Posted

Rez Infinite Revealed for PlayStation VR

The time has come. Rez Infinite is coming to PlayStation VR

In 2001, together with my team at Sega, I made a game called Rez.

It was not your typical game. It’s a bit hard to explain in words.

Well, to be honest, when the original Rez came out back in 2001, not everyone understood what we were trying to do with the game — but the few people that did “get it,” really got it. A dedicated and steadily growing number of fans called it visionary. Revolutionary. Ahead of its time.

With Rez Infinite, I feel like that time has finally come.

Now, almost 15 years later, it feels like the perfect time to introduce our game to a whole new generation of PlayStation hardware, and to a new generation of gamers, who I know are more open to experiences that don’t fit the traditional molds (and with today’s more flexible game pricing at retail and online, at a price that we can all feel good about).

Rez Infinite, Image 12

And, of course, very soon — and most personally exciting — we will have excellent quality, truly mass-market VR with PlayStation VR.

When I started working at Sega in the 1990s, I got involved in some arcade game VR projects like “Virtuality” and “Sega Rally Special Stage.” VR in those days was bulky, blurry, and slow. It was clear the technology wasn’t ready yet, but even that small taste had me dreaming of what might someday be possible.

Speaking of bulky and blurry, Rez was released at a time when most home console games were played on small 4:3 ratio tube TVs, with fuzzy pictures and sound that was barely stereo. It’s only playing Rez Infinite on a PS4, especially in VR mode but even on a nice, big, modern flat screen (Rez Infinite can be played both as a normal game or in VR, your choice), that the game comes closest to what we saw in our heads when we were creating it: vivid colors that blend seamlessly into one another, crystal-clear textures, and razor-sharp lines only possible at full 1080p HD, all swimming around you at the speed-of-life 60 frames per second (120 frames per second in PS VR), with full 3D audio (PS VR) or 7.1 surround sound (PS4) that, well, truly surrounds you.

Rez Infinite, Image 11

I know to some people that’s all just a bunch of numbers and technical mumbo-jumbo — and in a way, I agree. The only thing important about that technology for Rez Infinite is how it makes you feel; hopefully, it makes it easier to forget the fact that you’re sitting in front of a TV playing a game, and instead lets the real world melt away into a swirl of incredible sights and sounds that could only ever exist in your imagination.

That’s exactly how we want players to feel — that they aren’t just playing Rez Infinite, they’re living it. Rez Infinite is the futuristic “synesthesia” experience I’ve wanted to create from the beginning.

Engaging all your senses was also the idea behind the original Trance, an optional peripheral we designed to plug into PS2 and pulse along to the beat of the music and sound effects in the original Rez. Since we’re now making the ultimate version of Rez with Rez Infinite, we thought, why not also make the ultimate version of the Trance Vibrator? And thus, the Synesthesia Suit was born.

Rez Infinite, Image 10

This one you don’t just need to see and hear, but also really need to feel for yourself. This is a special promotional item and there will only ever be one of these in the world. If you’re one of the lucky few, you can try it at PlayStation Experience!

If not, hopefully there’ll be other opportunities in the future — as there will be to talk more about our plans for (and all the features of) Rez Infinite, very soon.

Our time is coming, my friends. I hope you’ll be there for it.

Rez Infinite, Image 07

7 Comments
0 Author replies

Wow my days this is the best news ever, ever, ever! Thank you Sony for bringing the best game ever created to your VR, more reason to buy it the moment it’s out.

I must have played Rez, from the initial Dreamcast release to Rez HD. At least 1000 times. It’s the perfect, perfect game.

Still got my Trance Vibrator. Maybe you can get it to work with PS4 again? :)

The most surprising announcement from tonight’s show. It’ll be one of the titles I’m definitely getting for PS VR.

4

I WANT IT NOW!

Yep, I was going to buy psvr now it’s a day one buy.

Day one purchase. How about a ps4/vita version of every extend extra? That was one of my favourite psp games

Yes, yes! So happy with this, gonna buy on day 1!

We close the comments for posts after 30 days.

Edit history