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Why the all-new Area X might be the most exciting level of Rez Infinite

A first look at the experimental new level created by Tetsuya Mizuguchi and team

Ever since we offered a glimpse of the new content we’re making for Rez Infinite at the end of our debut trailer, and again as part of my GDC talk and PlayStation Blog post, people have been asking me: What is Area X?

Finally, today, I can answer.

As with everything to do with Rez Infinite, though, I think it’s something you best see, and hear, for yourself:

Hopefully, if we’ve done our job right, Area X is something that’s hard to put into words…but let me try:

Area X is a new level we’ve added just for Rez Infinite.

Area X is an experiment.

Area X is Rez, but it’s also not Rez… it’s something new.

Rez Infinite

Like classic Rez, Area X is a designed to be a focused, replayable experience, that uses simple shooting mechanics as a means to induce “synesthesia,” an effect where perceiving something with one sense triggers another sense – like you can “see sounds,” or “hear colours” (as pioneered by influential Russian artist and art theorist Wassily Kandinsky).

But other than that basic foundation, the team and I decided to throw away the rest of the formula and start fresh, both in terms of aesthetics and gameplay, building Area X through experimentation and iteration – try something, keep what worked, throw out what didn’t, try again – much in the same way United Game Artists and I created the original Rez so many years ago.

Our goal was to create something that evoked the same excitement as Rez, but at the same time, something that felt unique. Something new. Something special all its own.

Rez Infinite

Did we succeed? Well, the first indications should be hitting today, as the gaming press we’ve hosted over the last few weeks post their hands-on impressions. From their in-person reactions, we’re optimistic.

But, like I mentioned before, as with everything Rez the best method is to see, and hear, for yourself – which is exactly what I hope you’ll do come 13th October with the launch of Rez Infinite.

9 Comments
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Why Rez Infinite is not on the demo disc in Europe even though it is in Asia and US?

Thank you so much for bringing REZ to the VR, it is the reason I preordered the device. When the spine-tingling “5,4,3…. 2,1!” was displayed I jumped up and down in joy. Thank you for creating the best game this old man has played.

VR mode is why I’m buying this game. The new level is a nice bonus though. :)

nintendone64stud 01 October, 2016 @ 20:02
3.1

I know right? Can’t wait to play Area X!

Hi Mizuguchi-san!

I still play Rez on my Dreamcast. It’s one of the greatest games on this system, along with SC5. However the price will have to be very attractive for me to buy it again on PS4.

Please just release this already. I already have it on Dreamcast but come on, just release it. Domo arigato.

How do I buy it? Not on PSN store to pre-order, nor a physical copy anywhere listed? Pretty much like most of the games on VR… Where’s Robinson? Where’s golf? Where’s Flight? WHERE ARE THE GAMES??? It’s 3 weeks until launch… and there’s still the same 9 games on the PSN store and nothing anywhere else..

nintendone64stud 01 October, 2016 @ 20:01
6.1

You can pre-order it on PSN. You just gotta look for it first.

nintendone64stud 01 October, 2016 @ 19:53
7

I can’t wait! I’m gonna pre-order the game when it is closer to launch.

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