Bodycheck slams into PS Vita later this year


Hiya. I’m David, the de-facto Chief Person at Ludometrics, based in Glasgow, Scotland. The team here has been around for a long time in various forms, prior to teaming up again at Ludometrics; we originally made games for mobile phones way back last century, if you can imagine that.

Today, though, I’m here to tell you about Bodycheck, a game I’ve been waiting to make for quite a long time. Sometimes, as a man once sang, all you need is a little patience.

Bodycheck is a sports game for people who don’t necessarily like sports. Personally, I’m a fan of sports. I can sports with the best of them. But I find most sports games of recent years lack a certain something-something… Perhaps they’re not visceral enough, or they manage not to capture the chaos of play, or sometimes they’re just a bit ponderous to play.

Bodycheck will (hopefully) contain that certain something-something. I love reading about the origins of football in the Middle Ages, with 500 players per team and matches lasting days and the ball was actually a pig’s head. We won’t have that many players per team in the game, and matches will be a tad shorter, but punching, scratching, and general unnecessary roughness are all actively encouraged during play. Just remember to score more points than your opponents.

Speaking of the Middle Ages, we’re also taking a cue from tales of sorcerers, witchcraft and alchemists. You’ll have the ability to cast spells (need to resurrect one of your team-mates? No problem. How about taking out your opponents with lightning bolts?), and use powerful items (the portable hole is a firm favourite). Perhaps you need a few more seconds to score the winning points in a match, or the reverse: to stop the match early while you’re in front? Simply bribe the timekeeper.

So Bodycheck is a sports game with no rules against foul play, magic powers, and (explicit) corruption. And it will be multiplayer, yes. Did I mention that you can have four-way matches?

Take a look at the very early prototype footage below for a taste of what to expect.

It’s definitely our most ambitious game to date, and PS Vita is the perfect platform for it. That’s why I’ve had to be patient – finding the right platform and team to bring your idea to life can take time, never mind finding yourself in a situation where the amazing team at Sony listen to your crazy idea and give you the opportunity to work on that right platform.

We’re working hard on the game as I type, and we’re aiming for a Q3 2014 release. We’ll be posting regular updates at, and you can of course find us in all the usual internet places:

Twitter: @Ludometrics

2 Author replies

Looks like violent sensible soccer lol.

I’ll support this partly because it looks good but also because your Glasgow based and I’ll support my hometown developer ;-) if you need local playtesters post a link or something and I’ll help.

David Thomson 15 January, 2014 @ 16:39

We’ll definitely be doing some playtests later in the year – will keep you posted! Keep an eye on our Twitter or website too.

This crazy, innovative take on the sports genre absolutely, definitely, in no way at all looks like Speedball 2 and you were quite right not to mention it at any point because it absolutely, totally, completely looks nothing like it.

A Vita title you say…

Go on.

@Hayzink – You mean like Unsensible Soccer ;-)

Will definitely be keeping an eye on this, looks pretty fun, and have to support my home country based developers as there isnt many out there.

@Cavalcade – I saw the picture before starting to read the article and immediately thought of Speedball. Then I read the description and had the exact same reaction.

Still excited though due to the twists and because I LOVE Speedball!

goonerrob1104 15 January, 2014 @ 17:16

This looks great will definitely pick this up

David Thomson 15 January, 2014 @ 17:33

Thanks for all your comments – glad that you’re looking forward to it!

I’m certainly not going to deny that Speedball wasn’t one of my favourite series growing up, but our influences on the game go beyond that.

Look forward to sharing more with you as we go along!


Oh joy another cheap indie game, that’s just what everyone bought the Vita for…


Don’t knock indies they are really good if you give them a chance


Being a Glaswegian myself I’ll definitely be keeping an eye on this…looks like a lot of fun, especially a four-way…er, yeah, anyway… Hopefully there’ll be a Glesga Kiss move and anything corruption surely has to be called Fergie’s Brown Paper Envelope!! :)

David Thomson 15 January, 2014 @ 22:00

A few localised references may well end up in the game, yes!


Looks like a lot of fun and could be great. Looking forward to this one.

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