Hello folks! I’m really happy to be back on Playstation Blog to announce Crimsonland will launch on PS4 on 16th July.
It’s a big deal for us at 10tons, for a whole bunch of reasons. First of all, Crimsonland is an incredibly fun dual stick top-down shooter. It’s exactly the kind of game we love playing and developing. It’s delightfully old school too, with plenty of splatter and challenge.
Crimsonland is also the game 10tons was founded on all the way back in 2003. It started as a student project, but soon reached a level of success that a company was needed to support it. The PlayStation 4 version at hand is still largely the same game. Sure, the graphics have been replaced with new HD assets, content has been added and design tweaks made, but the immensely satisfying gameplay remains intact.
It’s not a complicated game. You play this trooper guy. Aliens, giant spiders, zombies and other monsters start coming at you from every direction. You shoot them, but more keep coming. Soon enough you’ll be running. Just when you think you’re dead, you get some awesome power-ups and wipe the screen clear in few seconds, and it feels great. But an even bigger horde is already coming right at you.
The game is kept fresh by an arsenal of 30 weapons and 55 perks. Perks are special abilities, which allow you to reload faster, shoot poison bullets and whatnot. But you only get to pick a few of them per game, from a shortlist of a few perks. You need to take your playstyle and the weapon you have into account too, as everything interacts with everything.
There’s a sixty mission campaign with three difficulty settings, and five survival gameplay modes with dedicated leaderboards for single player and 2-4 player local co-op. The co-op works basically by adding a monster amount multiplier based on player count, so with four players you get literally hundreds of enemies on screen at the same time.
Check the game out, and see you on the leaderboards!