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Sean Murray shows Anthony Carboni No Man’s Sky, immediately regrets it

Check out some new gameplay from Hello Games’ upcoming sci-fi epic

Hello there PlayStation Blog! I’m Sean Murray from Hello Games, the indie team behind No Man’s Sky. It’s a science-fiction game set in an infinite procedural universe, coming to PS4 on 24th June.

Last month saw the biggest reveal for the game since our nerve-wracking debut at the VGX Awards. We showed a small demo to hundreds of journalists from around the world, who called the game “breathtakingly beautiful” (Wired) and “insanely exciting” (i09).

It was lovely to show the game to real people, and see so many gamers play in so many different ways (and be surprised by what they discovered!). One of those folks was fellow sci-fi nerd Anthony Carboni.

Once I had finished asking him a million questions about meeting the cast of Star Wars (he hosted The Force Awakens premiere), I thought it’d be fun to let him play.

It was so nice to see Anthony really enjoy the game, and I figured you might like to see what happens when someone other than me plays No Man’s Sky!

Note: Some alien life was harmed in the making of this video.

Thank you as always for your support! Wish us luck!

34 Comments
0 Author replies
1

Is there no HD version uploaded?

1.1

Yes! Click the gog icon, then click on Quality and select upto 1080p 60fps.

1.2

I’m aware of how to change quality, but it wasn’t there when the article went up.

And still the question remains, where’s the longevity?

2.1

Exploration. 18 quintillion planets, universal domination.

There’s your longevity.

Maxdiehard:
Yes. But if every planet will be same (just another skin) how long will it be interesting?

2.3

You clearly know nothing about the game then.

No planet will be the same. it’s all on a procedural system that ensures that, Just like Minecraft worlds, every time you create a new one, it chooses a random seed number that establishes biomes and voxel locations based on certain parameters.

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3

Seeing more of the game certainly hasn’t diminished its potential. One thing that has me more worrying over time is the technical quality of the game, being procedural, not to mention indie. I hope it’s due to the fact it was a demo and I won’t have to regularly experience things like pop-up in the full game. That’s one thing I really hate and really gets me out of the experience, and still see way too often this generation. Maybe even more than previous generations now that our consoles’ structures are more akin to computers..
I love the whole infinite exploration aspect but I’m not big on micromanagement and exploration in the sense of ‘combine this and this to get a whole new weapon or item you might need, especially if you have to figure these things out by yourself.. So I’m anxious to explore the world but not so much for the whole farming thing, which seems to be a very substantial part of the game.

3.1

Also, what’s with the slow movement? We’re getting an infinite universe to explore here but you’re gonna make us navigate it at a snail’s pace? Sincerely hope they change that..
On a sidenote, I really love how you guys, Sean in particular, keep presenting this game. Very down to earth and not too much PR talk.

3.2

If you read into more of the game and pay attention to the past videos and interviews, you search planets for resources so you can upgrade your ship and gain the ability to build a hyperdrive, allowing much faster space exploration.

If we all went the same speed forever, we’d never have a chance to make it to the centre of the universe.

3.3

I did read into more of the game. I get what it’s there for in terms of upgrading. I’m just saying I personally don’t like the whole micromanagement/survival twist and would prefer some aspects more to the point, especially considering how much time you can put into this. To me, farming, and in extension, survival, usually feels like an easy way to slow down/prolong the game, but is usually very tedious. It does fit the atmosphere of the game perfectly, but realism rarely stands for better gameplay in my personal experience. Like the slow pacing of movement, I get that it’s realistic you can’t move like a graceful cat, in a spacesuit on an alien planet.. But I can already tell it’s not going to benefit my gameplay experience or the pacing of the game. Hopefully some suit upgrades do the trick there.. I just hope it won’t be 90 percent farming to fill up the general sense of exploration with ‘something to do’. Hoping to meet a lot of interesting alien races and see some story structu...

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I did read into more of the game. I get what it’s there for in terms of upgrading. I’m just saying I personally don’t like the whole micromanagement/survival twist and would prefer some aspects more to the point, especially considering how much time you can put into this. To me, farming, and in extension, survival, usually feels like an easy way to slow down/prolong the game, but is usually very tedious. It does fit the atmosphere of the game perfectly, but realism rarely stands for better gameplay in my personal experience. Like the slow pacing of movement, I get that it’s realistic you can’t move like a graceful cat, in a spacesuit on an alien planet.. But I can already tell it’s not going to benefit my gameplay experience or the pacing of the game. Hopefully some suit upgrades do the trick there.. I just hope it won’t be 90 percent farming to fill up the general sense of exploration with ‘something to do’. Hoping to meet a lot of interesting alien races and see some story structure in there, but it’s no Mass Effect afterall..

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2

I’m liking this more as I see more of the game, with the trading, survival, mining, combat and exploration aspects and can’t wait to get into this. Elite: Dangerous always felt like Intergalactic Fed Ex guy simulator, and this looks like it will have a lot more variety and options.

One question I must ask – please can you confirm whether this will be getting PSVR support patched in come October, because the level of potential immersion with VR would be perfect for this game.

4.1

Hello Games have said they’ve been experimenting with PSVR implementation.

Given the demand, it’s likely we’ll see it later in the year or next. VR isn’t something you rush, especially with the senses you’re manipulating in a false sense of reality.

DoombringerFFS 19 April, 2016 @ 00:48
5

Good lord, that guy is annoying.

5.1

I’ll second that! I couldn’t watch after his hilarious ‘Planet Anthony’ quip.

No 3rd person, no buy s someone also said on your website.

DragonxTortoise 19 April, 2016 @ 08:06
7

Urgh you added a PS Now shortcut to the home screen. Really? Last thing I want to see is adverts when i turn my Playstation on… At least give me the option to click this and other useless stuff off.

Also you added ‘Gunz up’ under ‘Events’ Why? It’s not an event it’s a 50% sale off in game currency/items. Please don’t start putting ads everywhere. The event section is for events not a place for you guys to spam. Throw it in Deals and offers in the playstation store or something.

7.1

Not relevant to this blog post, take it somewhere else.

Guys just remember this was made by like 6 people….
They will give us what they have shown us. It damaging for people to make up their own game and expect that.

9

I’m so hyper for this. I love taking my time and discovering things in games. The whole concept really appeals to me. The hyper for this game is so great my only worry is that it might be impossible to achieve what people are hoping for. But either way I am definitely getting No Man’s Sky and PSVR will add a completely immersion feel. June can’t come soon enough! Kudos to Sean and the team for having such bravery at even attempting a game of this scope.

Looks great, a lot of the footage is similar to that of the IGN First video a few days back. Either way looks great, pre-ordered a few weeks back at this stage.

Lets hope it lives up to all the hype. Personally some radio silence from now to release from Sony/Hello/Sean would be good. I feel enough has been shown.

I can’t remember the last time I was genuinely massively excited to play a game as much as I am now for NMS. I was 12 when the original Elite came out, and I played that game an incredible amount. Now 32 years later (eek) I feel like I’m 12 again. Along with the impending announcement of the PS4.5 (Neo) I very much hope that Sony will throw some serious investment and expertise Hello Games’ way to enable NMS to run with VR support. If there was ever a “killer app” that showed what VR was capable of THIS IS IT.

I’ve stopped watching any sneak peaks or previews of this game because I need to have some sort of surprise when I first play it.

hulkvsfaisal 22 April, 2016 @ 17:27
13

Looks shiny clean & massive,but missing blood&gore kind of elements like alian mutants t rex monters things,i will buy it for try but wishing blood & gore parts..

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