The Walking Dead Video Game: Stealth And Scent

Picture this: you’re moving through an abandoned convenience store in the middle of the day, and light is pouring in through the front windows. The shelves have been ransacked and only a few items remain. You stop to investigate a roll of bandages on the shelf and, feeling these will come in handy later, you grab them and turn to leave.

A Walker grabs you and leans in for a taste of flesh! You struggle against his weight but can’t quite fight him off. His rancid breath is thick in the air between you as his mouth opens for a bite. Mustering all of your strength you push just hard enough to get a few inches of separation and then… You jam the blade of your knife through his temple and he slumps to the ground at your feet amid an explosion of blood and brain! After taking a final look around, you see that no others Walkers realize you’re there. You slip out of the store and continue toward your destination.

This is the world of The Walking Dead, a world where you can never feel safe because any moment may be your last. This is life, dealing with the constant threat of the Walker invasion.

The Walking Dead Logo Black

When Activision approached us to help them make The Walking Dead game based off the AMC’s TV series, the whole team went crazy. We are all fans of the show and couldn’t wait to get our hands on it. Immediately the team knew that an FPS game based on The Walking Dead was something we wanted to help bring the fans.

What we love about the show is how people must learn to survive in this new world while still trying to keep a sense of normalcy. Some people are prepared to keep holding onto the values that society has taught them while others are prepared to do whatever it takes to survive. There are even characters that are changing for what is perceived to be the better and we are excited to try and bring that into our game and let players experience it firsthand.

Fans of the TV show will immediately connect with our The Walking Dead video game. You will get the opportunity to put yourself into the shoes of Daryl Dixon himself and be shown how he first experienced this new world changing around him. The journey will show how he and his brother survived those early weeks and ended up with Dale’s group in the show. The Dixons are survivors and Daryl is one of the best. Through FPS gameplay and resource management the players will assist Daryl in making the right decisions to help guarantee he and his brother survive.

When referencing the show, one of the things that stood out to us was how the Walkers reacted to sound; they were suspicious of gunfire. Seeming to know that only humans were able to wield weapons, the Walkers instinctively moved toward the sounds people made. They are also attracted to other sounds, so someone moving through that world needs to be aware of the amount and type of noise they make at all times.

We’re crafting our Walkers to react the same way. In the game, you’ll need to carefully sneak into and out of some dangerous situations and you may meet a few Walkers along the way. If you show up with guns blazing, you’ll quickly find yourself dealing with a much larger crowd and you could easily become overwhelmed.

Walkers also have the ability to tell the living from the dead by their sense of smell. Humans give off a scent that the Walkers can detect, and the longer we stand still (like when we are looking at a shelf for supplies) the larger the radius of that scent becomes. Stand still for too long and a Walker shambling down the street looking for a meal might just discover you standing inside a store.

Our goal in creating our Walkers is to make them as living (or, actually, as undead) as they are portrayed in the series. They see you, smell you, and hear you, and they won’t stop until they find you.

We hope you enjoyed this first peek at The Walking Dead Video Game; we’ll return with more insights on this new take on the series before it shambles onto PlayStation 3 systems in 2013.

0 Author replies

I love The Walking Dead video game! Episode 2 was amazing and i’m so thrilled to hear you’ve confirmed a second season… what? Nah in all honesty I’m sorry to hear you’re in bed with Activision or as I like to call them the Studio killer poor Radical Entertainment :(

yes!!!! this is exactly what the world needs a first person shooter from activision and one about zombies to boot the originality meeter is off the scale on this one :/

meter even.

WrestleBlog 09 July, 2012 @ 21:43


ShadowDoGGG 09 July, 2012 @ 22:42

Guys… this is not the telltale one which seemingly Wrazend seems to think.

This is going to be based on the TV show and therefore will follow everything that happens with games that are converted from TV / Movies – it will flop!

Psst @Shadowdog I was being subtly sarcastic.

the1free_man 09 July, 2012 @ 23:51

That crossbow wielding redneck is one of the most overrated characters ever. The tv show is trash compared to the comic.
And a shooter, Activision? You’ve got that originality thing down, don’t you?
I’ll stick with Telltales’s game, thank you. (well, if they ever release the next episode, that is…)

Amused that Sony so willing to bring up the walking dead brand so soon after the telltale farce. It may be a great game but it took quite q beating

craigiversen 10 July, 2012 @ 00:22

This game looks like it’s great fun. I have no idea about three things though.

1) Why on earth is this listed as being news for AU (Australia) and NZ (New Zealand) when you decided that due to Australia’s lack of an 18 rating system not to have it distributed there and just lumped New Zealand in with Australia who have an 18 rating system?

2) Further to 1) Why did this not get put on NZ’s Playstation store when we do have an 18 rating and it would’ve highly likely passed? (We’ve never had the rating problems of Australia).

3) Are you guys aware that Australia have recently passed a law which will allow them to have an 18 rating for games and may be able to very soon accept submissions for this category?

Anyhow, just hoping that you guys are able to supply some answers to those issues, obviously because the idea of this game and the TV series appeals to many over here. Thanks for your time if you answer. :)

Huono_peleis 10 July, 2012 @ 00:27


It will be a XBOX timed exclusive too, so why is Sony campaigning for this cynic and obviously bad game? Is this the part of the price Sony paid for Activision to develop a CoD for Vita?


no story no buy

Connor_mufc_1985 10 July, 2012 @ 06:52

Iv mixed feelings on this game , Im desperate for it to be good its based on the best show on television so the story needs to be good … im not crazy about it being a FPS neither there’s way to many of them , however that won’t stop me buying it I just want a good game with a good story … Activision have bottomless pockets due to Call of Duty’s success so I would like to think they’ll fund any patches that may need doing after release.

The potential for a wave based Co-Op survival mode is massive , you could have 4 players using Shane , Rick , Daryll or Merle in locations from the TV show such as the Hospital from season 1, the School from season 2 , Hershells farm from season 2 and the Prison from the upcoming season 3.

johnnyquicknives 10 July, 2012 @ 10:52

“Immediately the team knew that an FPS game based on The Walking Dead was something we wanted to help bring the fans.”

That line sums up how little the team understands the franchise. There is no way anyone who had seen more than a minute or two of the show would think an FPS would be a good match.

left4bread3 10 July, 2012 @ 11:23

Telltale games know how to make a good walking dead game and a TPS would of been better activision IMO

KaneTheGoth 10 July, 2012 @ 11:40

…lets not all jump on the judgement bandwagon just yet. This is the exact sort of attitude that makes 2012 such a crappy year. I am dubious about FPS and movie\tv tie-ins too but lets hope lessons have been learnt from the many games of this ilk previousy.. :)


I know its Activision and I really have no intrest in the Call Of Duty series. But since its the walking dead I will most likely buy it just like I did with James Bond. But I really think this game would of been a lot better as a 3rd person considering there is going to be a lot of sneaking involved.

@10 I understand why you think that but remember when James Bond Goldeneye came out last year for both 360 and PS3. PS3 got exclusive DLC where Xbox never.

xxSamuraiGirlxx 10 July, 2012 @ 14:49

@johnnyquicknives mte. i would’ve have thought the gameplay would be more like fahrenheit and heavy rain…

i was excited when i saw the title, but FPS + activision = i’m out.


This is just horrible – I’ve already commented about this on other sites but there is so much wrong with this idea.

Activision trying to cash in on a popular show. Activision stifles any creativity and puts forth bland, vacuous, monotonous, story.

Takes the 2 characters not appearing in Kirkmans comic and takes license in their character development (after all they are southerners) “let’s git it” where its 2000 Maniacs meets Deliverance with Smokey & The Bandit bravado. Masked into one of the COD games (imagines one of the Activision heads saying we can take the maps from our MW series and turn it into the southern US with a bit of careful masking.

No Thanks


Weaksauce characters + Activision = no purchase.

Stick your DLC-peddling shovelware.

WELSHDRAGON_74 10 July, 2012 @ 19:32

PLEASE can someone help I just download walking dead episode one but the game aint showing on XMB so how do I play it???

thymeparadox 10 July, 2012 @ 20:00

I really can’t see myself buying this. The characters in the TV show are really dumbed down and frankly stupid compared to their comic counterparts, and now that they are basing a game on the show I don’t really think it’s likely that they will be improving the characters. On top of that, it’s a shooter. Really, Activision? A shooter? Is that the best you could come up with?

I really hate to be negative. If the game is actually a lot of fun to play and brings something to the table in terms of story and characters then I will seriously consider buying it. But my opinion at this point in time, based on the facts, is that it will end up being just another shooter.

Angel Gonzalez, I have to admit at first I thought you were trolling, but then I remembered this is official blog…

Oh well, I was hoping the Walking Dead could avoid the bite of typical licence game. Please prove me wrong. Create an FPS with style of TWD – if you shoot even once at open place with walkers around, you’re dead. If you shoot inside building, you’re most likely dead since more comes inside. Every noise you make attracts walkers and bandits. One bite kills you and you must always doubt human nature. You’re always out of food and ammo. Something between those line to make game stand out in genre you hinted it will be.

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