Beyond: Two Souls, Quantic Dream‘s rabidly anticipated follow-up to Heavy Rain, ceded the limelight at Sony’s gamescom press conference last week to various other freshly-announced titles, as the French studio got on with the hard graft of development. However, studio boss David Cage was on hand to offer us a quick progress update.
Check out our interview below for more on Beyond’s refined approach to storytelling, Cage’s verdict on working with top Hollywood talent for the first time and how Quantic’s ground-breaking graphics tech has evolved since Heavy Rain.
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