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Shadow of the Colossus releases 7th February 2018 – stunning new footage debuts at Paris Games Week

Get a glimpse of its new stunning opening, as well as fresh gameplay from PlayStation Media Showcase in Paris

In case you missed it, we just debuted new footage of Shadow of the Colossus for PS4 as part of the PlayStation Media Showcase at Paris Games Week:

We are happy to confirm that Shadow of the Colossus for PlayStation 4 will launch on 7th February, 2018.

As we stressed during our E3 2017 unveil, Shadow of the Colossus on PS4 is not a port or remaster. The beloved all-time classic has been completely rebuilt by the highly regarded team at Bluepoint Games. They are no stranger when it comes to reintroducing gems of PlayStation’s past for new generations of gamers to experience; their reputation for faithful, beautiful restorations precedes them.

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Still, Shadow of the Colossus will be their largest project ever, and as you’ve seen from the footage we’ve been able to share so far, they have reengineered a gaming masterpiece with amazing care and precision.

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We can’t wait for longtime fans and new ones alike to be able to experience Shadow of the Colossus again on PlayStation 4. It has never looked more stunning and never been as immersive, and on PlayStation 4 Pro, runs at a breathtaking dynamic 4K resolution targeting 30 fps.

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The opening to Shadow of the Colossus is haunting, something any fan would recognize from the first shot and musical cues. We’re excited to be able to share an additional video today, a clip of that introduction sequence, which we feel showcases the extent of this remake and the care with which it is being handled. Please enjoy!

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Carnivius_Prime 31 October, 2017 @ 18:54
1

I like when games have multiple hues of colour, not just tons of shades of beigey greys but hey this is probably great for fans of it on PS2 and PS3. I couldn’t get into it at all. But yeah, enjoy.

RogueTrooper211 31 October, 2017 @ 19:24
2

I will give you lots of money and a kidney if you bring out a Collectors Edition with a Kotobukiya statue.

StevenJamesHyde 01 November, 2017 @ 13:09
3

I think the greatest compliment I can pay it is that it looks exactly how I remember it. It was stunning for a 2005 game, and Bluepoint’s work means that it still looks stunning 12 years later. Day one for me

Got the original and the remaster on ps3 but I’ll have to get it again. One of the greatest games of all time. Far beyond its time.

“Shadow of the Colossus on PS4 is not a port or remaster. The beloved all-time classic has been completely rebuilt.”

This is a flat-out lie. Any fans worth their salt can easily recognize the exact same behaviours and quirkyness in the camera movements and character animations, down to the little bugs. Both in cutscenes and gameplay. You don’t “completely rebuild from scratch” such details, which were actually criticized by many reviewers back in the day.

The underlying code is exactly the same as the original, and obviously based on the PS3 port that Bluepoint painstakingly did a few years ago from assembly to C. All that has changed are the textures and the shaders, and not necessarily for the better. Granted, the vegetation has been seriously spruced up, but why turn the misty little woods into jungle environments? And why change some day situations into night? Bluepoint has been taking a lot of “creative” freedom in this port/remaster/whatever, which misses the vibes of the orig...

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“Shadow of the Colossus on PS4 is not a port or remaster. The beloved all-time classic has been completely rebuilt.”

This is a flat-out lie. Any fans worth their salt can easily recognize the exact same behaviours and quirkyness in the camera movements and character animations, down to the little bugs. Both in cutscenes and gameplay. You don’t “completely rebuild from scratch” such details, which were actually criticized by many reviewers back in the day.

The underlying code is exactly the same as the original, and obviously based on the PS3 port that Bluepoint painstakingly did a few years ago from assembly to C. All that has changed are the textures and the shaders, and not necessarily for the better. Granted, the vegetation has been seriously spruced up, but why turn the misty little woods into jungle environments? And why change some day situations into night? Bluepoint has been taking a lot of “creative” freedom in this port/remaster/whatever, which misses the vibes of the original.

Finall…

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Allen_Kirameki 03 November, 2017 @ 22:24
6

Please, I need a Collector’s Edition with a Colossus Figure!!! My favs : 1st, 3rd or 5th.

And would be awesome extra colossi or VR support, but this seems impossible :(

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