Grip Games’ expanded edition brings with it a new story and game mode
Hi everybody. It’s Jakub from Grip Games. A few months ago, our friends at Toxic Games announced that their brain-twisting first-person puzzler Q.U.B.E. is heading to the PS3 and PS4. Since then, we have taken over development and publishing duties from them, so that Toxic Games can focus on their future projects while we will bring you the best version of Q.U.B.E yet – the Q.U.B.E: Director’s Cut.
Q.U.B.E: Director’s Cut is a first-person puzzle game. You wake up inside a mysterious white cube and you will have to solve dozens of physics-based puzzles and platforming challenges, using a pair of hi-tech gloves that can manipulate some parts of the environment to get out.
What’s new and really cool about the Director’s Cut version is the story. It’s like the story itself is a puzzle you have to figure out inside your own head. It’s hard to explain – I don’t want to spoil it! The new story was created by veteran writer Rob Yescombe. He’s written for games like The Division, Alien: Isolation, Rime and the Crysis franchise.
The second major addition is a time-trial game mode, called Against the Qlock, where the game pits you against the clock. Combining precision, logic and quick reactions you’ll have to speed through each of the ten levels using a variety of pick-ups to your advantage.
Q.U.B.E: Director’s Cut is coming to both the PS3 and PS4 and will be released this summer. The game is on Unreal Engine, so expect it to look sleek and gorgeous, and the PS4 version will run at 1080p and 60fps. And like with all our games, we’re supporting Cross-Buy. Follow us on Twitter for all the latest Q.U.B.E: Director’s Cut news, or check out the official website.
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