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Posts Tagged ‘visceral games’

Posted on 28 February by Scott Probst – Producer, Dead Space 2

Dead Space 2: Severed DLC Is Coming This Week

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Dead Space 2: Severed for PS3

On Wednesday, March 2nd the Dead Space development team will be bringing an all new experience to your PS3 with Dead Space 2: Severed! Dead Space 2: Severed will follow the story of Gabe Weller, one of the characters from Dead Space: Extraction, as he travels through the Sprawl on a mission to find and rescue his wife, Lexine. Gabe, who is a security officer by trade, will fight his way through the Titan Mines & the Hospital in a journey that will offer lots of new and exciting game-play for the Dead Space Community.

Dead Space 2: Severed for PS3

Given that Gabe Weller is a security officer by trade, we wanted to create an experience that focused on his skill-set through pacing, game-play mechanics, as well as combat & level design. Gabe Weller will start off with a Pulse Rifle & a Seeker Rifle as his default weapons which will give players a new way to approach combat – he’s equipped to take the action to the Necromorph forces. From the beginning of the Severed experience players should notice the difference in game-play, and there will definitely be a number of curve balls for players throughout the chapters. One of the most exciting additions to the game is the “Twitcher” which was a character from the original Dead Space game who has returned in Severed – he’s extremely fast, eerie, sporadic, and difficult to dismember.

Dead Space 2: Severed for PS3Dead Space 2: Severed for PS3

The development team has definitely worked long and hard on Severed in order to create an experience that’s frightening, packed full of action, and a ton of fun to play. We really hope that you enjoy playing Severed, and we’re looking forward to seeing how many people can earn all of the new trophies within Severed!

Thank you for your continued support!

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Dead Space 2: Game With The Devs

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Dead Space 2_MP_3

Steve Papoutsis here, Executive Producer for Dead Space 2. I’m happy to announce we will be doing a Game with Developers session on 2/12 starting at 7pm GMT on PlayStation 3. So far the reaction to multiplayer has been mixed: some people really love it and others have yet to discover how much fun it can be. The best thing I can tell folks is to play as a team and communicate. Dead Space 2‘s MP was designed around both co-operation and competition, you won’t have much fun if you run off like some Space Marine Bozo; you will get TORN UP. Work with your teammates, co-ordinate as you move towards your objectives and remember a team that plays together will generally win.

I’m excited about this weekend since the team and I will be getting a chance to play with people on the PlayStation 3, not only do I hope that we can help people understand the best strategies for success, but we will also have a few cool goodies for those people who are dedicated to playing MP.

Dead Space 2_MP_6

The team and I will be wearing 2 brand new Viral Suits during the session: White Tiger Stripe and Viral Blue. The idea here is that if people manage to kill the developers, they will unlock one or both of these suits. The best part is that after someone gets the suit it goes viral, so that anyone that kills a person wearing one of these new suits will also unlock it. So basically if people are having fun playing DS2 MP and they find someone in one of these suits and kill them, they get the suit too. Anyone who gets the suit will have a big bull’s-eye on their back.

In addition to this weekend many of the team and I hop online from time to time for game sessions, if you interested in keeping up to date on when we may be playing or if we have any other neat tricks up our sleeves please follow me on twitter @leveluptime, which is also my PSN ID.

If you want to keep fully up to date on all things related to Dead Space 2, please follow the game @deadspace.

One last thing: if you want to make sure you’re a part of the Game with Dev session please RSVP here: http://www.facebook.com/event.php?eid=108033745939697&index=1

Thanks a ton for supporting the Dead Space 2 team and Visceral and I look forward to playing and meeting you all this weekend.

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Posted on 13 September by Scott Probst – Producer, Dead Space 2

Dead Space 2 Multiplayer

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Hello PlayStation community! The Dead Space 2 team is excited to bring you something for the first time in the history of the franchise — the ability to strategically dismember your friends in our all new multiplayer feature!

Dead Space 2 MP

That’s right, Dead Space 2 will offer its own unique take on multiplayer, which is intensely gruesome and completely grounded in the Dead Space universe and fiction. Dead Space 2 will feature four-versus-four gameplay with an objective based multiplayer, across five unique locations throughout the Sprawl.

Not only will players have the chance to play as the Sprawl Security Team, but they will have a chance to see the other side of the coin and play as the evil Necromorph forces. Players will be able to play as four different Necromorph characters, each with its own unique gameplay style: The Pack, The Lurker, The Spitter, and the newly famous Puker.

In DS2 MP, the Sprawl Security Team will have specific, unique objectives across five different maps which will be focused on eradicating the Necromorph forces and restoring safety across the Sprawl. On the other hand, the Necromorphs must stalk, trap, and devour the Sprawl Security Team and prevent them from completing their mission.

Dead Space 2 MP

Dead Space 2 multiplayer will also feature an entire level progression metagame in which players will unlock new weapons, suit skins, weapon upgrades, as well as gameplay characteristics that will build on the core mechanics of each Necromorph.

The Dead Space 2 team is hard at work right now, and we’re focused on shipping a phenomenal multiplayer experience for all of the fans. We’re really looking forward to getting it in your hands on 28 January.

Thanks for your support!

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