Greetings! My name is Ollie Barder and I’m a senior games designer at doublesix, the studio behind the recent PlayStation Network exclusive Burn Zombie Burn! Along with other members of our studio, I worked a lot on the game’s scripting and level design. So when you see zombies and weapons spawn in lovely patterns and forcing you into choke points, that’s me.
We’ve also been hard at work at expanding the Burn Zombie Burn! universe since the game was released in March. With our new Home space, set in a themed graveyard, you can literally walk amongst the undead in the same way as you do in game. There’s also a cool maze populated with some zombies too. Naturally, there’s a selection of apparel available for purchase as well.
In addition to our new Home space, there’s also some DLC on the way for the game. Entitled “Burn Zombie Burn! In Space…”, this is two new levels set within an alien spaceship overrun by zombies. We’ve had a lot of fun making these new levels, as well as creating new modes for the whole game. Below is an exclusive trailer of these new levels in game. Enjoy!