Binary Domain – The Machine Age Has Begun

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I know it was only a week ago since I was last here re-introducing Binary Domain, but it brings me great pleasure to actually be here discussing the game now that it’s actually available to purchase in the shops (as of this very moment).

Allow me to give you a quick recap about the game before I get into more detail about the multiplayer modes offered for your enjoyment. Playing as Dan Marshall you’re caught in the middle of a fast paced and intense battle for humanity in a robot-infested 2080 Tokyo. When an illegal robot-human hybrid known as a ‘hollow child’ attacks an American robotics corporation, the world as humanity knows it changes forever. Dan’s mission, as part of the peace-keeping R.U.S.T. crew, sees him and his squad mates fighting through both the slums of the derelict lower city and the vastly contrasting wealthy upper city environments in order to get to the bottom of recent events.

What begins as a search for the truth evolves into the squad questioning their surroundings and the choices they make; are the robots becoming more human, or are humans becoming more like machines?

How about we roll some VT and let you see more for yourself:

So, I’ve previously discussed the ‘consequence system’, given you more detail on the landscape of the Binary Domain world, so now it’s time to delve into the multiplayer part of the game in more depth.

Within the Binary Domain universe there is a range of exciting multiplayer modes to choose from, with all modes firstly offering you the choice to play within the ranks of the Japanese Government, or the Resistance forces. As you’d expect, you’re also given a choice of classes, with five differing styles to choose from – Heavy Gunner, Recon, Special Operations, Demolitions and Assault – and with customisation available through various skills and weapon load out options (once you’ve earned enough credits to unlock them) you can personalise your load out to fully suit your play style and the specific mode you’re playing.

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There are eight modes in total (with this list of seven below supporting up to ten players) to test your skills out on, and these are as follows:

Here each team must race to capture the other’s data module. This must then be returned to the team console in order to steal the data and score. A strong balance of classes and good teamwork are needed here to ensure you have runners, carriers and defenders in key locations.

In this mode opposing teams must race to control as much ground as possible, with key strategic points needing to be held by one team against the other. The more points you hold at any one time, the greater your teams score. Good co-ordination and movement are vital to winning this mode.

A straight forward game of last-man-standing with the team to have the last player remaining being crowned the winner! Skilled attackers and patient defenders are equally valuable in this mode.

Here one team must defend a set of supplies and another must race to destroy them. A sequence of progressive objectives keeps the goals varied and requires adaptability on behalf of defenders and attackers. At the end of the round, teams swap and play the opposing role.

This modes sees the map strewn with bombs, and the aim is to simply find them, take them deep into enemy territory and unleash hell (well, blow up enemy supplies).

No Multiplayer would be complete without Team Deathmatch; there’s no need for me to explain this one to you – most frags wins!

Bring chaos and destruction to the world of Binary Domain with Free For All mode. Fight across a variety of maps, in an every man for himself scenario of destruction. Kill everyone else as often as possible, the player with the highest score at the end of the round wins. Simple.

The final mode to highlight for you is Invasion. This is a four player mode which sees you working co-operatively in order to defeat progressively harder waves of robot attackers. All skills and styles are tested here as a variety of robot enemies are thrown at you in increasing numbers and difficulty. Adaptability and a keen sense of teamwork is a necessity in order to make it to the end.

I also have a trailer to show off this multiplayer to you, and as an additional point of interest I was actually involved in the gameplay footage capture sessions, and whilst I can’t be sure, I think all those cool headshots in the trailer were my doing…well, maybe J

If this hasn’t convinced you to go out and grab the game immediately, then you can do yourself a favour by grabbing the demo from PlayStation Store and trying for yourself. Hurry though, Tokyo needs you!

0 Author replies

James? are you pretending to be Mike again? :)

MP_is_for_Chumps 24 February, 2012 @ 14:25

Great another multiplayer shoot-shoot game. Just what we needed because they are so rare.

*goes back to playing Yakuza 3*

@ Mike

Any chance of a Kazuya 1 & 2 Hd collection or Shenmue 1 & 2 HD Collection?



In any other time I would agree with you but take into account its from Toshihiro Nagoshi, which s the ONLY reason i’m even tempted on getting this game.

Its out of this or Jak & Daxter collections HD.

hey hey mikeface :)

played the demo last week and came away very happy with what was offered. also looking forward to yakuza of the dead which is just round the corner!

@MP_is_for_Chumps, don’t be quick to dismiss this game, the tacked on multiplayer is not the main part of this game. The singleplayer campaign is, and it’s quite awesome.

jonny_hart_digit 24 February, 2012 @ 17:12


just bought it today looks like sega might bring some high class games in the future with Toshihiro Nagoshi.

MP_is_for_Chumps 24 February, 2012 @ 18:06

@4 I question his motives here. shoot-shoot multiplayer is were the $$$$$$ are, amrite sega?

@6 even if the multi is tacked on, It’s still valuable time and resources wasted on a mode that will be dead in a month, after all the CoD sheep move on to the next MP fad game that just came out. ;)

How long is Binary’s story mode?

I have been so hyped for this game and it has not disappointed at all, Picked it up today along with the Jak Collection, Toshihiro Nagoshi, please never stop making games!


i have been playing this since wednesday and it has been enjoyable, good to see what they could do other than yakuza which are good games and i shall be getting yakuza dead souls when its out in 3 weeks :) nothing can beat a bit of robot bashing lol and i have even been neglecting my ps vita which is a sheme so much joy for been a gamer at the moment .

Hello Mike, could you pass on a message to your company that it’s really disappointing to see yet another Sega game on PS3 with inferior performance compared to its 360 counterpart. The PS3 version apparently has a lot of framerate problems. Maybe you could suggest Sega contact Sony if their devs can’t manage to get the PS3 version up to par. I’m sure Sony could help them out. Was looking forward to the game but I’ll be getting it second hand or wait for a price drop now that I’ve found out the PS3 version is janky.

Seems to me another company can release a half finished game and get away with it, my character struggles to climb ladders. the camera angle goes on wonky on the jet ski section and without spoiling it i will stop there.

Also where is the MP side…i load up MP and i get chinese servers, if i do get into a server i am kicked automatically. so may of the game modes done even have servers…”server not found” message

Got it early and almost beaten it twice now, absolutely brilliant game.

@Fr34kyUK I never had any of those issues and I’m near the end of my second playthrough… Also if you’re having difficulty joining Japanese games you can create your own public match, I’ve had no issues with it so far, though the player count seems pretty low right now.

@MP_is_for_Chumps If you look thoroughly for all the collectibles the first playthrough will likely be a little short of 10 hours, though the campaign has some replayability. It’s longer than the average TPS/FPS and the single player seems more the focus of the game than the MP, it’s definitely worth it for the story alone if you like their work on the Yakuza series imo. The MP itself isn’t really my thing either, though the co-op can be fun with a good group of people.

MP_is_for_Chumps 25 February, 2012 @ 17:29

Thanks Cassy.

I dont want to bring you down if you really like this game, but you should know that Deus Ex: Human Revolution, a TRUE story driven sci-fi shooter, has a playtime as high as 50 hours (not including dlc).

How did the Deus Ex team manage such an astonishingly amazing feat?

…Well they just omitted useless multiplayer modes :)

the game is freaking awesome just beat it it’s well worth the buy.

stop your moaning if you don’t like the game Dues ex wasen’t all that special really it was 50 hours because they kept making you run from 1 end off the game 2 the other end. and hardly any action by the way if you want 2 moan about shooters who are doing it just fo the money talk 2 all the retarded COD fans.

have know idea what you talking about only had 1 framerate problem and taht was during the giant spider fight.

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