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Team up with friends in Monster Hunter: World, coming to PS4 in early 2018

The legendary series comes home with drop-in/drop-out four player co-op

Since the very first Monster Hunter game on PlayStation 2, our development team has been creating engaging, memorable gameplay experiences that capture the thrill of the hunt. Now, with Monster Hunter: World—just announced at the PlayStation E3 Press Conference —we have something truly special we’re excited to share with the PlayStation community. This newest game in the Monster Hunter series will transport you to a new world built with stunning visuals and a living, breathing ecosystem of interactive flora and fauna. And for the first time in series history, Monster Hunter: World will have a simultaneous global launch window and cross-region online multiplayer so that all PlayStation 4 and PlayStation 4 Pro users around the world can enjoy hunting together.

A new world

In Monster Hunter: World you take on the role of a hunter venturing to a new continent where you track down and slay ferocious beasts in heart-pounding battles. This new land and its diverse inhabitants play a critical role in each quest as you strategically use the surrounding environment including terrain, vegetation and wildlife to your advantage in battle or become hindered by the hazards they present. As a hunter, you must use your cunning and expertise to track and maneuver your targets throughout the intense, evolving battles.

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Cooperative multiplayer

Hunting monsters is no small feat. To even the odds against the formidable opponents you’ll face, you can team up with up to three other hunters and cooperate to take down colossal threats. With flexible online drop-in functionality, you can start your quests solo, and, if your target is too daunting to take on single-handedly, simply hail for assistance from the global online community.

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Refined gameplay

Our development team at Capcom Japan has spent more than 10 years honing a very satisfying set of gameplay systems, ranging from the purposeful combat mechanics of the flexible weapon options to the strategic crafting process that fuels you to tackle hunt after hunt. Weapons and armor are created using loot collected from fallen foes which then motivate and prepare you for even bigger challenges. In Monster Hunter: World, we’ve built upon that legacy even further and are very excited to bring that experience to PlayStation 4 players and see all the different ways you come up with to hunt the monsters in the new game early next year.

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1

I’m so glad this franchise finally came back to PS system. I spent many hours stuck to my PSP killing monster with my friends and I’ll have the chance to do it again.

ThomasMul12 13 June, 2017 @ 17:59
2

Will the game feature other zones apart from the one showcased in the trailer, such as snowy or lava zones? Also, where are the felynes?! Best announcement of E3, been waiting almost a decade for this!

RedMustang72 14 June, 2017 @ 12:05
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I think so, or at least I hope so. It’s not open world, just that there’s no load times or zones within each region, but there’s a hub and all the regular MH stuff, so I’m presuming the trailer showed one region, and we’ll be able to load up the desert or swamp regions etc… too, I don’t know for sure but it’s the impression I get. They’ve also stated that the regions are about 2.5 times bigger than what we’re used to! :)

RedMustang72 14 June, 2017 @ 12:08
3

Best announcement this E3, as a long time hunter, I simply cannot wait. MH is coming home! :)

So damn nice. I must admit that I preferred MonHun on the PSP than the PS2 but the past 3-4 years I have been yearning for a TV experience so nice to see it come back home again

tank you capcom

jes multy maps ( no loading in the maps , only 1 time when you enter ore go back to hub )

jes you have  Palico ( cats ) bak to ficht whith you ( only in sp modus )

harvesting = faster + can walk when using potions

day time changes life

edit = day time changes when you playing