First Hellblade gameplay trailer makes its debut

A spectacular first look at the newPS4 action epic from Ninja Theory

Hello, Dominic Matthews here from Ninja Theory. Today I’m happy to be sharing a new Hellblade trailer with you, as well as the latest in our series of development diary videos. In both of these we show Hellblade gameplay for the first time as well as give a deeper insight into the game’s story and world than we ever have before.

Hellblade will be released for PlayStation 4 in 2016 and tells the story of Celtic warrior Senua and her journey into Hell. The Hell in question is no ordinary Hell, but is in fact a Hell that is the manifestation of Senua’s mental illness. Senua experiences psychosis, including hallucinations and delusions, as well as suffering from anxiety and depression. As a player, you will witness Senua’s living nightmare through her own eyes.

From George Orwell’s 1984, to George Romero’s Dawn of the Dead, the best fantasy breaks down barriers and lets us see the world without prejudice. This is what we want to do with Hellblade. To see the world through Senua’s eyes, and in doing so, address a subject that is still considered taboo.

Developing Hellblade independently gives us the freedom to tackle a subject as challenging as mental health. It is a subject that we are handling with all the respect it deserves, ensuring that our portrayal of Senua’s condition is both accurate and sensitive. To help us with this we are working closely with Professor Paul Fletcher, a professor of Health Neuroscience at the University of Cambridge, as well as arranging to consult directly with people who have experience of mental health difficulties.


We are also very proud to say that Hellblade is being supported by Wellcome Trust, which is a global charitable foundation which aims to build a greater public understanding of science and in particular health.

In our new development diary we talk more about the mental health theme in Hellblade further and our approach to tackling it.

Hellblade is being developed by a small team of 15 people under a new development model that we are calling Independent AAA. The idea behind this is that we can create a game independently, with creative freedom, but still deliver AAA quality production values. As part of this we’re creating the game openly, sharing as much of the development process as possible. You can follow Hellblade’s journey at and via the Ninja Theory social channels.

0 Author replies
Stonesthrow 10 June, 2015 @ 16:05

Seems like a decent game to get on pricecut to me.. Not a fan of third person with the camera so closely zoomed on the character..


Why do you not like how the camera is set?

Stonesthrow 10 June, 2015 @ 18:11

Generally I don’t like it that close to the character because the back fills up a lot of the screen and the camera movement might differ from what I prefer XD Might work fine for this since it seems heavily oriented on combat (understandable they want to zoom in on the action) but for general exploration/adventuring I’m not big on it.. Shadow of Mordor type of zoom was already cutting it close for me :p But yea, depends on the type of gameplay too..


Some gameplay, finally. I cannot wait to play this game.

I have nothing but admiration for Ninja Theory. They never let down on the quality of there games. Day one purchase for me. Brilliant studio. As a part time Voice actor, I’d love to work for these guys.

dark_angel69 10 June, 2015 @ 16:36

Looks amazing. Looking forward to seeing more for this

Looking great!
Bit of a scary subject to touch and I’m honestly not sure if I’m looking forward to it or if I’ll just buy it and stare at it for weeks before playing. Anyway buying it day one and hopefully an art book to go with it :)

Despite being tagged as a gameplay trailer, it tells me absolutely nothing about how you’re gonna play in this game. Is this like, a linear hallway walker? That’s the impression I got from it.


Indeed there is little gameplay shown here and I too got the feeling that she just walks down hallways/corridors and nothing more,
It seems to me though that they are using some sort of “TPS over the shoulder camera” for combat so they so nothing like their DmC.


Stop fooling us already.

We know that’s actually Kai from Heavenly Sword.

Instant bummer – firehead dude did not reflects in puddles. Nor splashes them :(

I have been following the development diary videos and have a lot of respect for how the developers show the whole proces. It’s Always scarry to show a creative product when it’s not finished and from a lot of reactions above people Judge in an instance on a product that isn’t finished and mis the interlect to understand what is shown.

I’m also very intrigued about the subject. It’s a very controversial and I have a lot of respect how you guys are handeling the subject. I can’t wait to play the game!

Looks darker than I was expecting, very interesting though and Heavenly Sword is great pedigree so I have high hopes.

smile_taisou 11 June, 2015 @ 16:47

Can’t say I’m excited after seeing this teaser. The animations are pretty stiff and that’s the only thing I could say for now. Hopefully we will see actual gameplay during E3.

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