5 things we learned from an alternative playthrough of the Days Gone E3 demo
Bikers, freakers and bears, oh my… less than 24 hours since Days Gone roared onto the E3 stage to give us a fresh look at its open world gameplay, I caught up with Geoff Hammon, Technical Game Designer for Bend Studios to find out more about the world of Deacon St. John – and see … Continue reading 5 things we learned from an alternative playthrough of the Days Gone E3 demo
Copy and paste this URL into your WordPress site to embed
Copy and paste this code into your site to embed