1001 Spikes – a PS Vita game for all the masochists out there


What if you had 1,001 lives in your favorite 2D platformer? Think you could beat the game? That’s 1001 Spikes.

1001 Spikes will likely be the most challenging game to come to the PS Vita this year. In developing the game, we looked to classic games such as the original 8-bit Spelunker and Hudson’s Famicom game Challenger as inspiration. Aside from utilising a truly 8-bit art style, in developing 1001 Spikes we’ve focused on making an incredibly difficult platformer with very precise controls requiring pixel-perfect inputs.

On the surface, the short levels seem minimalistic, but at the core, they’re loaded with strategically-placed obstacles hidden to the naked eye. The designers have spent countless hours fine-tuning placement of every obstacle and item in the game, literally every detail of the game was meticulously planned and thought out, tested, tuned and retested.


Broken down to its most basic design, the goal in 1001 Spikes is to find the key to open the door to the next level. Each level will present a different challenge both in the procurement of the key and then making it to the door alive. Although some levels look impossible at first, the determined gamer will prevail.

The main character, Aban Hawkins, wields unlimited throwing daggers to fight off anything he may encounter in the deadly ruins. Like classic 2D platformers, 1001 Spikes’ controls are simple: throw daggers, short jump, and high jump. There are very specific times when the high jump may or may not have the advantage, leaving you with using the short jump to progress through the level. In fact, there are areas where you’ll have to use one jump versus the other to advance.


Content-wise, there are six worlds with multiple levels each that lead to more than one finale. Additionally, 1001 Spikes will feature unlockable guest characters and authentic 8-bit style cutscenes! For anyone who doesn’t want to go on the experience alone, we’ve included three multiplayer modes. Multiplayer is both co-op and versus, but we all know that almost every co-op game will eventually turn into a versus match anyway.

We know our game is cruel, and know that the players of today are up for the challenge. With many games purposefully made to be easy and accessible, 1001 Spikes was an opportunity to make a game that is anything but that, yet still make it fun and meaningful. Gamers have to be comfortable with the idea of dying… a lot. What will happen when all your 1001 lives run out? That’s for you to find out! We can’t wait to see what you think when it releases later this year.

0 Author replies
AaronSOLDIER 13 June, 2013 @ 15:13

Does anyone know if there was a GTA Vita announced at E3?


Rockstar didn’t attend E3


so much Rick Dangerous!

So many good games coming to the Vita, I can’t wait to play them all.

GalapagosaraY 13 June, 2013 @ 15:47

holy damn it looks like rick dangerous/spelunker, i cant wait for it theres so much good indie games coming for the Vita cant wait to pick one up soon


@Bennyrafal Exactly my thought :D
And the thought of having a Rick Dangerous 3.. nice :)
Lets hope they can equal the soundtrack and gameplay.


Man, I’m sooooo looking forward to this! It’s right up my alley!

Carnivius_Prime 13 June, 2013 @ 17:41

I like the 8-bit graphics though the mention of ‘pixel perfect’ regarding gameplay has me wary of it. Always found those kinds of games far too frustrating and life’s too short to want to redo the same annoying bit over and over again. But yeah I like the graphics.

time to trade my vita for a nitendo 64

Carnivius_Prime 13 June, 2013 @ 18:15

@9 why on earth would you want to do that. The N64 was the worst console I ever spent money on. Also the only console that made me feel very ill. But hey if you like incredibly blurry jerky graphics with a controller that most games insist you hold in an unbalanced way, be my guest.

Another Vita game that looks like some great old school platforming action.
I’m more of a 16bit graphics fan but 8bit still rocks and i reckon it looks perfect for the Vita!

WayfaringWalrus 13 June, 2013 @ 19:25

Used to play this on another platform… it’s EVIL! Very good level design though, if not incredibly frustrating. Would definitely recommend!


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