17 amazing things you probably didn’t know about Tearaway Unfolded

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17 amazing things you probably didn’t know about Tearaway Unfolded

Media Molecule reveals the hidden secrets behind the making of its papercraft adventure

Hi everyone. We released our epic PS4 papercraft adventure Tearaway Unfolded into the wild last month and we’ve loved seeing the response from both players and critics alike.

During the making of any game, there are always a great wealth of fascinating facts and figures about the project that never usually see the light of day. With that in mind, we’ve decided to dust off our memories and take a look back at the development of Tearaway on the PS Vita and Tearaway Unfolded on the PS4 to share some of our most secret squirrels with you all!

Here are 17 facts about the making of Tearaway that might just blow your mind!

  1. We used 280,918 sheets of paper to make Tearaway, and we needed to make 647,708 folds!
  2. The original version of Tearaway was called ‘Sandpit’, and lots of the code (especially in the PS Vita version) still refers to ‘Sandpit’ instead of Tearaway.
  3. Thanks to our bespoke editor, every object in the game could theoretically be made from real paper.
  4. The PS4 version has procedural ‘thick edges’ that get added automagically to non-ripped paper edges, making the paper even more realistic!
  5. And all the edging used in Tearaway Unfolded is actual 3D edging, they’re not textures.
  6. When Tearaway was a free roaming game way back in the early stages of development, we used real global locations and you could walk from the very South of England to Scotland in 46 minutes and 12 seconds.
  7. E3_2015_Mediakit_018

  8. The Squirrels are referred to as Monkeys in the development environment, Scraps are referred to as Grunts (sometimes even Cyclops), and Elks are referred to as Elephants!
  9. Confetti is also known as Fluff.
  10. The game editor continues using the LBP “-inator”-suffix, such as the Fluffinator and Dependinator.
  11. The original name for iota was OOLA and his appearance was quite different to how he looks today!
  12. E3_2015_Mediakit_018

  13. The Game Menu is built using the same level editor as the game is.
  14. The Paper Plane was originally made for Tearaway on the PS Vita, however we didn’t feel it was quite right at that time, which is why we were even more excited to introduce it in Tearaway Unfolded!
  15. There are 29,097 words in the game in 21 languages, which gives us a grand total of 611,037 words in all the different languages! This is (roughly!) equal to about 2 Game of Thrones novels.
  16. The Tripod is the ultimate tool to take selfies in crazy situations! Did you know you can take photos whilst riding the Pig and even the Paper Plane (but at your own risk)!
  17. Scraps fart!
  18. There was a physical paper prototype built for the in-game menu
  19. E3_2015_Mediakit_018

  20. No baby Wendigos were injured during the making of this game <3

What a wonderful collection of facts! Did any surprise or astound you? Let us know in the comments below! And if you haven’t picked up your copy of Tearaway Unfolded yet, visit the PlayStation Store to begin your papery adventure now!

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