It’s Jakub from Grip Games again, with our final Foosball 2012 Developer Diary. Over the past couple of weeks we’ve taken you through the controls and cross-platform features, so this time we’re going to dive into the multiplayer and single-player modes.
Real-world table football is the most fun when you play it with friends, and that’s something we definitely took into account when developing Foosball 2012. Up to four players can play locally at the same time, whether that’s two for each team or other combinations like 1 vs. 1, 2 vs. AI, 2 vs. 1, etc. It’s also possible for some of the players to play with PlayStation Move and others with DualShock 3.
Online multiplayer is also present of course. You can play alone, or join up with a friend locally and take on the world together. Every victory nets you experience points and boosts your global ranking, so be sure to check the leaderboards to see whether your friends are above or below you.
If you do prefer single player, the game’s World Tour mode lets you face off against 29 A.I. controller opponents. World Tour mode is where you can unlock all of the game’s tables, balls and foosmen customisations, as well as the national flags and team banners that you can select to represent you. There are nine different table types, six ball types and each will affect the gameplay in its specific way. Keep an eye out for some of the crazier options like hotdog foosmen, or a snowball 😉
Thank you for watching our Developer Diary videos. I’m looking forward to meeting you all online while playing Foosball 2012!