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Coffin-rocking musical adventure game Wailing Heights announced for PS4

Body-hop into a spooky escapade, with character designs from Preacher, Batman and Judge Dredd artists

Hipster vampires, vegan werewolves and soulful zombies will be making some noise on PlayStation! I’m Stephen Downey from Outsider Games, and I’m really excited to announce that our body-hopping musical adventure, Wailing Heights, is coming to PlayStation 4.

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Our game takes place in a town with its own unique soundtrack of pop, rock and soulful songs, tightly harmonised with point-and-click inspired gameplay. We’ve brought on a team of indie bands, singers and musicians, led by producer James Downey, to create a coffin-rocking soundtrack that I promise you’ll be humming for days.

As you can see from our screenshots, we’re very much comic-book inspired, and Wailing Heights features gorgeous character designs from some of the medium’s greatest artists, including Glenn Fabry (Preacher), John McCrea (Batman) and P.J. Holden (Judge Dredd), and brought to life by game artist extraordinaire John McFarlane. I even pitched in with a few backgrounds myself.

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Of course, every adventure game needs a great script, and we’re very grateful to have Italic Pig’s Kevin Beimers on board to create our story. If you picked up Schrodinger’s Cat and the Raiders of the Lost Quark, or Hector: Badge of Carnage, you’ll know Kevin has a reputation for memorable characters and laugh-out-loud dialogue.

You start the game playing as Frances Finklestein, the one-time manager of the all-time greatest rock band that Great Britain ever produced: The Deadbeats. After being invited to a gig in a town no one’s ever heard of, Frances is trapped in a holding cell, charged with the crime of… being alive! A mysterious cellmate teaches you the power of possession. You learn to “body­-hop”, leaving your corpse in the holding cell and jumping from ghost to vampire to werewolf to zombie. Each creature’s skills and abilities bring you one step closer to getting your body out of lock-up and getting the hell out of Wailing Heights. But of course, it’s never that easy…

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As you jump from one musical monster to another, familiar sounds and faces start up show up. The Deadbeats have returned as the undead, and they want to get the band back together.

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Thanks for checking out the game. For behind-the-scene concept art and song snippets, visit wailingheights.com, and follow us on Twitter and Facebook for all the latest news.

9 Comments
4 Author replies
1

GREAT! Any chance of a PS Vita version?

Stephen Downey 24 October, 2016 @ 16:38
1.1

Hi HomessaHomem, we’re only able to develop a PS4 version of the game at the moment. Hope you’ll check it out!

2

This looks great and I love the art style; any chance of some avatars and a PS4 theme? :) Happy to lay down a few £ for these :)

Stephen Downey 24 October, 2016 @ 16:39
2.1

Thanks. I’ll look into it.

Wow! This looks absolutely amazing, think your potentially onto a real winner here Stephen. Two qeustions, which engine did you guys use for this (looks in house) and any chance of PS4 Pro support (4k etc). Thanks :)

Stephen Downey 24 October, 2016 @ 17:04
3.1

Hi franzkill. Thanks, we actually used Unity SDK, with a custom framework on top as it was suited perfectly to our 2D artwork on a 3D floor. We may be able to look at PS4 Pro with 4K graphics in the future, at the minute we’re focusing on the PS4 launch.

CoolRichy007UK 24 October, 2016 @ 17:56
4

Do i smell a rocky horror picture show esk game yesssssss

Wooooo!! So glad this is coming to PS4. :) The art looks absolutely glorious and the music is really, really catchy. I would’ve loved to play this over Halloween but I’m excited to play it when it does release :)

Thank you so much for this! This looks amazing!

7

WOW Great :)

8

When you say musical do you mean the cast burst into song now and again like a musical or are you referring to the actual music that is used normally for games just with lyrics as you go about your business. If it is the former I will easily buy it, only played one game like that on a certain handheld, that I wont name in case I get banned for ‘promoting’ now dead rival systems, and never heard of any others.

Stephen Downey 25 October, 2016 @ 18:31
8.1

There is certainly a lot of singing from our cast. A lot of the environments are ‘performance areas’ – The Cremetary is a vampire coffee shop where hipster singer-songwriters sing, there’s the Soulless Saloon where Motown zombies perform soul numbers, and at least one wolf will burst into song in the Ruff House vegan bar. You have to complete lyrical puzzles to possess other characters, so cast singing is definitely an integral part of the game.

Twisted_Panda 28 October, 2016 @ 09:57
9

This looks like it’s gonna be good ! will it be out this year ?

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