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Posts Tagged ‘white knight chronicles’

White Knight Chronicles Returns To PS3 And Debuts On PSP

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Some great news today for all you RPG fans.

Developer LEVEL-5 Inc. returns with White Knight Chronicles II for PS3, continuing the epic story of Leonard with a brand new 30+ hour single player campaign. Featuring a fully redesigned, dynamic new combat system, you can create and customise your own exciting attack strategies and combos. With online play for up to 6 players, you can choose to tackle co-op quests or free-roam the game world as a team, plus the Georama feature returns allowing you to build your own customisable town online. White Knight Chronicles II will also support easy play chat (via keyboard) and voice chat.

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White Knight Chronicles is also coming to PSP for the very first time! From renowned handheld RPG developer Matrix Corp., White Knight Chronicles: Origins is a brand new story to the series set 10,000 years before the events of the original PS3 game. With a 30+ hour single player campaign and online play for up to 4 friends, White Knight Chronicles: Origins has plenty to keep you going on the move. You’ll also be able to trade quests and avatars with your friends.

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Lots more information to come but in the meantime, please feel free to post your questions below.

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White Knight Chronicles Goodies + Character Creation Video

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We’re only a month away from the European release of White Knight Chronicles and wanted to provide all of you with some updates on some of the great stuff we’ve got coming out in the next month to celebrate the pending game launch!

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As many of you saw in the one-on-one with Tsubasa Inaba, White Knight Chronicles International Edition will be supporting Trophy and Home integration. As you play, through White Knight Chronicles, you’ll unlock certain trophies that will grant you some pretty cool stuff in Home. One trophy will grant you a White Knight costume, the other one will grant you a White Knight decoration for your personal space! Actually, one of the Home items only requires you to have WKC save data.

White Knight Chronicles Home items

Oh there’s more! When the game launches, LittleBigPlanet fans will be able to pick up their very own White Knight Chronicles Costume & Sticker Pack! Now you too, will be able to Play, Create and Share using character skins for White Knight Chronicles! You’ll be able to choose from Leonard, the White Knight, the Black Knight and the Dragon Knight.

LittleBigPlanet White Knight Chronicles costumes

Also, we’d like to let you know a bit more about the In-Game Commerce featured in White Knight Chronicles. Those of you interested in getting ahead quickly in the Georama will have access to an Online Workshop. This is the place to purchase unique Georama parts you cannot otherwise create. These parts can then be used to upgrade your space even further!

Our last video on White Knight Chronicles’ character creation is available below. Take a look and learn more about how your avatar plays a role in the single player and online quests!

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White Knight Chronicles International Edition: The Battle System

I could say something corny here about having a “White Christmas” with White Knight Chronicles, but I’ll refrain from that. Just for you.

Instead, I’m here to let you know that the fine folks over in the US have crafted a very informative (if a little over the top!) walkthrough of the White Knight Chronicles battle system. Fans of fantasy RPGs (and/or giant sword-wielding knights) should definitely get a kick out of it.

The video mentions February 2nd as the release date, though this is US only at the moment. We’re still finalising the release date in PAL regions, but be prepared to see a lot more new information on this game here on the Blog in the new year.

Hey everyone! We know we’ve been talking about this game for what seems like an eternity, but we’re finally just a few weeks away from the North American release of White Knight Chronicles International Edition! We know many of you out there have been clamoring for a unique and exclusive RPG experience on the PlayStation 3 and it’s finally coming this February 2nd, 2010.

We also know there have been tons of questions about the combat system, the Georama and customization in White Knight Chronicles. To answer a lot of those questions, we’ve developed a series of videos that we’ll be releasing through IGN to help you get a deeper look into everything this fantastic RPG from Level-5 has to offer!

In case you missed the first one, here it is:

Keep an eye out on IGN in the coming weeks as they release the rest of this video series as we approach our launch on February 2nd, 2010.

Happy Holidays!

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White Knight Chronicles Online Play

On the first day of Tokyo Games Show, Level 5 took us on a tour through the online system of White Knight Chronicles. Now even if you’ve been keeping up with the previously-released Japanese version of the game, this will be news to you.

Online mode opens up for you once you’ve completed Chapter 1 in Story Mode, and features 3 main facets of play – GeoNet, Georama, and Subquests

GeoNet is a social networking service for WKC online players, where you can meet and interact with other players to get set for multiplayer quests.

Georama is where you can design your own “HomeTown”, which serves as a lobby for the online mode. There are 3 different fields to build your Georama in with 18 different combinations. You’ll drop in buildings, infrastructure, and even modify the earth itself. A 2D city sim this is not. Examples were shown where players could make hedge mazes or pixel art in the towns. What’s cool is you can recruit NPCs from the story mode to come live in your town. The NPCs have jobs of different levels, which will further change the town. Also, you and others can shop in the shops that you create. Up to a dozen players can enter one Georama at once, and from there you can head out questing. Hundreds (or more) parts and elements were shown – it’s pretty deep. Of note: North American players will be able to visit the Georama town of European friends, and vice versa.

Subquest – unlike the story mode, which centers around Leonard, you control your own avatar in this mode. As the story unfolds, quests will become available. When you are successful, you’ll accumulate points which will build your guild rank. The higher the rank, the more quests and weapons that are available for you. You can quest with friends or use the random matching system to be paired up with likeminded strangers. 50 subquests will be available at launch, and new ones will be added along the way online.

Oh, btw: Voice Chat confirmed! It’ll also be patched into the Japanese version at some point in the future. An additional exclusive feature for North American and European gamers: Rogue Galaxy’s Live Talk feature will be implemented. Characters will issue forth a “huge variety” of context-specific commentary as the quests unfold. Of course, all the updates the Japanese release has seen will be on the disc when it hits North America and Europe in Spring 2010.

For more on the game, look for an interview with Level-5 soon.

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