- A tried-and-tested game mechanic with a new twist
- Extremely addictive gameplay
- Quality throughout and value for money
These things have made Coconut Dodge one of the best scoring minis games so far. We learned a whole bunch of tricks making Coconut Dodge, and we’re applying the same level of care and attention to gameplay addictiveness on this project!
If that sounds good to you, read on! :-)
September 7th, 2210
Vilio — the beating heart of the Toron nebula — exploded last September, becoming an ominous red giant in the process. Luckily, and somewhat miraculously, no one was hurt, though a galaxy wide electromagnetic pulse shuddered through our fleets, nullifying mining ships and colony vessels as well as our Special Forces fighters. Power and communication ceased instantly; those ships now survive on fossil fuels, remote and helpless. A rescue mission was launched in October; those craft are now expected to reach Toron in approximately ten months time. This much you know.
However, close monitoring has revealed that Villo has begun to collapse in on itself, the spectral red light bending inwards to form the beginnings of a black hole. The speed of collapse is debatable, but at best we expect Vilio to be a full-blown black hole within a matter of months.
As we expected, our director of operations was invited this morning to brief the government on the current state of our Quarp Drive project. It was concluded that all resources necessary for the completion of our testing period should be redirected as appropriate; their intention being to use our prototype Quarp Jet as the basis for an immediate rescue mission.
Being the lead test pilot, you are the obvious choice to take the lead on this mission. Since we only have one prototype craft, you’ll have to go it alone, and we’ll provide support as soon as possible.
I would like to end the brief there, but unfortunately the situation has become even more complicated. Our warring neighbours have seen potential reward from our misfortune, and have deployed a fleet of ships to prey upon our helpless drifters for precious minerals and our coveted technologies.
You’ll begin your mission in the relatively safe zone of the Toron outer rim. Once there you will locate and rescue any drifters you find, protecting them from scavenger attacks. Good luck.
What you see above is some concept artwork and the back story for a vertical scrolling space shoot ’em up!
The game is in development now, and features a unique teleport mechanic, allowing you to teleport around the screen and throughout a level in order to evade enemy attacks and solve action based logic puzzles!
Exciting huh? However, you may have noticed that we don’t have a name for the game yet, and that’s where you come in!
We’d like you to give the game a title, and suggest a name for the test pilot lead character!
To help you get in the mood, you can play the game’s theme tune — Teleport Rescue — and some tasty wallpaper artwork to share in the vision we have for the game. People who make suggestions that are shortlisted will be credited in the game, and will each win a copy of the game when it is released![audio:http://blog.us.playstation.com/files/2010/09/01-Teleport-Rescue-2.mp3|titles=01 Teleport Rescue 2]
The lucky people whose suggestions we actually use for the game will also win a copy of the game, and a bunch of other goodies so awesome we haven’t even thought of them yet!
So head on over to http://www.futurlab.co.uk/nameourgame/ to take part, find out more about the game, and have a look around to see if there’s any other cool stuff you can find ;)