Nom Nom Galaxy crash-lands on PS4 next week

Pick up the latest from Q Games and Double Eleven from 12th May

Hi everyone. I’m pleased to announce that following a collaboration with Q-Games, Nom Nom Galaxy is on its way to PS4 on 12th May!

The best way to describe Nom Nom Galaxy is ‘genre-blending’, but at its core it’s about creating enormous soup factories with your friends and shipping tasty soup into outer space!

Nom Nom Galaxy combines many themes of gameplay, with equal elements of classic platforming, mining, construction, resource management and tower defence.

Here is an idea of what’s to come…

Crash-land and explore remote living worlds

Run, jump, swim and jet boost around vast, fully-destructible environments. Equip your astro-buzzsaw to terraform the planet as you decide where to build your soup factory-base.

Terrain can be lifted and moved manually or exploded with dynamite robots to expand soup production anywhere on the planet. Unsupported land will collapse with gravity, water pools will drain and pockets of oxygen will gradually expand.

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Construct, maintain and defend with friends

Mineable resources in the ground provide the currency for constructing your factories, buying zero-gravity corridors, soup-making machines and rockets.

As your factories start to ship soup, you’ll earn the cash you need to expand and automate the exportation of soup with conveyor belts and robot workers.

Unlocking new robot types will allow for more complex loops, turning the production of soup into a giant ‘Rube Goldberg’ machine.

You’re not alone! As your factory’s profits rise, rival soup corporations across the galaxy will fight for sales and interstellar soup-remacy. You’ll have to sell soup faster, make it tastier, and defend your factory with robot guards, weapons and turrets.

NNG allows for solo or 2two-player splitscreen, as well as up to four player online co-op. Two friends on splitscreen can also join online players for a four player game.

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The galaxy needs soup!

Each alien planet is alive with a variety of weird plants and wild animals that flourish in different conditions. You’ll need to harvest and kill the native flora and fauna to create the galaxy’s most delicious soup recipes, combining new flavours to discover which ingredients taste good together.

Re-plant and grow ingredients nearby for a regular food source, employ robot gardeners to harvest for you, or team up with friends to take down nests and huge beasts.

xNom Nom Galaxy_20150429153428

Galactic challenges

Travel to the Challenge Galaxy to put your skills to the test in fun, asynchronous challenges against friends and gamers around the world. Challenges incorporate existing mechanics on new levels where you’ll race, swim, pogo, fight and ship soup to earn medals and global bragging rights.

Solo and splitscreen Challenges last a couple of days, allowing players to replay, protect their position, beat friends and secure rewards. After that, new challenges on different planets will auto-generate for players to take part in.

This loop continues, providing a long-term competitive and social component to NNG, as well as opportunities for players to earn rewards and unique character abilities to carry back into the campaign.

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39 Comments
15 Author replies
1

Care to reveal the price? Its really pretty poor that in our region we more often than not have to wait for content to hit the store before we learn what price it is.

This is particularly concerning now that publishers don’t control their pricing but rather SCEE does. After all how do know when SCEE is adding extra on top if the creators keep the prices a secret?

Gareth Wright 07 May, 2015 @ 15:45
1.1

Hi TrueMurton,

Regards pricing… Unfortunately we can’t comment on that yet, but we will be providing a special price to PlayStation plus members when it launches.

Regards, Gaz (Design Manager at Double 11) – @Gaz_Wright

1.2

So basically, you don’t know the price. I add yours to the growing list of quotes from other self published developers who apparently despite “setting their own prices” have no idea what their prices are in Europe.

Please be assured, its not you guys I’m angry/disappointed with, its SCEE who have been caught lying here.

Gareth Wright 07 May, 2015 @ 16:15
1.3

The honest answer is that the pricing is still being decided, as well as a PlayStation plus members launch discount.

Its unfortunate its not decided a bit sooner, but there’s no smoke and mirrors my friend I promise. As soon as I know I’ll tell you.

Regards, Gaz (Design Manager at Double 11) – @Gaz_Wright

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1
madmanwithabox12 07 May, 2015 @ 15:13
2

No mention of the mysterious Vita version yet again on PlayStation Blog. This is beyond a joke now. If you at Sony don’t care about the Vita, why should we?

madmanwithabox12 07 May, 2015 @ 15:28
2.1

Okay so it’s been silently cancelled. That sucks, but can’t be helped. Would have been nice if Sony actually told people.

PMurphy1978 07 May, 2015 @ 15:33
2.2

As you saw, it’s been cancelled. It was actually announced on Double Eleven’s blog weeks ago, but nobody picked up on it…I only found out today myself.

It’s a massive shame.

Gareth Wright 07 May, 2015 @ 15:43
2.3

Hello,

Regards Vita the reason is quite simple – we had to stop work on it so that we could focus on providing the best possible console experience on PS4 without sacrificing the game’s ambition and content.

It came down to cost and scheduling both platforms, and without cutting a ton of core features (on both platforms) the Vita just wasn’t going to be possible at the same time.

We’ve been working with the Vita since 2010 and it’s how we made our real start as a developer, so this wasn’t an easy decision for us.

We love Vita as much as you all. Never say never.

Regards, Gaz (Design Manager at Double 11) – @Gaz_Wright

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1
Gareth Wright 07 May, 2015 @ 15:34
3

Hello there.

My name is Gaz and I’m the Design Manager here at Double 11. I’m here to answer questions you may have about the game for the next few days.

Thanks, Gaz

HomessaHomem 07 May, 2015 @ 15:36
4

Where the PS Vita version, Gaz?

madmanwithabox12 07 May, 2015 @ 15:42
4.1

It has been cancelled in favour of the PS4 version unfortunately. =/

Looks great, reminds me of Terraria. I noticed different planets in the trailer, is it objective based gameplay or is there a sandbox mode as well. Seems like a nice mix of platform/management/soup development.

Gareth Wright 07 May, 2015 @ 15:59
5.1

Hi,

In relation to ‘objective based’, you have to defeat rival soup corporations on each planet, by selling soup faster, better, tastier, whilst also defending you factory against rivals attack. As you steal more of the galactic market share (soup sales), they won’t go down without a fight ;-).

Defeating rivals unlocks more weird and wonderful planets with new creatures, ingredients and dangers.

Completing a planet will also unlock a ‘free play’ unrestricted mode for that planet – we call it S.O.O.P Simulation Mode ;-) (plus you’ll also unlock Photo Mode). Essentially in S.O.O.P Sim you can play as long as you like, build epic factories, explore, and without competing for market share (you’ll still need to defend the factory though).

Regards, Gaz (Design Manager at Double 11) – @Gaz_Wright

You had me at “shipping tasty soup into outer space!”

Gareth Wright 07 May, 2015 @ 16:00
6.1

Ha, ha – Thanks ZenXRoss ;-)

Regards, Gaz (Design Manager at Double 11) – @Gaz_Wright

demonsgalore 07 May, 2015 @ 15:54
7

Awesome looking indie game! I’m looking forward to it!

Gareth Wright 07 May, 2015 @ 16:02
7.1

Thanks for the love. I wouldn’t say Indie as such though. Its a pretty epic game with tons of content and modes… oh and has a full Trophy list plus a Platinum ;-)

Regards, Gaz (Design Manager at Double 11) – @Gaz_Wright

pixellated_man 07 May, 2015 @ 16:30
8

Been looking forward to the release of this game ever since I kinda stumbled across it on the live debut of ‘The tomorrow children’ stream. The description of the game here sounds exactly what I was hoping for, especially on the local and online multiplayer front.
Still going to wait for reviews before making a final decision. Anything over 75 metacritic will mean a guaranteed buy for me.
Before some of you start yelling at me, yeah, I know metacritic is not always an accurate measurement of a games worth, but generally I find it more useful than regular gamers opinion which tends to be too tinged with bias or not having given a game a fair chance – you know when people play a game for 2 hours and then dismiss it as rubbish.

Gareth Wright 07 May, 2015 @ 16:36
8.1

Thanks for the love dude. Cool name too ;-)

Regards, Gaz (Design Manager at Double 11) – @Gaz_Wright

supersmith2500 07 May, 2015 @ 16:37
9

Is Nom Nom Galaxy part of the PixelJunk series?

Gareth Wright 07 May, 2015 @ 16:45
9.1

Yes, although it’s not so much a ‘series’ but more a style, quirkyness, and a little bit zany that comes with the PixelJunk mantra.

Regards, Gaz (Design Manager at Double 11) – @Gaz_Wright

mellan_Konsten 07 May, 2015 @ 17:13
10

Oh, I didn’t know it was cancelled for the Vita. I’m getting worried that the same will happen to Salt and Sanctuary Galak-Z, Darkest Dungeon, Bastion, Banner Saga, Space Hulk, Bro Force etc.

madmanwithabox12 07 May, 2015 @ 23:46
10.1

And if they do get cancelled you can bet Sony won’t tell anybody.

11

Will this have a free play/sandbox mode, or can all the planets essentially be used as such?

Gareth Wright 07 May, 2015 @ 18:00
12

Yes it will… You have to defeat rival soup corporations on each planet, by selling soup faster, better, tastier, whilst also defending you factory against rivals attack. As you steal more of the galactic market share you’ll experience more attacks (soup sales), they won’t go down without a fight ;-).

Defeating a planet’s rivals unlocks more weird and wonderful planets with new creatures, ingredients and dangers.

Completing a planet will also unlock a ‘free play’ unrestricted mode for that planet – we call it S.O.O.P Simulation Mode ;-) (plus you’ll also unlock Photo Mode).
Essentially in S.O.O.P Sim you can play as long as you like, build epic factories (like in the trailer), explore, and without the pressure of competing for market share (you’ll still need to defend the factory though).

Regards, Gaz (Design Manager at Double 11) – @Gaz_Wright

Bag_Of_Fruit 07 May, 2015 @ 21:37
13

does it have a platinum trophy?

Gareth Wright 08 May, 2015 @ 12:30
13.1

Yes it does… and also our iconic ‘Double Eleven’ Trophy :-) “Play the game at 11:11pm / am”

Regards, Gaz (Design Manager at Double 11) – @Gaz_Wright

Bag_Of_Fruit 07 May, 2015 @ 21:38
14

hopefully we see pixel junk monsters 2 on the ps4 next :)

15

Portuguese is supported in this game or English only?

Gareth Wright 08 May, 2015 @ 12:32
15.1

Sorry, currently only English, US, Italian, Japanese, French, German, Spanish.

Regards, Gaz (Design Manager at Double 11) – @Gaz_Wright

15.2

Ok Ty :)

@Gareth
Could your team make a tycoon based games for the Vita in the future,

I would of hoped for a Vita version of this cause it sounds like a game I would of enjoyed

Gareth Wright 08 May, 2015 @ 12:32
16.1

We do have some ideas.

Regards, Gaz (Design Manager at Double 11) – @Gaz_Wright

Love this game! Been playing it since it hit PC early last year.
Does this mean the games is complete? Or will it be continually updated with new features as the PC version is still in its ‘early access’ phase.

Sad to hear the vita version got scrapped/put on hold.
Maybe you could make a physical ‘pixeljunk collection’ in the future for vita ;) would be great to have the series on one disc/cartridge :3

17.1

Also curious about this. Already have NNG on Steam early access but would be tempted to purchase again on PS4 if it retains all of the PC features going forward. Is the PS4 version it’s own beast or is it mirroring the current PC build (version 0.99a) ? Great game by the way, looking forward to getting lost in it all over again !

Gareth Wright 08 May, 2015 @ 12:36
17.2

Double 11 are only working on the PS4 version, so all the content in the Steam ver and when they release or add to it, is up to the Q-Games guys. I know they are really good at responding to the community on the Steam pages though.

Regards, Gaz (Design Manager at Double 11) – @Gaz_Wright

Gareth Wright 08 May, 2015 @ 12:38
17.3

Yes @Deyuaru, all the features from that version and more is on PS4, Some of which is seen in the trailer.

Thanks for the support.

Regards, Gaz (Design Manager at Double 11) – @Gaz_Wright

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1
ShadowFlightBA 08 May, 2015 @ 08:30
18

Total surprise! I knew it would be coming to PS4 eventually, but not this soon. Following the news and blog about the game constantly focused on the PC release and that’s still in early access. I love soup, so this will be the perfect game for me. Hope we will see more fun games like this, I’m fed up with all the killing games released constantly. PS4 should get more fun to play games :)

Gareth Wright 08 May, 2015 @ 12:40
18.1

Thanks for the love. Yeah we’ve been developing the PS4 ver with Q-Games and assisting the Steam ver, to ensure parity.

NNG for PS4 was announced at last year’s GamesCom as part of Sony’s global press briefing.

Regards, Gaz (Design Manager at Double 11) – @Gaz_Wright

19

So basically the devs admitted that they canned the Vita version in favour of the PS4 version? Nice job guys. This is why I refuse to buy a PS4. Why should I support a company that doesn’t support me? Not to mention that SCEE is horrible compared to SCEA when it comes to game releases.

This is the final straw, if any of this BS happens again I’m done with $ony for good.

20

Is there a worthwhile single player game in there somewhere? The trailer is all online co-op, co-op, co-op….

I couldn’t care less about online co-op play, so is the game built to play as a fun, worthwhile single player?

Definitely worth while! The PC version doesn’t have online co-op (only local co-op) and i’ve played it at least once a week since launch. So addicting competing with other soup factories :P

Gareth Wright 11 May, 2015 @ 16:59
20.2

Yeah the full game can be played in single player. It won’t force you into multiplayer if you prefer solo. You can also choose when to activate multiplayer if you wish too, and choose ‘open’ or ‘friends only’ games. At times you may want to let friends help you on some planets and not others… totally up to you.

Additionally Challenge Mode provides a whole bunch of additional single player content.

Regards, Gaz (Design Manager at Double 11) – @Gaz_Wright

Definitely worth while! The PC version doesn’t have online co-op (only local co-op) and i’ve played it at least once a week since launch. So addicting competing with other soup factories :P

ShadowFlightBA 09 May, 2015 @ 07:01
22

I see quite some single player action in the trailer, but it’s mixed in. On Youtube there are some single player (review) videos and it sure looks like it’s worthwhile in single player. They say it gets quite challenging after a while and that sounds good to me.

23

Looks fun!

24

YES! Played this at EGX last year and have been waiting ever since! Been checking blogs etc frequently with no word at all of PS4 release, then suddenly BAM it’s out this week!
What little I have played of it is great, even back in September last year. Local Coop will keep me and the missus busy I’m sure….. SOUP!

25

Game is not present in russian PS Store. Why?

ShadowFlightBA 13 May, 2015 @ 10:20
26

Yes, it’s available for me now. Bought it download it, lot’s of fun, much deeper then expected. Wondering about one thing….. how do you activate local mulitplayer?

sweetpea_tinker 13 May, 2015 @ 22:32
27

Hi my partner has just bought this we need some help how do we set up two player split screen , we just can’t figure it out are we missing something Thanks x

ShadowFlightBA 14 May, 2015 @ 00:58
27.1

I asked Double11 about it, since I couldn’t figure it out. You need to play through the first 2 tutorial missions on your own. When you’re in the 3rd mission, right after the tutorials, you can do splitscreen. Start the mission, press options on the 2nd controller and that player will join in.

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