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The future of play is here – PlayStation VR launches today

Immerse yourself in the game like never before

From the very beginning, innovation has played a vital role in the PlayStation business; this was true from the moment the first PSone hit the shelves 21 years ago, and remains every bit as important to us today.

As such, we are incredibly pleased to be making the next quantum leap forward in immersive entertainment, and celebrate the launch of PlayStation VR.

The enthusiasm for PSVR is palpable. Where once players controlled the game from the outside, PSVR puts them at the heart of the action to give an accessible, immersive experience like no other.

Throughout the journey of PSVR, we have had incredible support from the development community (50 titles from launch to Christmas is testament to that). Coupled with our sophisticated technology, this means that through PSVR, we are able to bring you into extraordinary new worlds and take you to places you’d never have thought possible.

With PlayStation VR Worlds, for example, you’ll discover what it’s like to dive the depths of the ocean (but without getting your feet wet), take part in a hair-raising jewel heist, and even journey through the stars.

For speed-demons, Driveclub VR puts you behind the steering wheel of the world’s fastest cars, allowing you to race through locations so realistic you’ll want to reach out and touch them; while RIGS Mechanized Combat League lets futuristic fighting fans do battle first-hand.

From racing, to horror, to sports, to action, fantasy and adventure, there is truly something for everyone. This is just a small taste of what’s to come – in addition to the games and experiences available at launch there are over a hundred more in development for 2017, and beyond.

Whilst developers worked hard to bring us the best content, you will see that our skilled engineers focussed on building hardware to provide a fully immersive experience, identifying components which would make crucial differences to the player experience, such as:

  • The PSVR headset’s crisp 5.7 inch OLED screen, which offers full 360° vision at 120 frames per second – meaning you can look around and never leave the action
  • Ground-breaking 3D audio technology – letting you pinpoint every in-game footstep for the ultimate surround sound experience
  • The all-important sense of immersion is taken one step further thanks to precision head tracking, which works maps your every movement to smoothly replicate it on screen for others to watch and engage with – making it a social as well as immersive activity

I’m sure you will agree, these efforts were time well spent.

We are very proud to be bringing PlayStation VR to you today. It has been a long time in the making and we believe that this remarkable piece of hardware will be a game changer.

So, for those of you reading this and getting ready to discover PSVR for yourselves, we hope you enjoy the future of gaming.

52 Comments
0 Author replies

Viva la revolution!

Mine is out for delivery. Can’t wait.

I cancelled my preorder. Just not willing to throw £400 at this until I know it’s going to be a success. Given the panning Driveclub VR has got from the likes of Gamecentral, Digital Spy and Push Square the fears that the current PS4 isn’t up to the task seem accurate. If I’m proved wrong I will jump on it in 2017.

3.2

You cancelled because of one game?

Driveclub is a game based on graphics. It’s the developer’s fault that they placed looks over functionality, but that one game alone shouldn’t be the base of assuming every other VR game is going to run poorly.

Your loss.

3.3

Wow….all really reputable game review sites.

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damienmcnugget 13 October, 2016 @ 11:32
4

Could I be more ready? No, I hardly think so.
My day at work is taking forever.

I’m sitting here looking at my PSVR box while sipping on a rather large vodka. I might not get to open it today….depends how p*ssed I get.

5.1

Love ya spirit, son (no pun intended).

rayna-monique 13 October, 2016 @ 13:36
6

I bought my ps vr this morning at exactly 9.13 am I bought until dawn rush of blood and PlayStation vr worlds and they both amazing games but I can’t stop screaming at until dawn because it’s scary has anything but I’m loving it

This PSVR experience is really great! delivered this morning and played around with it a couple of hours. demo’s/games/movies. Also free content like Playroom VR, Alummette, Invasion is awesome.
PSVR is a real game changer (and I have played for many many years on 2D screens)

Here is a hint. DONT play batman vr and try to drink coffe on the same time. Was a mess on the floor and a angry wife :)

What are people’s thoughts on the cinema mode for movie viewing?

9.1

There seems to be a small issue with the viewing area veering over to the left slowly over a course of 5 mins, but other than that it’s amazing.

Really feels like your own personal cinema.

10

Got mine this morning.

Headset looks good and is comfortable but there’s cables everywhere.
I love The Playroom VR – it’s very cute.
Driveclub looks awful and it didnt make me get sick but my stomach was a bit unsettled after playing it.
I tried the Rigs, Eve Valkyrie and Headmaster demos. Surprisingly, Headmaster was my favourite. Rigs seemed like good fun too.

Looking forward to getting more time with it tonight. But please Sony sort out the VR section on the PS Store. It’s appalling.

10.1

Yeah therecshould be more apps to try/buy at this point too.

11

just got my headset today , but cant use it as nowhere have a ps camera in stock nearby so im out of luk.

Tracking works flawlessly
Headset looks good but feels tight
Blurry visuals and never feels like you got it set just right.
Some games look way better than others
There is something very special here, once we get to the 2nd or 3rd iteration then it’ll be the thing everyone wanted. Right now it’s very impressive,it absolutely works but it’s clear to see where the improvements need to be made.

12.1

Hard to judge on the first wave of games/apps to be fair.

Doubt 2nd/3rd iterations will be any time soon. They won’t come at all unless people get behind this one.

12.2

I’d imagine he meant 2nd-3rd iterations of the actual hardware. Because we all know if it sells well, yet people complain about certain elements like blurry visuals Sonys boffins will bring out a mkII.

12.3

The resolution was a sacrifice due to the fact that both the PS4 and Processing Unit need to render games in both 3D and at 120fps, considering only a few PS4 games alone can barely get close to 60.

I honestly don’t mind. This is the first gen of VR and the immersion more than makes up for it.

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1

The future of play wouldn’t neglect non-VR games. It’s sad to see DLC support for many games being shafted for VR releases.

This thing is going to flop I guarantee it, and when it does it will vanish faster than what Sony has done to the Vita. In some way I hope it drops quickly that way they can focus on making better main 1st party exclusive games and not gimmicks, and may also go back and support the Vita for a little while longer

14.1

Nope. Keep dreaming

14.2

Speaking has a 40+ year old ‘1st gen oldschool’ gamer, who also thinks its a gimmick. Begrudgingly I think this time VR’s here to stay.

If Sonys psvr fails I seriously think their gaming future (from a manufacturing side at least) will slowly fizzle out. Players will eventually migrate to a system that handles VR well.

15

I have just set up my VR and found out that demo disc is corrupted :(

15.1

You can easily download the disk content on the Store anyway plus more.

Just search PSVR Demo

ImmovableTonyG1 13 October, 2016 @ 22:00
16

It’s finally here! Got my PSVR today, took me about 5 mins to set up, wires tucked round the back of my setup, really not a problem so don’t listen to all the wire whiners! Really enjoying trying all the games and demos. Blown away by the deep sea dive in PS Worlds. The resolution is lower than I expected, but actually you don’t notice it after a while.
Overall I think it’s an experience that everyone should try, no regrets here so far.

ImmovableTonyG1 13 October, 2016 @ 22:03
17

And rush of blood OMG the roller-coaster! Weird sensations!

rayna-monique 13 October, 2016 @ 23:02
17.1

Hahaha it’s awesomely fun but scary

ImmovableTonyG1 13 October, 2016 @ 22:06
18

And Battlezone demo really good but I refuse to pay £50 for the full game

Luizelgespuizel 14 October, 2016 @ 00:41
19

Some games like Wayward Sky are missing in the Dutch store. When are they going to show up ? Probably the next game that is delayed because of stupid reasons like no translated shop text.

20

6 to max. 8 month from now we’ll see the vitawhiners being replaced by vr-whiners. Seems like these fanboys never learn. Sony’s business is hardware and they don’t care if you enjoy the thingy you already bought or not. For a few weeks more it’s all VR and then their focus is on PS4 Pro. PS Phone, Move, PS Mobile, Vita and what else? You bought them all. What are you doing with them right now?

20.1

I wish we could all be as intelligent as you.

rayna-monique 14 October, 2016 @ 07:53
20.2

But from 6-8 months everyone will be playing vr still I still play my psp and vita soooo it’s not outdated just because Sony focuses on other things when they are about to be released don’t mean they don’t care

It’s caused by the system losing track of the lights for a second, reverting to the gyro and accelerometer, and so getting out of sync. You need to properly centre yourself in the middle of the camera’s sweet spot and avoid turning too much (this is designed for seated or standing play)

If it happens, you hold the options button for a second to reset the camera view (you don’t even need to come out to the menu.)

HULYAHASKIRIS 14 October, 2016 @ 16:33
22

nice

You should also mention that the cinematic mode works perfectly with PSTV, so you can play Vita games in full Cinema screen mode.

Simply plug the Vita’s HDMI cable into the ‘PS4 In’ port of the processing box, while leaving the USB connected to the PS4 in rest mode to get the necessary handshake from the main unit. You can’t use the headphone jack on the PSVR unit (it needs connecting to the TV), and you need to periodically turn the unit on and off again to reset the camera if it drifts, but other than that it works great.

I just played Legend of Heroes: Trails of Cold Steel in my own personal darkened cinema, and it was glorious.

23.1

It will work with any device that uses an HDMI output.

HeikeStagBeetle 16 October, 2016 @ 12:19
24

I bought one when I read that it could be used with any HDMI source; I still don’t have a PS4 (waiting for the PS4 Pro). Its huge virtual screen is excellent when combined with an immersive FPS like Bioshock 2 on my PC: the underwater scenes, where the game restricts your view to the oval window in your helmet, become immensely immersive. It also led me to play Beatles Rock Band on my PS3, for the first time in years, which also looks amazing. Too bad there’s no 3D effect in such a set-up though.

I had no need to plug in any USB cable for this to work. Also, if audio is transmitted through HDMI, the PSVR’s audio plug works. So my experience differs from DJOates’, above.

I noticed the view drifting to the left. It’s not related to the camera’s sensors, since I don’t have a camera yet. After some experiments, it seems related to the lighting set-up around my PSVR headset. Near my TV and PS3 (large window to the left), the view turns left. Near my computer (further from lighting / more...

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I bought one when I read that it could be used with any HDMI source; I still don’t have a PS4 (waiting for the PS4 Pro). Its huge virtual screen is excellent when combined with an immersive FPS like Bioshock 2 on my PC: the underwater scenes, where the game restricts your view to the oval window in your helmet, become immensely immersive. It also led me to play Beatles Rock Band on my PS3, for the first time in years, which also looks amazing. Too bad there’s no 3D effect in such a set-up though.

I had no need to plug in any USB cable for this to work. Also, if audio is transmitted through HDMI, the PSVR’s audio plug works. So my experience differs from DJOates’, above.

I noticed the view drifting to the left. It’s not related to the camera’s sensors, since I don’t have a camera yet. After some experiments, it seems related to the lighting set-up around my PSVR headset. Near my TV and PS3 (large window to the left), the view turns left. Near my computer (further from lighting / more daylight from the right) it didn’t happen, until it became dark and I turned on the overhead light slightly to my left. When I turned that off, the effect vanished again.

I can’t wait for the PS4 Pro to arrive, so that I can really experience what this headset can do!

Note to self: try out Yakuza: Dead Souls with PSVR.

25

do you know if Eve: Valkyrie is compatible with the Thrustmaster T-Flight Hotas 4 ps4? :)

Loving my VR, I have taken a couple of weeks off work and it’s the best holiday!!!

https://creators.co/@Roddybw/4123782

I must admit I was tempted but I refuse to jump on this hype train…put it this way you buy a vita the most powerful handheld gaming device then it gets dropped (basically) but all the while they re release a smaller one,
You buy a shiny new ps4 the most powerful gaming console then they bring out a new ps4 that’s more powerful.
I mean seriously guys get a grip what’s next? Next year this will more than likely dropped as its quite gimmicky
If it’s still supported late next year I’ll buy the psVR-v3 or v4 or whatever it’ll be on by then

@JimRyan

“I’m sure you will agree.”

I don’t. This is not the future of play. The PlayStation brand is loosing itself.

When DriveClub VR will be available in Ukrainian Store?

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