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Arcade dodge ’em up Don’t Die, Mr. Robot! hits PS Vita this month

The game formerly known as Avoid Droid launches on 29th October

The game formerly known as ‘Avoid Droid’ has under gone a name change since you last heard about it. We really liked the original name as it perfectly summed up the game in just two words, but a question we had to ask ourselves here at Infinite State Games: did we like the name more than we liked not going to court?

Short answer: no.

You see, the word ‘droid’ is a registered trademark of Lucasfilms Ltd. And we’re pretty sure they have more lawyers than our crack team of…zero.

So we say good bye to Avoid Droid and hello to Don’t Die, Mr. Robot!

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It’s a fruity arcade dodge ’em up with the focus on adrenaline fuelled skin-of-your-teeth dodging, score chasing and endless replayability. It’s got everything a true fan of arcade games needs: fruit, explosions, multipliers… And we’re really excited to bring Don’t Die, Mr. Robot! to PS Vita first – it launches in the SCEE region on 29th October.

Mr. Robot loves fruit! But whenever he tries to eat a fruit, it explodes. Poor Mr. Robot! It’s not all bad though because exploding fruit destroys the endless hordes of robotic enemies hell bent on squishing, zapping, chomping or otherwise making Mr. Robot die.

It’s got something for everyone! There are three lovingly tuned game modes. 50 remix missions that each bring a unique twist to the core gameplay. And a quirky original soundtrack dynamically formed from what’s happening in the game.

There are thousands of customisations for your Mr (or Mrs) Robot in the shop. So while you can spend your hard-earned currency on powerful upgrades, you can also buy a new outfit – because just dodging isn’t enough. You should look awesome while doing it! Especially as your outfit goes on display in the global leaderboards for all the world to see.

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And if all that isn’t enough, we’ve also pulled in five special guests from other great indie titles. Each has their own unique twist to the game for you to discover!

What’s not to like? Getting a rubbish score, that’s what. And dying. So here’s our special PRO TIPS guide for you lovely readers of PlayStation blog on how to get some serious high scores going:

  • Wait for the fruit to build up! For the biggest scores concentrate on letting as many fruit appear on screen before you set off the explosive chain. This will make moving harder but the risk-reward pay off to get a x30 multiplier on the score is worth it.
  • Avoid the edges of the screen. That’s where the baddies come from. You don’t want Mr. Robot hanging around there. Keep an eye out for the hazard signs; they’ll warn you half a second or so in advance of an enemy spawn.
  • Destroy them all! If you can destroy every enemy in a wave you’ll get a wave bonus. Combine a few of these with a big fruit chain and watch the points roll in.
  • Graze enemies. Get close to enemies without touching them and you’ll be rewarded with a ‘Danger Bonus’, which gets bigger depending on how long you spent in the danger zone. This is well worth exploiting on slow enemies moving in a predictable direction.
  • You don’t have to move much to stay alive. The best way to not die is to stay still, moving only when you need to. Stay calm, you’re going to blow up eventually anyway.
  • Find which control scheme works best for you. Analogue sticks? Digital pad? Or maybe the silky smooth tilt controls? Or maybe even the quirky rear touch pad controls? Experiment and find out which works for you.
  • Wearing the proper hat is very important. As are the proper shades. Your ability to play won’t be improved but they will represent you on the leaderboard so style is key.

And there we have it! Our tips for maxing out your score and getting the most out of Don’t Die, Mr. Robot! We hope that these tips will help you get a head start on the leaderboards. And we really hope you enjoy our game!

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Oh, and one more tip: Don’t Die!

(Spoilers: You will).

Look out for it from 29th October 2014, only on PlayStation Store. And read more about it on our website.

17 Comments
0 Author replies

Wait wait! Are you serious? Hats? Man what about us that just got free free from Team fortress?

zalwelgoedgaan 21 October, 2014 @ 16:13
2

Cute game! What’s the price gonna be?

InfiniteStates 21 October, 2014 @ 16:59
3

<£5 :)

Now that be a great price :).

4

Was wondering why the name change…

I’ll be picking this up day one, looks a blast and perfect for my Vita. Can’t beat a good score attack game and I like the care taken to implement all the different controls schemes, the customisations, and there looks to be bags of replayability…just what my Vita needs!!

Good luck m8. :)

TargetFinderKing 22 October, 2014 @ 10:35
4.1

Liked the old name!

I don’t accept that Lucasfilm own the name.

Many products, services and companies use the word droid, so can you.

http://en.wikipedia.org/wiki/Droid

KorialstraszZ 21 October, 2014 @ 17:43
5.1

From your links:
“The brand name Droid is a trademark of Lucasfilm licensed to Verizon Wireless”

So Verizon pays Lucasfilm a licensing fee to use the word “Droid” for their phones. For an indie developer that’s selling a €5 game changing the name is a much better option.

Been looking forward to playing this for ages. Roll on next week.

ummagummachild 21 October, 2014 @ 20:03
7

Wish I were interested but my experience lately with small time games had been anything but good. So, I would be cautious about my choice of games. But, I would like to wish you my best for the game and I seriously would want this game to be good only because I love #psvita and crave for as many vita games as I cn get my hands on.

Great stuff Team ISG, looks like a lot of fun – looking forward to this a heap. The more fruit in gaming the better :).

9

I’ve been playing the beta versions of this for a long while now and I can honestly say that it’s brilliant! When you get your first enormous chain you’ll be hooked :)

supersmith2500 29 October, 2014 @ 15:30
11

And the game missed it’s release date. :(

So this should be out tomorrow given they literally forgot to put it up last week. Right? Bit of a disturbing lack of advertisement of the fact if so.

Well, I for one and being very positive and I am very much looking forward to playing this!

13.1

Largely because my innocuous post wondering why it hadn’t been advertised that it should be out this week after missing last week got moderated out of existence for some reason.

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