Badland: Game of the Year Edition launches on PS3, PS4 and PS Vita

Check out the launch trailer for Frogmind’s acclaimed adventure

Hello everyone! This is Teemu from Frogmind, back here on the awesome PlayStation Blog to share the latest news about Badland: Game of the Year Edition. It will be out on PSN Wednesday 27th May! Just two weeks from now. And it comes with lots of content, local multiplayer awesomeness, large scope trophies, Cross-Buy and Cross-Save between the PS4, PS3 and PS Vita systems… AND there will be a launch sale!

For the uninitiated, Badland is a multi-award winning, stunningly atmospheric, physics-based side-scrolling action adventure, originally released as a console quality tablet game in 2013. You play as a flying creature called Clony and explore a beautiful forest filled with imaginative traps, puzzles and obstacles. You use a variety of power-ups, the coolest one being a cloning power-up where you end up controlling dozens of the creatures at the same time and usually need to sacrifice some of them for the rest to survive.

Badland: Game of the Year Edition builds on the original game’s strengths with completely redesigned controls, perfect for the DualShock and PS Vita. The redesigned gameplay expands on the original by offering full left/right/up/down control over your character. All the levels have been rebuilt for the new controls of the console version and visually enhanced.

The new edition features over 15 hours and 100 levels of single-player story content, 100 co-op and 27 multiplayer deathmatch stages for four-player local multiplayer. The game looks stunning in full HD and the multiplayer gameplay has been praised everywhere we have shown it. The co-op mode works well even for players of different skill levels. As long as one player survives, he’ll be able to resurrect the others at the next cloning power-up.


With Cross-Buy, you can get the game for all three platforms that share your PlayStation Network ID. And when playing online with your PSN account on your PS4 or PS3, your progress will be saved onto the cloud. So when you break out your PS Vita on your morning commute, you can pick up right where you left off and continue on your PS4/PS3 when you get back. There’ll also be Leaderboards shared across all three platforms to compare stats and records with friends and foes alike.

The launch week sale will offer 10% off the normal price, while PS Plus members save 20%.

Check out the nature documentary trailer about the life of the Clones above and see if you can recognize the narrator’s voice?

Thanks so much for reading! We can’t wait for everyone to start saving those Clones on 27th May!

Oh and one last thing, the PlayStation versions have been made in a three-way co-operation with two other indie studios, Blitworks and Frozenbyte. We can’t thank them enough for the amazing job they have done with us! Everyone has been going the extra mile for shipping awesome quality only.

Finally, I’m happy to answer any questions in the comments below!

17 Author replies

Do you know the price yet?

Teemu Mäki-Patola 13 May, 2015 @ 15:27

Yeah, the base price will be 11,99€ / £8,49. And the launch sale will take that 20% down for PSPlus members (to around 9,60€) and 10% down for everyone else (to about 10,70€). EDIT: The UK base price might be higher than the stated. Possibly just under £10 minus the PS+ launch sale. Not sure yet what the system will make it. There will be the 20% PS+ discount at launch. But we are inspecting if the 10% general can even be made. Sorry about the possibly inaccurate information.


There has been a recent spate of indie games having their prices increased by SCEE against the wishes of their developers. Given you game is due to cost $12 in the US (the same as Lost Orbit did this week) the SCEE conversion on that is £10 in the UK, and they will apply that price just as they did to Lost Orbit yesterday.

If, or rather when this happens, would you be willing to post a comment on the store update post asking why your price has been changed?

Teemu Mäki-Patola 14 May, 2015 @ 12:01

Hi TrueMurton, interesting, it seems to go by WSP price tiers and UK is calculated automatically from the euro whole sale price. But I don’t really see what the UK retail price would then be. Hm. Need to figure this out. If that is the case, it’s possible that I have said the GBP price incorrectly here. I was simply counting the pounds with the closest ,49 / ,99 conversion.

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madmanwithabox12 13 May, 2015 @ 15:19

Will the Vita version actually come out, or will it mysteriously disappear like so many other titles have lately?

Teemu Mäki-Patola 13 May, 2015 @ 15:29

It’s through format QA and has been accepted for launch so I certainly would expect it to come out too! :) Yeah, it’s ready and exists so will come out for sure. At the same time. And supports PlayStation TV as well. And even allows you to play MP from a single device too with your friends (probably best for 2 person but goes up to 4).


How many trophies are tied to multiplayer? not much of a multiplayer fan.

Teemu Mäki-Patola 13 May, 2015 @ 15:32

Hm, let’s see. Out of the 43 Trophies (large scale trophies with a platinum trophy) I can see 12 that are multiplayer related. So 12 / 43 or 28%. Basically its easy to play the co-op MP (trophies are from co-op) also alone, just letting the other characters die. If you are really good you’ll probably even be able to divide your characters to different groups to solve the co-op puzzles.


Thank you for your reply. I’m skipping the game.

NorthernFusion 14 May, 2015 @ 05:43

Wow, I guess trophies really matter over the game itself huh?

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Will there be a Platinum trophy, and are there any that force you to play online or with others?

I’m purely a solo player.

Teemu Mäki-Patola 13 May, 2015 @ 15:36

Ok, yeah, gave the stats above. 72% of the trophies (31/43) are single player trophies but getting the platinum does require to play some multiplayer as well.


In that case you lost me at forced local multiplayer for trophies, especially when I only have one controller, and new ones cost £50 each.


@Teemu Mäki-Patola

Did you actually say that one PS Vita console can be used for 4-player co-op/multiplayer just by itself?!?! If yes, that’s great! How do you control the clones, just with a d-pad, stick, or face buttons? Or touchscreens (front and rear) too?

Teemu Mäki-Patola 13 May, 2015 @ 15:58

Did indeed. You can play all 4 players with the touch screen. Holding down you finger in your own screen quadrant and sliding left / right / up / down controls the flight the same as the joystick. Tends to get crowded with 4 on Vita. But totally fine with two. One player can also play from the buttons + stick and the rest from screen.

European_Gamer 13 May, 2015 @ 15:58

There are so many game ‘Game of the Year’ edition games, so I’m wondering who gave Badland a game of the year award ?

Teemu Mäki-Patola 13 May, 2015 @ 16:46

Yeah, so it was Apple’s iPad game of the year. Which on that side is pretty big – the best of 10’s of thousands of games that year. We named it so wanting to say that there is some background and critical acclaim for anyone who does’t know the game and have been telling it was Apple’s GOTY in our messages but yeah some people have been irritated by the name as well. Never can please everyone but just wanted it to be info of the background. BADLAND has won over dozen rather prestigious prizes with the tablet version. And its only better on PS with the more expressive controls and multiplayer.

Hi Teemu. Do you already know what will be the size of the game for psvita?
Thanks for the replies you are giving :)

Teemu Mäki-Patola 13 May, 2015 @ 16:36

Thanks for being here! Yeah, the install size is less than 250MB. The Vita download package is about 150MB.

please less than 500…less than 500…less than 500…

You sick sick people! How can you kill off so many cute clones in that trailer? :(

Well I’ll be saving them all…you sick sick sick people… ;)

Teemu Mäki-Patola 13 May, 2015 @ 17:22

For the trailer is was just Clone actors and stunt clones. Pretty convincing ones too, total professionals.
But once the game is out, it will be for real. So indeed be saving them all! #SaveTheClones!

Ps: Anyone recognised the narrators voice from the trailer? Sound familiar at all?

Sounds really familiar and it annoys me to no end that I can’t put a name to it.
Feels like I heard the voice in a documentary before.

Teemu Mäki-Patola 13 May, 2015 @ 19:36

Sounds like Attenborough, maybe?

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Do you know what the framerate and resolution is for the Vita version?

Reason I ask is some devs leave the Vita version a right mess compared to the home console versions. Thanks

Teemu Mäki-Patola 13 May, 2015 @ 20:22

Vita runs in the native resolution (960 × 544). It has been separately quite heavily optimised and runs smoothly at 60fps. At rare places where you can have even 100 characters in your control, it might come to 30fps or so but 98% of the time it runs very smoothly. Never had our testing guys complain about fps issues after the optimisation round.

Looks like an interesting game. Good luck with it! :D

Teemu Mäki-Patola 13 May, 2015 @ 20:04


fps_d0minat0r 13 May, 2015 @ 20:32

“console quality tablet game”
lol. please.

Finallygotit_Pom 13 May, 2015 @ 20:57

Would the control remain the same as the android version; ie single touch on the screen?
Hope i can use the physical buttons as well.

Teemu Mäki-Patola 13 May, 2015 @ 21:37

It has new joystick + buttons / triggers controls, perfect for the DualShock and PS Vita with full left/right/up/down control over your character. All levels have been modified to match the new controls. So definitely not single button anymore.


Only £2.99 for the tablet version, and as they said, it’s console quality so there’s no need for such a huge mark-up price.

Teemu Mäki-Patola 14 May, 2015 @ 21:46

Tablet version has also 2 DLC levels packs you need to buy, which are included here. It has taken us more than a year to transform the version to full, new gamepad controls including changing all the levels etc. Pick it up from the launch week sale and it will be under 10. And if you feel that it’s an unfair price for 10-15 hours of single player content and another 10-15h of local multiplayer content, then just don’t. We think its value for the money and the markets are not exactly equally comparable, but I won’t go deeper into that.

yeoldetoaste 14 May, 2015 @ 19:49

I have this game on iOS; I think I got it for $1 on a flash sale.i was enticed bybthe great reviews. I haven’t played it, however, because I don’t like purely haptic-controlled gaming. I’m hoping this game and Vita are a match made in heaven: count me in.

Also, not playing a game because you think you can’t get a platinum trophy is like not dating a beautiful, smart girl because she’s not blonde. Grow up, kiddies.

yeoldetoaste 14 May, 2015 @ 19:58

Forgiveness, please for the obvious mobile device typos.

Teemu Mäki-Patola 14 May, 2015 @ 21:48

:) Thanks, Yeoldetoaste. Super happy to count you in!


I had this game on iPad and it’s totally awesome.

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