<p><strong><a href="http://blog.eu.playstation.com/2009/06/03/e3-day-2-round-up/">Gran Turismo PSP</a> (mmMMMmm&#8230; shiny…)</strong></p>
<p class="aligncenter"><!--[if IE]><object width="545" height="349;playertype=simple" id="viddlerOuter-3f182094" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param value="http://www.viddler.com/player/3f182094/" name="movie"><param value="always" name="allowScriptAccess"><param value="true" name="allowFullScreen"><param name="FlashVars" value="autoplay=f&disablebranding=f"><object id="viddlerInner-3f182094"><video id="viddlerVideo-3f182094" src="http://www.viddler.com/file/3f182094/html5mobile/" type="video/mp4" width="545" height="306" poster="http://www.viddler.com/thumbnail/3f182094/" controls="controls"></video></object></object><![endif]--> <!--[if !IE]> <!--> <object width="545" height="349;playertype=simple" id="viddlerOuter-3f182094" type="application/x-shockwave-flash" data="http://www.viddler.com/player/3f182094/"> <param value="http://www.viddler.com/player/3f182094/" name="movie"> <param value="always" name="allowScriptAccess"><param value="true" name="allowFullScreen"><param name="FlashVars" value="autoplay=f&disablebranding=f"><object id="viddlerInner-3f182094"> <video id="viddlerVideo-3f182094" src="http://www.viddler.com/file/3f182094/html5mobile/" type="video/mp4" width="545" height="349;playertype=simple" poster="http://www.viddler.com/thumbnail/3f182094/" controls="controls"></video> </object></object> <!--<![endif]--></p>
<p><strong><a href="http://blog.eu.playstation.com/2009/06/05/e3-interview-heavy-rain/">Heavy Rain</a></strong><span id="more-1481"></span></p>
<p class="aligncenter"><!--[if IE]><object width="545" height="349" id="viddlerOuter-5134a951" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param value="http://www.viddler.com/simple/5134a951/" name="movie"><param value="always" name="allowScriptAccess"><param value="true" name="allowFullScreen"><param name="FlashVars" value="autoplay=f&disablebranding=f"><object id="viddlerInner-5134a951"><video id="viddlerVideo-5134a951" src="http://www.viddler.com/file/5134a951/html5mobile/" type="video/mp4" width="545" height="306" poster="http://www.viddler.com/thumbnail/5134a951/" controls="controls"></video></object></object><![endif]--> <!--[if !IE]> <!--> <object width="545" height="349" id="viddlerOuter-5134a951" type="application/x-shockwave-flash" data="http://www.viddler.com/simple/5134a951/"> <param value="http://www.viddler.com/simple/5134a951/" name="movie"> <param value="always" name="allowScriptAccess"><param value="true" name="allowFullScreen"><param name="FlashVars" value="autoplay=f&disablebranding=f"><object id="viddlerInner-5134a951"> <video id="viddlerVideo-5134a951" src="http://www.viddler.com/file/5134a951/html5mobile/" type="video/mp4" width="545" height="349" poster="http://www.viddler.com/thumbnail/5134a951/" controls="controls"></video> </object></object> <!--<![endif]--></p>
<p><strong><a href="http://blog.eu.playstation.com/2009/06/03/playstation-store-update-%e2%80%93-3rd-june-2009/">MotorStorm Arctic Edge</a></strong><br />
<!--[if IE]><object width="545" height="351" id="viddlerOuter-3b48332a" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param value="http://www.viddler.com/simple/3b48332a/" name="movie"><param value="always" name="allowScriptAccess"><param value="true" name="allowFullScreen"><param name="FlashVars" value="autoplay=f&disablebranding=f"><object id="viddlerInner-3b48332a"><video id="viddlerVideo-3b48332a" src="http://www.viddler.com/file/3b48332a/html5mobile/" type="video/mp4" width="545" height="306" poster="http://www.viddler.com/thumbnail/3b48332a/" controls="controls"></video></object></object><![endif]--> <!--[if !IE]> <!--> <object width="545" height="351" id="viddlerOuter-3b48332a" type="application/x-shockwave-flash" data="http://www.viddler.com/simple/3b48332a/"> <param value="http://www.viddler.com/simple/3b48332a/" name="movie"> <param value="always" name="allowScriptAccess"><param value="true" name="allowFullScreen"><param name="FlashVars" value="autoplay=f&disablebranding=f"><object id="viddlerInner-3b48332a"> <video id="viddlerVideo-3b48332a" src="http://www.viddler.com/file/3b48332a/html5mobile/" type="video/mp4" width="545" height="351" poster="http://www.viddler.com/thumbnail/3b48332a/" controls="controls"></video> </object></object> <!--<![endif]--><br />
<strong><a href="http://www.viddler.com/explore/PSBlogEU/videos/26/">Ratchet &amp; Clank – A Crack In Time</a></strong><br />
<!--[if IE]><object width="545" height="349" id="viddlerOuter-4f30791c" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param value="http://www.viddler.com/simple/4f30791c/" name="movie"><param value="always" name="allowScriptAccess"><param value="true" name="allowFullScreen"><param name="FlashVars" value="autoplay=f&disablebranding=f"><object id="viddlerInner-4f30791c"><video id="viddlerVideo-4f30791c" src="http://www.viddler.com/file/4f30791c/html5mobile/" type="video/mp4" width="545" height="306" poster="http://www.viddler.com/thumbnail/4f30791c/" controls="controls"></video></object></object><![endif]--> <!--[if !IE]> <!--> <object width="545" height="349" id="viddlerOuter-4f30791c" type="application/x-shockwave-flash" data="http://www.viddler.com/simple/4f30791c/"> <param value="http://www.viddler.com/simple/4f30791c/" name="movie"> <param value="always" name="allowScriptAccess"><param value="true" name="allowFullScreen"><param name="FlashVars" value="autoplay=f&disablebranding=f"><object id="viddlerInner-4f30791c"> <video id="viddlerVideo-4f30791c" src="http://www.viddler.com/file/4f30791c/html5mobile/" type="video/mp4" width="545" height="349" poster="http://www.viddler.com/thumbnail/4f30791c/" controls="controls"></video> </object></object> <!--<![endif]--><br />
<strong><a href="http://blog.eu.playstation.com/2009/06/03/e3-interview-we-track-down-uncharted-2-among-thieves/">Uncharted 2: Among Thieves</a></strong><br />
<!--[if IE]><object width="545" height="349" id="viddlerOuter-84b1e0e8" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param value="http://www.viddler.com/simple/84b1e0e8/" name="movie"><param value="always" name="allowScriptAccess"><param value="true" name="allowFullScreen"><param name="FlashVars" value="autoplay=f&disablebranding=f"><object id="viddlerInner-84b1e0e8"><video id="viddlerVideo-84b1e0e8" src="http://www.viddler.com/file/84b1e0e8/html5mobile/" type="video/mp4" width="545" height="306" poster="http://www.viddler.com/thumbnail/84b1e0e8/" controls="controls"></video></object></object><![endif]--> <!--[if !IE]> <!--> <object width="545" height="349" id="viddlerOuter-84b1e0e8" type="application/x-shockwave-flash" data="http://www.viddler.com/simple/84b1e0e8/"> <param value="http://www.viddler.com/simple/84b1e0e8/" name="movie"> <param value="always" name="allowScriptAccess"><param value="true" name="allowFullScreen"><param name="FlashVars" value="autoplay=f&disablebranding=f"><object id="viddlerInner-84b1e0e8"> <video id="viddlerVideo-84b1e0e8" src="http://www.viddler.com/file/84b1e0e8/html5mobile/" type="video/mp4" width="545" height="349" poster="http://www.viddler.com/thumbnail/84b1e0e8/" controls="controls"></video> </object></object> <!--<![endif]-->
</ul>
<h2>James’ E3 Pictures</h2>
<p>(To see more pictures, check out our <a href="http://www.flickr.com/photos/playstationblogeurope/">Flickr stream</a>)</p>
<p><a href="http://www.flickr.com/photos/playstationblogeurope/3586880882/" title="PlayStation.Blog.US Reader Meetup by PlayStation.Blog.Europe, on Flickr"><img src="http://farm3.static.flickr.com/2427/3586880882_11c2ac7aa1.jpg" width="500" height="333" alt="PlayStation.Blog.US Reader Meetup" class="aligncenter" /></a></p>
<p><a href="http://www.flickr.com/photos/playstationblogeurope/3586061023/" title="PlayStation.Blog.US Reader Meetup by PlayStation.Blog.Europe, on Flickr"><img src="http://farm4.static.flickr.com/3391/3586061023_e4181fe1d9.jpg" width="500" height="333" alt="PlayStation.Blog.US Reader Meetup" class="aligncenter" /></a></p>
<p><a href="http://www.flickr.com/photos/playstationblogeurope/3590849493/" title="E3 crowd scenes by PlayStation.Blog.Europe, on Flickr"><img src="http://farm4.static.flickr.com/3557/3590849493_e1f2aa267f.jpg" width="500" height="333" alt="E3 crowd scenes" class="aligncenter" /></a></p>
<p><a href="http://www.flickr.com/photos/playstationblogeurope/3587391441/" title="PlayStation Lounge Construction by PlayStation.Blog.Europe, on Flickr"><img src="http://farm4.static.flickr.com/3659/3587391441_f49b8e2a57.jpg" width="500" height="333" alt="PlayStation Lounge Construction" class="aligncenter" /></a></p>
<p><a href="http://www.flickr.com/photos/playstationblogeurope/3596626672/" title="DSC01153 by PlayStation.Blog.Europe, on Flickr"><img src="http://farm4.static.flickr.com/3348/3596626672_5db9189976.jpg" width="500" height="333" alt="DSC01153" class="aligncenter" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://blog.eu.playstation.com/2009/06/06/ey3-candy-our-favourite-trailers-and-photos-from-e3/feed/</wfw:commentRss>
		<slash:comments>31</slash:comments>
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<thumbnail_url>http://blog.eu.playstation.com/wp-content/themes/scee/images/rss-default.jpg</thumbnail_url>
<rating>4.56</rating>
<comment_count>31</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
		<item>
		<title>E3 Interview: We Track Down Uncharted 2: Among Thieves</title>
		<link>http://blog.eu.playstation.com/2009/06/03/e3-interview-we-track-down-uncharted-2-among-thieves/</link>
		<comments>http://blog.eu.playstation.com/2009/06/03/e3-interview-we-track-down-uncharted-2-among-thieves/#comments</comments>
		<pubDate>Wed, 03 Jun 2009 17:00:10 +0000</pubDate>
		<dc:creator>James Gallagher</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PS3 Games]]></category>
		<post_tag><![CDATA[daxter]]></post_tag>
		<post_tag><![CDATA[e3]]></post_tag>
		<post_tag><![CDATA[e3 2009]]></post_tag>
		<post_tag><![CDATA[interview]]></post_tag>
		<post_tag><![CDATA[jak]]></post_tag>
		<post_tag><![CDATA[uncharted]]></post_tag>
		<post_tag><![CDATA[uncharted 2]]></post_tag>

		<guid isPermaLink="false">http://blog.eu.playstation.com/?p=1219</guid>
		<description><![CDATA[Today I caught up with Neil Druckmann and Richard Lemarchand, co-lead game designers of Uncharted 2: Among Thieves, to find out more about one of the most asked about games in the comments, and not only did they talk me through the section of gameplay we saw at the SCEA press conference, they showed me [...]]]></description>
			<content:encoded><![CDATA[<p>Today I caught up with Neil Druckmann and Richard Lemarchand, co-lead game designers of <a href="//uk.playstation.com/games-media/games/detail/item144529/Uncharted-2-Among-Thieves%E2%84%A2/">Uncharted 2: Among Thieves</a>, to find out more about one of the most asked about games in the comments, and not only did they talk me through the section of gameplay we saw at the SCEA press conference, they showed me a brand new trailer that offers morsels of insight into the game’s storyline. </p>
<p><a href="http://www.flickr.com/photos/playstationblogeurope/3590878155/" title="Neil Druckmann and Richard Lemarchand, co-lead designers of Uncharted 2: Among Thieves by PlayStation.Blog.Europe, on Flickr"><img src="http://farm4.static.flickr.com/3041/3590878155_964ec1f53e.jpg" class="aligncenter" width="500" height="333" alt="Neil Druckmann and Richard Lemarchand, co-lead designers of Uncharted 2: Among Thieves" /></a></p>
<p>What came as a surprise is that Chloe Fraser, the female lead in the first game, is back along with Sully and Elena Fisher – a new addition to the series that we heard about some time ago. </p>
<p>The story begins with Drake finding a clue to the location of Marco Polo’s lost fleet. It leads him to the valley of Shangri-La and the possibility of an even greater treasure – the Cintamani Stone, regarded as the Holy Grail of Buddhist mythology that is said to give incredible powers to whoever discovers it. However, a Serbian war criminal called Lazarevic is also searching for it…</p>
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<p>As the <a href="http://uk.playstation.com/games-media/games/detail/item156616/Jak-and-Daxter-The-Lost-Frontier%E2%84%A2/">Jak and Daxter</a> series, also created by Naughty Dog, pursued a darker direction with its sequels, I asked if <a href="http://uk.playstation.com/games-media/games/detail/item75520/Uncharted-Drakes-Fortune%E2%84%A2/">Uncharted </a>is following a similar path. &#8220;We’re exploring darker themes but we don’t want to lose that light-hearted feel,&#8221; replied Druckmann. &#8220;In the first Uncharted, Drake was kind of thrown into his hero role, but with the sequel we tried to think of what a modern day treasure hunter would be like, who he would associate with and what would motivate him.&#8221;</p>
<p>&#8220;It gives us the chance to explore different shades of the character,&#8221; added Lemarchand. &#8220;And the two female characters add to that in the ways that they mirror each other. Chloe has always been a morally upright character whereas Elena is wilder, with more of a thirst for adventure and self-preservation. She is from Drake’s world.&#8221;</p>
<p>To bring the characters to life, the actors performed both motion capture and voices, and they acted their scenes on a specialised set as opposed to a sound studio. &#8220;It really helps with that off the cuff humour that <a href="http://uk.playstation.com/games-media/games/detail/item75520/Uncharted-Drakes-Fortune%E2%84%A2/">Uncharted </a>is known for to have Nolan North, the actor behind Nathan Drake, improvising on the set and adding his personality and improvisations,&#8221; explained Druckmann.</p>
<p>&#8220;I don’t really know why more developers don’t work this way,&#8221; Lemarchand added, &#8220;but by doing so we feel we aren’t squandering the charisma and talent of our actors. They’re all passionate about the game and their input really helps.&#8221;</p>
<p>One of the often mentioned highlights of <a href="http://uk.playstation.com/games-media/games/detail/item75520/Uncharted-Drakes-Fortune%E2%84%A2/">Uncharted: Drake’s Fortune</a> was its incredible water physics, so I asked the guys which little details we would all be talking about this time around. &#8220;We think we did lush jungle and realistic water really well last time,&#8221; said Lemarchand, &#8220;and while they’re still there, snow and wind effects have been a big emphasis this time.&#8221;</p>
<p>&#8220;It’s the little details that you don’t always notice that really immerse the player,&#8221; said Druckmann. &#8220;For example, in the helicopter gunfight that you saw at the SCEA press conference, the leaves on the trees are actually swaying and rocking in relation to where the chopper is and the rotation of the blades.&#8221;</p>
<p>So what did you guys think of that helicopter scene at today’s press conference? I was totally blown away.</p>
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