Legend of Heroes: Trails in the Sky is the first game in a trilogy of Legend of Heroes games. The story follows the adventures of Estelle Bright, the daughter of Cassius Bright, and his adopted son Joshua, both of whom are junior members of the Bracers Guild, a mercenary group sworn to protect the people of the world.
When their father Cassius, a war hero, leaves on a mission, Estelle and Joshua must take over his work in their hometown. The game’s fantastic dialogue makes this a charming prologue and this charm never disappears as the scope of the story gradually expands from simple beginnings into a tense climax, as the young Bracers must uncover a conspiracy to overthrow the government of Liberl.
Legend of Heroes: Trails in the Sky is set in a fantasy world where the combustion engine never caught on due to the Orbal Revolution. Instead, Orbments provide power for everything from magic to telephones and airships.
The game boasts a fascinating combat system where the key to victory is strategically managing the Turn Order using buffs, debuffs and – should you have sufficient SP – interrupts.
The game also features an amazing soundtrack which is available on CD as part of the Collector’s Edition. But, more than anything else, it’s the characters you meet and the sheer quality of the writing and dialogue which have really impressed me.
Despite telling a serious story, Trails in the Sky manages to be the funniest game I’ve played all year, which reminds me…
A little hint before I go: make sure to check every treasure chest twice – you’ll be glad that you did.