It’s great to be back on the PlayStation.blog. I can’t tell you what an amazing feeling it is to see our game, Joe Danger, actually on the Store on Playstation 3. Due to some unfortunate timing the Playstation Store was offline for maintenance for most of yesterday. So we’re going to consider today 10th June as our real launch day.
For the people who have already downloaded the game, I just want to say such an unbelievably heartfelt thank you. It’s just out of this world to hear your positive comments and feedback. Hello Games is just four friends sat in a tiny room making our game, and there isn’t a single day for the last two years that the four of us haven’t dreamt of this day.
More importantly we’re having an absolute blast playing with you, and just trying to stay on top of the scoreboards! If you are thinking of downloading Joe Danger today or this weekend, then that’s awesome, we’re looking forward to the challenge.
There’s some fantastic reviews coming in at the moment including an “incredible” 9.5 on IGN, their highest ever rated PSN game. As well as 9 in GameInformer, also their Game of the Month (the first ever for PSN). Amazing! Check out some more awesome new reviews here, here, here and here.
We’ve literally poured everything we have into Joe Danger. It’s been an incredibly difficult two years, but to see people enjoying what we’ve done is the most rewarding feeling in the world. It’s why we’re so excited for the release.
This is the game we’ve always wanted to make, for each of us it’s every game we’ve loved crammed into one innovative and tight package. I thought I’d let the other members of Hello Games describe what they love about the game.
Grant: “I’m the sole Artist and I designed most of the levels for Joe Danger. Christmas ’92 I got Sonic, and played it straight ’til Christmas ’93. I wanted to create levels with that crazy feeling of speed, those sudden leaps of faith and the fluid feeling when you are in the zone. You might be on a Bike, but for me Joe is a platformer at heart. Just one at 200mph.”
David: “I’m the Gameplay guy on Joe Danger. Before I had my C64 and California Games, I was Pinball obsessed. I’ll basically do anything for a multiplier. Tony Hawks Pro Skater and Jet Set Radio were huge for me at Uni when I was learning to skate. It’s all about that extreme tension when you’ve built up some huge score Combo, and just one mistake will wipe it all out in an instant. Joe Danger is fast and frantic, but really it’s all about highscores for me”
Ryan: “I’m the main technical dude at Hello Games. I’m that guy who loves nothing but racing games, speed-runs, time attacks. Excitebike, Trackmania, Crazy Taxi and Burnout have been big games to me and I guess that’s rubbed off. Joe Danger is never anything but fast, whether you’re trying to grab every coin in Coin Dash, or neck and neck racing for the finish line. It’s all about Boost. Stunts feeds your boost, allowing for even bigger air and crazier Stunts. Boost is that glue between racing, comboing and platforming.”
Once again, Joe Danger is on the store in Europe today and we really hope you enjoy it! Spread the word.