RTS/twin-stick shooter hybrid X-Morph: Defense promises 60fps split-screen co-op on PS4 Pro

Creator details gameplay changes for cooperative mode ahead of game's release on 30th August

Hello, PlayStation Blog! I am thrilled to announce that X-Morph: Defense is coming to the PlayStation 4 on 30th August. We’ve prepared a special trailer for this occasion which you can view below.

In my last PlayStation Blog post, I described the game’s general concept and its core features. This time I’d like to tell you a bit more about X-Morph’s story campaign, unique destruction system, and split screen co-op.

Take over the world!

The X-Morph’s goal is to take over the entire planet by placing their harvester cores in key strategic locations. These structures transform Earth’s surface around them and drain energy straight from the planet. Landing sites are divided into primary and secondary areas.

You are rewarded with new upgrades and technologies after securing each harvester core. You can observe X-Morph influence affecting the globe after each successful mission. There’s a large variety in gameplay sceneries ranging from urban centers and industrial complexes to dense forests.

X-Morph: DefenseX-Morph: Defense


Destroy everything in your path

The destruction system in X-Morph: Defense lets you destroy practically everything.

It’s not just about collapsing bridges or tearing down buildings. Each single object can be destroyed and breaks up into small individual pieces. We’ve put extra effort into making the world respond to your actions. Every piece of debris that falls into the water creates a splash effect. The destruction algorithm is entirely physics based and buildings collapse depending on which of their parts are destroyed. You can shoot their top off, cut them down at the base or blow up the middle section. Dropping airplanes can destroy buildings revealing their interiors.

It took us quite a lot of work to model all of these fancy interiors, but we think it was well worth the effort. The same goes for bosses ramming buildings. When a massive Mecha slams into a skyscraper, it will collapse depending on the force of the attack.


Split screen co-op enhanced on the PS4 Pro

Fighting humans is much more fun with a friend. We wanted to give the co-op campaign a special feel, so we’ve taken extra care in rebalancing each enemy wave in each mission.We added new enemies and additional human attack formations to create a different take on the story campaign.

As you can imagine, two players wreaking havoc at the same time in split-screen, combined with even more enemy units, can put a lot of stress on a gaming system. We’ve put a lot of effort into optimizing our Schmetterling engine to handle all of that action. The game’s performance is additionally enhanced on the PlayStation 4 Pro to give you a solid 60 FPS in split screen co-op, even in the thickest of battles.

Thank you all for your support since X-Morph’s announcement on the PlayStation Blog. We’re eagerly waiting to hear what you think about the game when it launches on 30th August!


1 Author replies

I don’t care about Pro, as long as the game has 30fps locked or above on standard.


On a regular PS4 the game runs at 60FPS in single player and 60-30FPS in split screen. The PS4 Pro allowed us to boost split screen to solid 60 FPS.


That’s good that it’s 60 on standard. Not interested in split screen, just single for me.

Looks cool, I’ll be checking this one out for sure. Any price decided for it yet?


Yes. It’s going to cost 19.99 Euros or the local equivalent.


Looks great ?

Carnivius_Prime 02 August, 2017 @ 13:48

Looks good. Am not into RTS but I do love a good twin stick shooter and the destructable environments here look a lot of fun to blow up. And 60fps in single and split screen on my Pro? Awesome. :)

This looked great, at first I thought it was going to be a sci fi style desert strike game I got very excited.. but sadly its just a tower defence game with some fancy bits and bobs.. such a pity.

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