New trailer and details for Everybody’s Gone to the Rapture

Co-Director Jessica Curry shares more on The Chinese Room’s upcoming adventure

For the last 12 months, we’ve had our heads down working hard on Everybody’s Gone to the Rapture and it’s really exciting to be able to share some more information with you as well as a new trailer.

If you already know The Chinese Room, you’ll know that we make story-driven games. Creating a rich, deep world with strong drama and exceptional production values is key to what we’re all about. Rapture is set in a remote valley in June 1984 and is a story about people and how they live with each other. But it’s also about the end of the world.


Rapture is inspired by the fiction of John Wyndham, J. G. Ballard, John Christopher and other authors who deal with ordinary people in extraordinary circumstances. There’s a very particular English feel that we wanted to capture in the game, a combination of the epic and the intimate. Rapture also came from our obsession with post-apocalyptic gaming, and the simple idea that whilst we normally play as the hero, in reality, most of us would be the piles of ash and bone littering the game world. That’s an interesting place to start telling a story.

Our approach is to create a game that you can utterly immerse yourself in. Yaughton Valley, where Rapture takes place, is a living, breathing world. The world of Rapture is not just a backdrop; it’s a character in its own right. It’s great working with PS4 as its processing power makes a game like this possible for a team our size.

The game is all about discovery. It’s open-world so you have the freedom to explore wherever you like, visiting areas in an order you define, and the story is written to allow this whilst making sure every player has a strong dramatic experience. It’s a type of storytelling that is completely unique to games. The choices you make as a player have a direct impact on how you understand the story – the more you explore and interact, the deeper you are drawn into Rapture’s world.


As ever in our games, music and audio play a fundamental role in achieving this. The soundtrack is already shaping up to be a unique and extraordinary part of our vision. Check out one of the tracks from Rapture below:

In the build up to E3, we’ve suddenly seen the game leap forwards – you spend a long time working on disparate elements in early production and it’s fantastic to now find ourselves in a world that springs to life week by week. We’re really excited, and hope the trailer, screenshots and an exclusive music track will make you excited too!


0 Author replies
Jimbobsmells 12 June, 2014 @ 21:44

Very excited about this and looking forward to seeing more! With this, The Witness and No Mans Sky I love this new emphasis on freedom of exploration. Good luck guys I’ll be there day one.

Iwant2sleep 12 June, 2014 @ 21:57

@Jimbobsmells Yeah, those as well as RIME look very promising. I definitely like the look of this game.

dark_angel69 12 June, 2014 @ 22:33

Looks great. This is the first I heard of this and I’m liking what I see. You’ve caught my eye!

andrewsqual 12 June, 2014 @ 23:08

Waiting anxiously for this since Gamescom last year :)


The wait is excruciating!

Looks good enough to eat *slurp*.

thekiddfran 13 June, 2014 @ 11:49

Shut up and take my god damn money. This game looks so good.

ShadowGandalf 13 June, 2014 @ 15:18

Wow. I don’t suppose you can give an estimated release can you? Even if something like late 2014 or early 2015? I like the look of this game… just another to add to the expansive list of games I want.


I Love open world exploration games, DAY ONE BUY…….any estimate on release? and pretty please a platinum trophy :)

Marcous_cous 14 June, 2014 @ 21:23

For a second at the start I though this was a DLC for Flower :D


That music!!

Could this be the next Journey??

This is why you game on Playstation….so many diverse and unique titles.

Well done The Chinese Room….looks like you’re all onto a huge winner.

residentSteve 17 June, 2014 @ 05:22

Does this have anything to do with bioshock?

We close the comments for posts after 30 days.

Edit history