Hi everyone, this is Tet from eastasiasoft. In partnership with SideQuest Studios, I’ve been co-producing our upcoming PS3 shoot ’em up game Söldner-X 2: Final Prototype, expected to hit the PlayStation Network in the coming month.
Söldner-X 2: Final Prototype is the successor to our 2008 released PS3 game Söldner-X: Himmelsstürmer (yes, unless you are fluent in German, that was the game with the impossible-to-pronounce name). Gameplay wise Söldner-X 2 is taking you back to the roots of the classical 2D shoot ’em up (or also referred to as ‘shmup’) genre, audio-visually combined with what the PS3 has to offer. In this horizontal-scrolling shmup, it’s your mission to protect the galaxy from the D’aarg, a technologically superior race that is threatening mankind.
To leave it plain and simple for now, during the seven stages of the game, you can expect nothing but pure action with hundreds of enemies to shoot down, thousands of bullets to evade and huge boss battles to be fought.
Well, I guess I could go on and on for a while, so I’m trying to make it short. In Söldner-X 2 you can expect high-definition graphics with classical 2D gameplay, combined with 3D backgrounds in up to 1080p, exciting bullet patterns that require your best skills, powerful weapons, limit attacks and fourfold chaser system, a newly-designed chaining system, detailed online high score ranking tables with replay file sharing, an adrenaline pumping soundtrack with 30 unique tracks and so much more.
Finally, I’m pleased to present you a first look at Söldner-X 2: Final Prototype in action. Check out our launch trailer and don’t forget to watch out for Söldner-X 2: Final Prototype when it’s hitting the PlayStation Store in May 2010. As you can probably feel, I’m already more than excited!