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PlayStation turns 20: Our all-time favourite PSone games

PlayStation developers and staff pick out their highlights

Let’s keep this short. Today marks the 20-year anniversary of PlayStation! To celebrate the launch of the iconic console, we reached out to some of our favourite game developers and key figures inside PlayStation. Their mission: name their top three PSone games of all time.

Read on to see the selections, and leave yours in the comments below!

Dylan Cuthbert, Executive Producer, The Tomorrow Children

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Rage Racer: This is the third entry in the Ridge Racer series and was an amazing game to play on the PSone. I really liked the way they introduced hills and you had to shift down gears to climb them. I also liked the overall structure of the game, and probably put about 50 hours (at least) into this. I bet it’s still a ton of fun to play.

PaRappa the Rapper: The only music-rhythm game that I have ever liked! This really opened the doors for everyone in this genre and was a smash hit here in Japan and elsewhere. The music was cool, the animation was quirky and it was just simply a load of fun.

Wipeout: Stunning graphics, stunning gameplay, and a stunning soundtrack, I must have played this for hundreds of hours and I can still hear Orbital’s F.U.E.L. in my head as I think back to it. That’s how closely entwined the game, visual design and soundtrack were. It was probably the first game to use an actual design company for the UI too, Designer’s Republic, and it showed!

Mike Laidlaw, Creative Director, Dragon Age: Inquisition

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Chrono Cross: I came a bit late to PlayStation, and Chrono Cross was my first RPG on the system. What a way to start. An intriguing story kicked off by the mysterious betrayal in the opening cutscene had me hooked early. The exceptional “field” magic system, and end-of-battle auto healing were just a few of the mechanics that kept you enjoying this epic.

Legacy of Kain: Soul Reaver: Soul Reaver was made of exceptional ideas. The protagonist from the first Legacy of Kain game turned into a strangely sympathetic villain to drive the story. Smart mechanics then carried the gameplay, like using the environment (Wall Spikes! Sun beams! Water!) to slay vampires or changing “realities” to alter the topography of a room to solve puzzles.

Metal Gear Solid: No matter how many times you heard “Snake? Snaaaake?!?” it was worth trying again, because there always seemed to be another tactic you could use or bit of the environment you could exploit. And just when you thought you’d seen it all? Boom: Psycho Mantis.

John Ribbins, Creative Director, OlliOlli

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Bushido Blade: I loved that this was a fighting game without a health bar. The fact you could be killed in one blow made fights super tense, and gradually chopping your opponent down and toying with them was brutally awesome.

Thrasher Skate And Destroy: My favourite skateboarding game of all time. I still have my disc and the memory card. Ragdoll slams and having to land your tricks really captured the difficulty of doing even the simplest things. And the soundtrack was all hip-hop, which was a nice departure from the more rock-focused offering in Tony Hawk’s Pro Skater.

Die Hard Trilogy: Looking back at the visuals now, it looks a little ropey, but I remember at the time being blown away. THREE GAMES IN ONE! Die Hard 3 was the driving one (two years before GTA), and at the time the city was insane, pedestrians and parks and all kinds of detail. The 90s were a dark time for movie-tie-in games, but Die Hard Trilogy was actually really cool.

Shuhei Yoshida, President, World Wide Studios

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Note: There are so many amazing games on the original PlayStation, I’ve decided to choose games that I personally worked on, so this is my very personal favorite PSone games.

Ape Escape: This title was the game I was most involved in the creative aspects of the development among the games I produced during the original PlayStation era. Designed only to work with DualShock, it was fun to come up with many gadgets that took advantage of the twin sticks like Sky Flyer, Dash Hoop and Monkey Rader. The game became very popular among kids in Japan, and we were so happy the game got critical acclaim outside Japan.

Gran Turismo: As the studio head, I helped the team led by Kazunori Yamauchi to develop this game that has changed the racing game genre forever. I could not believe what I was seeing when I first saw the reflection mapping on beautifully modelled cars in the game. This game was the start of Kaz’s long history in developing a close collaboration with the car industry, bridging the two industries. I’m very happy to see Gran Turismo celebrate its 17th anniversary this year as PlayStation celebrates its 20th.

Crash Bandicoot 3: Warped: I was the producer of the Crash Bandicoot series for the Japanese market from Crash 1 through Crash Team Racing. Crash 1 was an important game for me as it was the very first game that I ever produced, but Crash 3 was the apex of the series in terms of variety of gameplay that you can enjoy in the game. Naughty Dog put “Crash Dance” in the game, which we originally created for the Japanese TV commercial for Crash 1. Crash 3 sold over one million units in Japan, a phenomenal achievement by a non- Japanese game.

Scott Rohde, Senior Vice President, World Wide Studios America

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Driver: This was my first real experience with an open-world driving/action game. I could finally hop into a muscle car and endlessly wreak havoc with dozens of cops fruitlessly trying to stop me. Sheer bliss. The floaty physics somehow made the experience even more spectacular. And that FILM DIRECTOR. Oh… how many hours of my life were wasted finding the perfect camera angle to show that amazing multi-car stack up? In many ways, this was a foreshadowing of what was to come on the next gen platforms, specifically GTA3.

Tony Hawk’s Pro Skater 2: I literally cannot count the hours I spent playing this game. The game mechanics were almost flawless in the first THPS, and then they added the manual, allowing me to extend my combos infinitely. The H-O-R-S-E matches were absurdly competitive due to the open ended structure. Amazing. In addition, this game birthed the infamous term “Rohde Reset” — the act of starting a challenge, and instantly restarting whenever I made the slightest mistake. This franchise generated so many great memories with my friends and my young kids. I will always believe that this game helped propel skating into the mainstream.

Monster Rancher: This game captured my attention for months on end. As soon as I converted my first Disc Stone and realized that my personal CD collection could have an effect on my collection of monsters, I was hopelessly hooked. Breeding new monsters, training them for battle, and living with them side by side through all the ups and downs of… errr…. monster life… what an amazing experience! There’s something that’s very special about creating a unique monster, impacting its success and failures, and then watching him retire, or even (gasp!) die… it’s a totally unique experience that’s much different than assuming direct control over a game character.

Matt Thorson, Designer, TowerFall

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Bushido Blade: A multiplayer classic and my first fighting game. Fantastic tension — one mistake and you’re dead.

Twisted Metal 2: Blowing up the Eiffel tower to hit jumps across the rooftops of Paris with your friends.

Jumping Flash!: Something about the sensation of leaping through 3D space captured my childhood imagination.

Neil Druckmann, Creative Director, Uncharted 4: A Thief’s End

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Metal Gear Solid: One of my favorite games of all time, Metal Gear Solid redefined what it meant for a game to be cinematic. So many memorable, surprising characters, gameplay moments, story turns. The Psycho Mantis boss fight will go down as one of the most creative combinations of story, gameplay, and hardware.

Castlevania: Symphony of the Night: I grew up on the original Castlevania games on the NES. I loved the connected world of Simon’s Quest along with its RPG elements; Symphony of the Night was a true “next-gen” version of that idea. A massive, sprawling world filled with a myriad of monsters, weapons, and secrets. Beautiful 2D graphics and solid platforming/fighting mechanics solidified its classic status. Easily the best of all the “Metroidvania” games.

Resident Evil: The granddaddy of survival horror. Resident Evil was oozing with atmosphere and mood (and cheesy dialog). At the time it was the most immersive game I had ever played. Who can forget the zombie-dogs jumping through the windows?

Cory Barlog, Creative Director, Sony Santa Monica

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Castlevania: Symphony of the Night: This game pretty much blew my mind on many fronts. This was an adventure that took hold of me and never really let go. The writing is freaking terrible, but it simply did not matter: the concept, execution and play are utterly brilliant. I still play this game every few years and STILL I find something new. I have stolen…err…I mean been inspired by this game throughout my entire career. One day I hope to create something half as good. When I do I will retire and sit on my porch constantly saying things like “In my day..” and “Get off my lawn!”

Tony Hawk’s Pro Skater: I got a copy of this demo with some PlayStation magazine from a games store not having any clue how much time it would suck from my life – and that is just the demo, for the love of Zeus!! The first time I ollie kick-flipped to a grind and stuck the dismount I was hooked. The series eventually went downhill after the third game but nothing can compare to the weekends wasted on that warehouse level utterly transfixed on how freaking amazing I was with a fake digital skateboard.

Silent Hill: The Zelda series taught me so much about the feeling of adventure but it was this game that first showed me the true power of atmosphere and tone, the constant feeling of tension and dread slapped me around for the duration of this game. I loved the more relatable protagonist in a time when most were “generic soldier archetype x”-type personas. This game messed with my head and drove me to many sleepless nights in pursuit of the alien abduction ending.

Tim Schafer, CEO, DoubleFine Productions

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Tomb Raider: A lot of endangered gorillas died so that I could explore those tombs in peace, but it was worth it.

Final Fantasy VII: Pretty original, right? I’ll bet I’m the only person who likes this.

PaRappa the Rapper: Kick, punch, it’s all in the mind! STILL. Every single song, still stuck in my mind. And I love it.

Keiji Inafune, Founder, Comcept

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Resident Evil (aka “Biohazard”): This game was an epic title that changed “a game” into “the experience.” This gaming experience was made possible only with the specs of PlayStation. Many people at Capcom at the time, including myself, couldn’t quite understand the entertainment of this game right away. But oh god, it was so scary…

Silent Hill: I never thought that there would be a game scarier than Resident Evil…but obviously I was wrong. Silent Hill. The overall atmosphere and the world of insanity that this game illustrated was just amazing. It was a great game with a strong scenario and story. This game really pushed out the boundaries of a true “gaming experience” for me.

PaRappa the Rapper: This game truly changed the idea of gaming for me. The character design and innovative game systems may seem ordinary today, but it was a true surprise to me back in the day. The “OTOGEE” (“sound game” in Japanese) brought a new sensation and changed the definition of gaming all together. This made videogames more stylish than ever.

Hermen Hulst, Managing Director & Co-Founder, Guerrilla Games

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Rayman: I simply had to include this, and not just because it’s the first title I ever worked on. Given how much of a household name Rayman has become, it’s easy to forget that releasing a new 2D platform hero was considered quite risky in the 3D-obsessed days of 1995. But Ubisoft pulled it off with confidence, imbuing Rayman with colorful, whimsical characters and an amazing soundtrack.

Metal Gear Solid: An obvious choice perhaps, but then few games on the original PlayStation can match the sheer graphical quality and engrossing gameplay of Kojima’s stealth-based action adventure. Metal Gear Solid’s cinematic presentation became a noticeable influence on almost every action game that followed, including Killzone.

Gran Turismo 2: With its realistic driving models and compelling progression curve, the first Gran Turismo was rightfully heralded as a landmark in racing games. However, the sequel has always remained my favorite racing game on the original PlayStation, due to the more forgiving brake dynamics and the seemingly endless number of cars to choose from.

Shawn Layden, President and CEO, Sony Computer Entertainment America

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Tekken: The first PlayStation launched in Japan on December 3rd, 1994. I was working for Sony in Tokyo when the original PlayStation launched, and we received an early version of the hardware. With it came two of the most iconic PlayStation titles of all time: Ridge Racer and Tekken. And while I played the devil out of both titles, I must say that Tekken is the one that captured the majority of my time. A near pixel-perfect rendition of the game center version of the game, PlayStation really did bring the arcade into your living room. The speed, the action, the unforgettable characters, and the humor of the cut scenes were frankly remarkable. And my go to fighter? Marshall Law, of course. Bruce Lee brought back to life.

Tomb Raider: This was a great leap forward for gaming. The scale and scope of the story, the natural feel of the control scheme even in third-person 3D space, and the strong female protagonist made this an unforgettable title for me. It recalled a bit of Prince of Persia on the Mac (my first true obsession) as it required buy-in to the story, technique, and puzzle solving. The full package. I spent hours at a stretch absorbed in the adventures of one Ms Croft.

Formula One: Perhaps an unexpected choice from an American, I worked with the production team localizing the title for the Japanese market at the time. Going into it I really did not know much about this particular motorsport (thought they really looked like Indy Cars) but over the course of the project I really got to love it and understood why the Japanese market was so enthralled. The title was developed by Bizarre Creations (out of Liverpool) and in its accuracy it was quite unforgiving in the handling. But that’s the nature of that sport!

Happy 20th PlayStation. You’re looking better than ever.

Sid Shuman, PlayStation Blog

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Tekken 3: I’ve never invested more time in a single game. Tekken 3 was an instant sensation when it launched on PSone. And before long, me and my circle of friends were engaging in intense competitive matches every single day — a ritual that managed to last for years. Intense rivalries and strained relationships soon followed, up to and including intense arguments and silent treatments over one cheap combo or another. A game that drives you and your friends this crazy just has to be brilliant.

Legacy of Kain: Soul Reaver: This game just dazzled me on its release in 1999, at the tail end of PSone’s reign. Its haunting protagonist, gorgeous art direction, and progressive combat and puzzle design were gripping. But the mature, thoughtful story written by the great Amy Henning put the game on an entirely different level. Soul Reaver was the total package.

Metal Gear Solid: Kojima’s masterpiece revolutionized both videogame storytelling and emergent gameplay. Before Metal Gear Solid, videogame plots tended to be crude, juvenile affairs. MGS introduced a sympathetic cast, mature themes, and some truly sensational plot twists. But Kojima’s genius was the way he encapsulated that narrative confidence in the frame of a big-budget action game that empowered players to use their wits to quietly bypass enemies without resorting to mindless blasting.

Fred Dutton, PlayStation Blog

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Castlevania: Symphony of the Night: As a huge platformer fan, this was a real milestone for the genre. It was one of the first side-scrollers to add exploration and sophisticated RPG elements to the formula, not to mention offering a rock solid challenge. Returning to it for the first time in over a decade earlier this year I was very happy to find that it hasn’t aged a day.

Tomb Raider 2: My entry point to the third person action adventure genre. Looking back, it might seem primitive now, but at the time Lara Croft’s adventures were completely immersive and, as a young lad with a passion for Indiana Jones, a joy to get lost in. Oh, and it was a British export, so it gets double points!

Resident Evil: Aside from a hazy recollection of being too scared to play a friend’s copy of Alone in the Dark in the pre-PlayStation days, Resident Evil was my first survival horror and as such, will always be cherished! That pervasive atmosphere of dread, the white-knuckle resource management, the unforgettably hammy dialogue, and the dogs… oh, the dogs. Can’t wait to play it again on PS4 in 2015!

Ryan Clements, PlayStation Blog

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Final Fantasy VII: I doubt anyone could forget Aerith’s first tentative steps through that dark, Midgar alleyway. Final Fantasy VII crafted a world of unprecedented scope at the time of its launch. It enriched that world with a memorable cast of characters, and championed a battle system of immense depth. It looked beautiful, too. And it struck at the heart with a stirring score that still makes me well up when those familiar harmonies come crashing back.

Final Fantasy VIII: As a teenager, the love story between Squall and Rinoa was one of the first that I ever had an emotional investment in. It was the beating heart of Final Fantasy VIII, beneath all the war and politics and fractures in time. It was the normalcy to ground that world. It kept me going through dozens of hours of Drawing magic out of monsters, storing it away for multi-tiered boss fights. It had absurd Limit Breaks, outrageous summons, and a robust card game, true. But it all came back to Squall and Rinoa.

Azure Dreams: This one has been locked on my list of favorites since childhood. Azure Dreams had it all: dungeon crawling, monster breeding, town building, heart winning… the list goes on. I have distinct memories of trading stories with my friends – daring escapes from near-death encounters in the tower. Hidden romances to uncover in town. Powerful monsters to train. Decorations for your house! Azure Dreams collapsed so many of the things I love in video games into one focused experience, and I’ll never forget it.

Justin Massongill, PlayStation Blog

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Castlevania: Symphony of the Night: “What is a man? A miserable little pile of secrets!”

Symphony of the Night helped popularize the idea of exploration as a central gameplay mechanic, and it remains a masterclass in its execution. Nothing since has matched the feeling of gliding through Dracula’s castle as his vengeful son, seeking new shape-shifting abilities until you reach the story’s fateful, familial conclusion. From its inspired, gothic art direction to its generation-defining score. Symphony of the Night is the bar against which all “Metroidvania” titles have been — and will continue to be — measured.

Final Fantasy Tactics: Having been introduced to the Final Fantasy series by FF VII, I quickly snapped up Final Fantasy Tactics the day it launched, just to get another taste of Square’s sweet storytelling. Surprisingly, I became even more enamored with Tactics, which introduced players to Ivalice — a setting that was famously revisited in FFXII. Tactics’ character designs are still my favorite in the series, and the Zodiac Brave Story’s soundtrack is not to be missed. If you’ve got any love for strategy RPGs, Tactics is your game.

PaRappa the Rapper: Tim stole my “Kick, punch” line, so I’ll have to think of something else. Mooselini’s level is better, anyway. PaRappa introduced me — and most of the world — to rhythm games (which are just the best, I mean really let’s be serious here), and his indefatigable optimism continues to be an inspiration. Whenever I’m faced with a seemingly insurmountable challenge, I just remember: “I gotta believe!”

Nick Suttner, PlayStation Developer Relations

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G-Darius: I’m not even a huge fan of shmups specifically, but G-Darius swam right through the intersection of memorable, arresting art direction (every enemy inspired by sea life), a great mechanic of capturing any baddie to fight alongside you, and a branching level system that made it feel massive. Cybernetic shrimp, laser lobsters and furious flounders, oh my!

Castlevania: Symphony of the Night: SotN was that incredible debut album that both kicked off an entire genre (Metroidvanias) while at the same time positioned itself as its best-of-class peak. Really a holistically amazing game, as memorable for its haunting soundtrack as its hulking Granfalloon. And just when you thought it was over – surprise! – it was actually twice as long and twice as awesome.

Jet Moto: I first played Jet Moto in the lobby of the Rosemont Horizon stadium in Rosemont, IL during the Twisted Christmas II music festival, right before seeing Silverchair and White Zombie. How 90’s! It was my first exposure to the PS1, and the stomach-turning waterfall drops and white-knuckle magnetic cornering got my blood racing in a way I didn’t know it was capable of. If only Rob Zombie would have played Dragula that day, my super 90’s gaming memory would be complete.

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3 Author replies

You know what’s sad, that some of my faovrite PS1 classics aren’t on the goddamn PSN/SEN store!
Like
Chrono Cross which is mentioned above.
Dino Crisis.
Give us more PS1/2 classics.

1.1

Dont get me started on Dino Crisis, i really want to play that game again, and have been waiting for it as a classic, and have requested it, but oh no, no appearance!

1.2

Europe is still waiting for Square to release the PSOne versions of Chrono Cross and FFTactics over here. Thanks for the memories, guys… :-/

European_Gamer 03 December, 2014 @ 19:25
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PlayStation Experience return of the PlayStation classics.
Anyone agree?

New MediEvil please. A reboot.

So much potential in that franchise… I miss it.

Oh yeah and Crash Bandicoot. And a proper Spyro, though I think the Skylanders have gone and buried whatever was left of the original Spyro :(

For me, the obvious ones are the main Final Fantasy series.

Final Fantasy VII, VIII and IX were all great from differing perspectives, from the epic nature of VII to the love story and gorgeous cutscenes of VIII and the nostalgic fairytale adventure of IX. So as not to spam the entire list with them, I’ll treat these as one entry. These were Final Fantasy games from an age where Squaresoft were kings of the RPG genre, and still stand up against any modern release.

Front Mission 3 really brought tactical, turn-based gaming to consoles though, with an engaging story and incredible replay value. Plus, it had mechs, and who doesn’t love massive gun-toting mechs and explosions? I still have this loaded on both my PS3 and my Vita today. Tactics fans would be crazy not to pick this up in the store as a classic.

For the third entry I was torn between Grandia and Wild Arms. Both had brilliant stories and excellent combat systems. Of course, neither would get a look in if Europe had ev...

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For me, the obvious ones are the main Final Fantasy series.

Final Fantasy VII, VIII and IX were all great from differing perspectives, from the epic nature of VII to the love story and gorgeous cutscenes of VIII and the nostalgic fairytale adventure of IX. So as not to spam the entire list with them, I’ll treat these as one entry. These were Final Fantasy games from an age where Squaresoft were kings of the RPG genre, and still stand up against any modern release.

Front Mission 3 really brought tactical, turn-based gaming to consoles though, with an engaging story and incredible replay value. Plus, it had mechs, and who doesn’t love massive gun-toting mechs and explosions? I still have this loaded on both my PS3 and my Vita today. Tactics fans would be crazy not to pick this up in the store as a classic.

For the third entry I was torn between Grandia and Wild Arms. Both had brilliant stories and excellent combat systems. Of course, neither would get a look in if Europe had ever received Suikoden 1 and 2, and even now us fans are still begging for a European release of these as classics. Come on Sony, give Konami a swift kick and a rocket up the rear and get them to release these digitally for us poor Europeans (Suikoden 3 for PS2 wouldn’t go amiss either.)

Valkyrie Profile – most perfect game ever, ’nuff said
Chrono Cross – so many endings, and I saw them all
Front Mission 3 – amazing level of depth and customization, something missing from the casualized games nowadays.

Anybody remember Nightmare Creatures? I had so much fun with that title, and I’d love to one day play it on my Vita…

Anyway my 3 favourite games are a bit cliché I suppose.

Resident Evil 2.
Metal Gear Solid.
Spyro The Dragon (how did no one else mention this?!)

No legend of dragoon love at all?
That one gets my vote!

My top 3 games for the PS1

Castlevania: Symphony of the Night
Street Fighter Alpha 3
Tony Hawk 2

While I don’t play the other 2 as much nowadays I still play SotN at least once a year, it’s one of the best games ever. Those 3 games add up for so many hours spent both by myself and with friends playing games.

zalwelgoedgaan 03 December, 2014 @ 20:22
8

My cousin got a PSX at launch (I was waiting for the N64) and all of those 3D games made a huge impression:

– Tobal No. 1 (damnit square put it on PSN)
– Star Gladiator (damnit Capcom put it on PSN)
– Die Hard Trilogy (nice that it was mentioned)
– Tekkens
– Final Fantasy 7
– Resident Evils. One of them gave me nightmares, where some guy was ripped in half by a basement thing or something. I think it was the second one. XD
– Toshinden 2 (damnit whoever has the rights, put it on PSN)
– Street Fighter EX+ Alpha (damnit Capcom put it on PSN)
– Soul Blade (dat intro, damnit Namco put it on PSN)
– Bloody Roar
– Symphony of the Night

And looooooooooooooootsa demo discs, haha!

4 Player Mario Kart 64 Block Fort was more entertaining than all of them, though. Tee-hee~ ;)

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My cousin got a PSX at launch (I was waiting for the N64) and all of those 3D games made a huge impression:

– Tobal No. 1 (damnit square put it on PSN)
– Star Gladiator (damnit Capcom put it on PSN)
– Die Hard Trilogy (nice that it was mentioned)
– Tekkens
– Final Fantasy 7
– Resident Evils. One of them gave me nightmares, where some guy was ripped in half by a basement thing or something. I think it was the second one. XD
– Toshinden 2 (damnit whoever has the rights, put it on PSN)
– Street Fighter EX+ Alpha (damnit Capcom put it on PSN)
– Soul Blade (dat intro, damnit Namco put it on PSN)
– Bloody Roar
– Symphony of the Night

And looooooooooooooootsa demo discs, haha!

4 Player Mario Kart 64 Block Fort was more entertaining than all of them, though. Tee-hee~ ;)

9

Yes! We want more Ps1 Classics on the Store….Dino Crisis, Parappa The Rapper, Chrono Cross, The Legend of the Dragon…..

madmanwithabox12 03 December, 2014 @ 21:00
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Top three for me were probably Final Fantasy IX, Oddworld: Abe’s Exoddus and Future Cop LAPD. That last one is super obscure, I’ve never met another person who played it. It’s available as a PS1 classic though and it’s awesome.

We’re still missing so many great PS1 classics it’s insane. Parappa the Rapper, Syphon Filter 2, Dino Crisis, Dino Crisis 2, Legend of Dragoon, Suikoden, Suikoden II, Crash Bash, MediEvil 2, Chrono Cross, Ape Escape, Tekken 3, The Unholy War, Wild 9, Hogs of War, No One Can Stop Mr Domino, Mega Man 8… the list goes on. Some of these are even first party titles. Would be great to be able to relive these games again on PS3 and Vita.

I expect PS1 classics are coming to PS4 very soon too.

I played Future Cop LAPD too, that was a great game! Choosing just 3 PSX games is almost impossible but for me I think I’d have to go for some very obvious ones:

1) FFVII – One of my all time to games and my very first PlayStation game. I still don’t think it’s been match for depth, variety, story and sheer scale
2) MGS – still my favourite of the series, so much I bought it twice!
3) Resident Evil 2 – I loved the split story, the huge tension throughout, and the dog jumping through the mirror in the interrogation room scared the hell out off me at 1am one night!

Then there’s Suikoden, Gran Turismo, the Tomb Raider games, Crash Bandicoot, Colony Wars, Tekken 3, Syphon Filter and on and on…

madmanwithabox12 03 December, 2014 @ 22:43
10.2

Yeah man, Future Cop was awesome. The Precinct Assault mode was just the best thing that ever happened. So damn good.

But yeah, I hear ya. PS1 had tonnes of great games, choosing a top 3 is really difficult.

10.3

Never played a demo more than the future cop one, seriously brilliant.

I actually bought it a few years ago on disc, never got around to it back in the ps1 days, still brilliant fun.

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Metal Gear Solid
Grand Theft Auto
Final Fantasy VIII

Syphon Filter, MediEvil, Vagrant story, Soul Reaver, Tekken 3, … … …

It was great reading all the favorite games of prominent developers and PlayStation Blog members. Respect for mentioning Soul Reaver.

My top 3 PlayStation One classics would be :

Legacy of Kain: Soul Reaver – this game was very much ahead of its time.
Crash Bandicoot – I still remember how colorful and brutally difficult it was.
Tekken 3 – 100s of hours were lost battling friends and enemies in the local arcade.

So many of these aren’t available on psn. If Sony really cared about their history they’d put some effort in and get more of their backlog available. This whole 20 years celebration is typical Sony EU hypocrisy; they don’t respect their platforms or players.

AmorousBadger1 03 December, 2014 @ 21:25
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Ape Escape, ISS Pro Evo 2 and MGS.

Only one of these is available on the PSN store. Sort it out sony.

Nightmareofkaito 03 December, 2014 @ 22:27
15

My top 3 ps1 games

1. Final fantasy VI

2. Spyro the dragon

3. Medievil.

howboutthisthen 03 December, 2014 @ 22:32
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I’ve always preferred Front Mission 3 to FFT as a strategy game, it just blew my mind at the time when I found that one decision at the start leads to two entirely different sets of missions.

As someone born pretty much a month before Playstation, I got mine pretty much at the time, when first rumors about PS2 started to flow around. I did have my fair share of Crash and some other platformers. I was still pretty young and didn’t understand English yet, so I couldn’t enjoy those great RPG I love now. There is however one game that no one probably knows, but I have very good memories of it and is my personal favorite PS1 game.

Battle Arena Toshinden 3

I still remember getting it from my mothers workmate as one of “leftover” games as they sold their PS1. When I popped it in the first time, there was an intro where two fighters were ganged by a group of devils(?) with red glowing eyes. That was enough for me to turn it straight off and to be afraid of that game for a while. Afterwards tough, we gave it a shot with my best friend and man, it was a BLAST! Exploring all the ultimate techniques, secret characters, or just arguing over who will play first (usually resulting in ...

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As someone born pretty much a month before Playstation, I got mine pretty much at the time, when first rumors about PS2 started to flow around. I did have my fair share of Crash and some other platformers. I was still pretty young and didn’t understand English yet, so I couldn’t enjoy those great RPG I love now. There is however one game that no one probably knows, but I have very good memories of it and is my personal favorite PS1 game.

Battle Arena Toshinden 3

I still remember getting it from my mothers workmate as one of “leftover” games as they sold their PS1. When I popped it in the first time, there was an intro where two fighters were ganged by a group of devils(?) with red glowing eyes. That was enough for me to turn it straight off and to be afraid of that game for a while. Afterwards tough, we gave it a shot with my best friend and man, it was a BLAST! Exploring all the ultimate techniques, secret characters, or just arguing over who will play first (usually resulting in a pvp match between us). I really wish this fighter would make it into the PS store, so we can experience the nostalgia once again.

Too bad none of them played digimon world. Def one of the best psx games.

he he, gotta love how fred’s been edited out of this feature on the us blog.

19.1

Heh. That was my fault for being tardy. I got swamped and didn’t send it over to my SCEA pals in time! Crazy week…

can anyone get me a copy of outlaw golf 1/2/or 3 for the ps3

My all time favourites were:

Colin McRae Rally 1&2.
Gran Turismo 1&2.
Formula 1 2001.
Rayman 2.
Kula World.
Tekken 3.
Driver 2.

22

So many great titles. most have already been mentioned like Syphon filter, dino crisis, etc but two i’ve not seen mentioned yet are the fantastic digimon world and the original and brilliant Sheep, dog n wolf.

YES! Digimon world! Doesn’t make my top 3, but definitely a top 10 PS1 game for me.

22.2

I always wanted sheep dog and wolf, never got it :(

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and the sad thing is these games from the ps one are ten times better both graphics and game play than the indie rubbish the ps4 gamers have had to suffer

Are you kidding me? Are you genuinely that narrow minded?

Some of my best ps4 experiences so far have come through indies…

I didn’t play too many PSOne games, but my favourites were:

– Doom
– Final Doom
– Exhumed

The Doom games were so much more atmospheric than the PC version (and the PS3 version currently on PSN, which is basically a port from the PC). Sure, the framerate wasn’t as good, but the coloured lighting, ambient atmospheric soundtrack, new sound effects and reverb-effects more than made up for it.

Exhumed deserves a mention due to being possibly the first “Metroidvania” style FPS, long before the Metroid Prime games. It was also just a very fun game that got overshadowed at the time for some reason.

I saw a few mentions of Parappa the Rapper. I never played the game myself, but it’s a shame that the voice actor of Parappa has been acting so childish and sending death threats to people lately. If there’s ever another game in that series, I hope he won’t be voicing in it.

I spent the most time playing Tekken 3, Gran Turismo 2 and Crash Bandicoot 3 Warped.. if I pick only 3 of course…

26

There are so many games on this list that should be available on PSN, but aren’t. Why is that? I can’t believe we’re missing gems like Parappa and Tekken 3, for example. Not to mention Breath of Fire 4, Legend of Dragoon, Bushido Blade… come on Sony, read the list and act accordingly. Please.

Tekken 3 and Parappa are due to licensing issues apparently. . . I am happy to believe that with Tekken 3 because of Gon the little Dino, but Parappa? I was pretty certain that was a contained package owned by Sony. We have Um Jammer Lammy on the store so Parappa 1 and 2 aren’t impossible.

madmanwithabox12 04 December, 2014 @ 20:32
26.2

Parappa was also in PS All-Stars with no complications, so yeah. Can’t be all that difficult, especially considering it’s one of the more popular picks it’d certainly be worth the effort.

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I can’t tell you the joy it brings me to see final fantasy tactics get a mention. I paid a million pounds to get it on import to show off to my friends that i could get imports…then to my suprise was the most beautiful and engaging gaming experience of my life which i have revisited on the psp and got another 100 hours out of it.
Sometimes all the graphical power in the world cannot compare to true story telling and engaging gameplay. Live on tactics , live on.

27.1

Pretty sad that you spent huge amounts of cash just to show off to your friends dude! I hope you became older AND wiser now!

Ohhh for me it was the following;

Resident Evil/Biohazard – I was lucky to fall into posession of an early import PS1 just after they were released (a local kid with too much money bought one then swapped it for a different console off me a month later). I managed to pick up on import “Biohazard” and damn it was fine except for one problem; the speach was English but all text was a lot of japanese. I stuck at it and eventually clocked the game, having to guess-translate half the dialogue and a lot of trial and error.
The other main reason that I cherish this was my friends visiting and seeing this for the first time; the Japanese PS1s were great but were also known for having very short controller cables, so you had to be real close to the console to play it. One friend was playing Res Evil and loving it, turning around to me and saying “God this is good!”. He turned back around to the game which had, while he was facing me, changed camera angle to a big close up of a zombie lunging...

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Ohhh for me it was the following;

Resident Evil/Biohazard – I was lucky to fall into posession of an early import PS1 just after they were released (a local kid with too much money bought one then swapped it for a different console off me a month later). I managed to pick up on import “Biohazard” and damn it was fine except for one problem; the speach was English but all text was a lot of japanese. I stuck at it and eventually clocked the game, having to guess-translate half the dialogue and a lot of trial and error.
The other main reason that I cherish this was my friends visiting and seeing this for the first time; the Japanese PS1s were great but were also known for having very short controller cables, so you had to be real close to the console to play it. One friend was playing Res Evil and loving it, turning around to me and saying “God this is good!”. He turned back around to the game which had, while he was facing me, changed camera angle to a big close up of a zombie lunging for him. He screamed like a little girl and pulled back on the controller, throwing my console off the shelf it was on and causing me to rugby dive across the room and catch it in mid-air.
I didn’t let him play it again after that :)

Azure Dreams – damn I played this a lot. This is a real gem of a game which paved the way for quite a few clones, such as all the Pokemon Dungeon games. Would love to see this re-released, would have it on my Vita instantly.

Super Puzzle Fighter 2 Turbo – I love the SF games but as there’s so many out there it’s hard to choose between them, however I also love stuff like Columns/Tetris. When I first saw this I thought it was a bit of a weird cash-in and to lok at the game itself it looks like your basic puzzle game, but how wrong I was. This game is such a well thought out concept, mixing skill and tactics into creating actual puzzle tactics for defending or attacking your opponent. Picking your character directly influences play too, and the difficulty was just enough so that it was hard but you’d gradually learn from it. One of my all time fav games :)

My favorite PS1 games are Suikoden and Suikoden 2. Such amazing stories, with a great huge cast and wonderful soundtracks. It’s so very unfortunately they are not available on the Playstation Store for digital purchases.

Other great games are Brave Fencer Musashi, Chrono Cross, Final Fantasy Tactics, Legend of Mana, Threads of Fate, Valkyrie Profile and Xenogrears. Games that for some reason or another were not released in Europe back in the day, and would be PERFECT among the US import PS1 games on the Playstation Store, but for some reason aren’t.

Out of the PS1 games we do have on the European Playstation Store, I would say Castlevania: Symphony of the Night is my favorite. The game is a joy to play, and even now, almost 2 decades later, it’s still the best game soundtrack ever made.

29.1

Great to see so much love for SotN!

SotN is a pure gem; I don’t think they’ve ever topped this with the spin-off clones on the DS/3DS :) Best audio on PS1 too, plus the first time you discover the upside-down castle and realise that you’ve only actually got halfway, utter genius :)

I was about 5 when I got the original Playstation but I would play all 3 of these again today (aged 22!):

Spyro the Dragon – The level sizes, the catchy music and a little purple dragon…I was 5…what more could I want?!

Crash Team Racing (Playing multiplayer with my dad and sister – one of my all time favourite gaming moments)

Gran Turismo 2 – The start of a life-long love of racing games!

30.1

Can’t beat CTR family battles! Ahhh the memories

Enough with the hollow lists, and fill the store with great ps1 classics already!!! Vib ribbon was the first new ps1 game in probably 6 months or more, its a disgrace. I know rights can be a problem for SOME releases but come on, there are hundreds and hundreds of classics, so thats surely not the reason. Looks like some upper Sony management just doesnt give a damn…

1.Harry Potter and the Philosopher’s Stone/Chamber of Secrets
2.Dino Crisis
3.MediEvil (Why MediEvil 2 is not in PSstore?)
Also Quake 2 and Tekken 3 :)

33

1. FF series, 7 blew me away as a kid, my first game to have a real story that was deep and emotional – I had no idea games could be anything more than a racer or a platformer before this.

2. Metal Gear Solid – it’s an action movie that you can play. Incredible story and action with a brilliant cast of voice actors, memorable locations and more memorable quotes than any other game for me.

3. Star wars episode 1 game – first game I played to follow a movie but give you the option of what dialogue to say to characters you could be a jerk or a nice guy and I loved that. The graphics were pretty poor but I had so much fun playing that game and its somewhat underrated (lol at the 10 out of 10 PS mag score controversy) i still find it fun :).

And a special mention to demo discs! That demo1 tune from the original ps1 will stay in my head forever (t-rex demo!!). The demos were amazing althrough the life of the official PS mag I bought so many games because of their demos and it’s damn shame...

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1. FF series, 7 blew me away as a kid, my first game to have a real story that was deep and emotional – I had no idea games could be anything more than a racer or a platformer before this.

2. Metal Gear Solid – it’s an action movie that you can play. Incredible story and action with a brilliant cast of voice actors, memorable locations and more memorable quotes than any other game for me.

3. Star wars episode 1 game – first game I played to follow a movie but give you the option of what dialogue to say to characters you could be a jerk or a nice guy and I loved that. The graphics were pretty poor but I had so much fun playing that game and its somewhat underrated (lol at the 10 out of 10 PS mag score controversy) i still find it fun :).

And a special mention to demo discs! That demo1 tune from the original ps1 will stay in my head forever (t-rex demo!!). The demos were amazing althrough the life of the official PS mag I bought so many games because of their demos and it’s damn shame we don’t really have that anymore (damn you internet!).

Tsukuyomi_Moon89 04 December, 2014 @ 12:08
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I can’t believe Azure Dreams was mentioned, that’s so awesome! It was the first game I spent over 100 hours in, and I didn’t even get all the monsters I wanted… Mad probs for mentioning an old gem (y)

My own list would consist of; Vandal Hearts 2, Suikoden 1 and Final Fantasy IX, these games defined my childhood.

Ah, the memories of the good old days when I was younger, fitter and had more time to play games ;)

Moving up from the NES, some of my favourite games on the PS One were not necessarily graphically awe inspiring but were ones where a new experience was introduced (eg open world, or real control over a character) or just had sheer playability.

My list would include:

– Driver: My first experience of open world which was quite an achievement in those days when linear gameplay was the accepted norm

– Tomb Raider: Wow, full control over a character with awesome agility and abilities. The fact this character was the buxom Lara Croft was the icing on the cake

– MGS: My first taste (I guess in conjunction with Goldeneye) of the FPS genre with strategy thrown in for good measure. Looks like the strategy part has gone out the window with CoD

– FIFA: Having started my footballing career with the Football cartridge on the Commodore 64, the PS One implementation brought new levels of graphical a...

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Ah, the memories of the good old days when I was younger, fitter and had more time to play games ;)

Moving up from the NES, some of my favourite games on the PS One were not necessarily graphically awe inspiring but were ones where a new experience was introduced (eg open world, or real control over a character) or just had sheer playability.

My list would include:

– Driver: My first experience of open world which was quite an achievement in those days when linear gameplay was the accepted norm

– Tomb Raider: Wow, full control over a character with awesome agility and abilities. The fact this character was the buxom Lara Croft was the icing on the cake

– MGS: My first taste (I guess in conjunction with Goldeneye) of the FPS genre with strategy thrown in for good measure. Looks like the strategy part has gone out the window with CoD

– FIFA: Having started my footballing career with the Football cartridge on the Commodore 64, the PS One implementation brought new levels of graphical awe and a feeling of real control over the players.

– Mico Machines V3: Absolutely loved the addictiveness of this game in multi player mode with friends. One of the few games my girlfriend actually fought to get her hand on the PS controller

– Spyro the Dragon: Another game that my girlfrien enjoyed playing and one that holds a special place in my heart where I fantasize that the characters were named after myself and my wife. Yes, we are the original Spyro and Zoe ;)

I could go on but I am sure that will do for now.

Happy birthday Grandaddy PS One and thanks for the memories :)

Ready to blow out the candles: i i i i i i i i i i i i i i i i i i i i

The question on everyone’s minds is: “Why is it that a lot of those Classics mentioned here are NOT on the PlayStation Store yet?”

36.1

Alas, there’s a long list of reasons why some titles aren’t on PS Store, and I can asure you that ‘laziness’ or ‘disinterest’ aren’t among them. Licensing problems, IP ownership, technical issues, etc – it can be a bit of a nasty tangle with some of these gems :( Hopefully some of those that are missing will be able to secure a release at some point in the future!

@Fred Dutton
All of those problems can be resolved by simple “work”. Do you guys even talk with 3rd parties or just expect that all problems will resolve by itself like you guys usually do? And don’t get me started on how this is not true: because we keep hearing that EVERYTHING depends on publishers… even when publisher already submited everything to your side, and keeps repeating that SCEE is at fault.

Example: http://community.eu.playstation.com/t5/PS-Vita-Games/Castlevania-Dracula-X-Chronicles-PSN-Europe/td-p/21920431

It’s been so many years since PS games were introduced for PS3. Make it happen guys, probably most of us are already dead tired with hearing excuses over and over again.

Work work work and make all PSX, PS2, PSP games available in NA come to PAL region.

madmanwithabox12 04 December, 2014 @ 16:36
36.3

What about the first party, Sony owned games like Ape Escape and Parappa? The licenses can’t be much of an issue considering they were both present in PlayStation All-Stars only two years ago.

Shuhei Yoshida list is ACE :D so those games & + MGS1 + Tomb Raider 1 + RE1 for me :P But saying that my best game ever(still) is Bubble Bobble(the PS1 collection with Rainbow Island was AMAZING & i still love those games)

Final Fantasy VIII
Castlevania Symphony of the night
Metal Gear solid or Final fantasy VII can’t decide

Can’t believe nobody has mentioned Bomberman World.

I fondly remember hooking up a multi-tap for 5 player Bomberman with my mates. Some of the best fun I’ve ever had in gaming.

3 – Point Blank 2

2 – Crash Bandicoot

1 – Metal Gear Solid

I still complete mgs and cb every year again, to bad i don’t have an crt tv anymore for pb :(

1. Suikoden 2

2. Final Fantasy IX

3. Grandia

1. Panzer Dragoon Saga
2. Sega Rally Championship
3. Nights

Oh wait, I had a Saturn! I only joined the Playstation party from PS3.

squiggledyboing 04 December, 2014 @ 19:40
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for me it was ToeJam & Earl,it was my first ever experience of co-op play and I was totally amazed with it,had me hooked ever since :)

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Lots of good games to choose from but for me it would be:
1. Metal Gear Solid
2. FF IX
3. Rayman
Would be nice to see PSone Classics emulated on the PS4 in future similar to the way they are on PS3/Vita especially as it has just been the Playstation’s 20th anniversary.

45

So is backwards compatibility for PS/PS2 games coming on PS4 anytime soon? If you want us to celebrate 20 of PlayStation you should let us play our games on PS4.

1. FFVII – just bought on sale
2. Jonah Lomu Rugby – still just as playable and fun as ever.
3. Suikoden II – would love to revisit.

Forgot to ask; wasn’t there meant to be some sort of trophy system being added to the back catalogue? This would be great when it turns up :)

For me it would be:
1) FFVII – Stunning and very engaging and emotionally charged storyline.
2) Soul Blade – The intro still gives me goosebumps even today.
3) Klonoa – Just beautiful and with an outstanding soundtrack.

49

Also forgot to mention Hogs of war was awesome :)

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