Towerfall creator returns with 700 levels of hardcore platforming action in Celeste, out on PS4 this month

Tackle the challenge of an epic mountain adventure on 25th January

Hey there PlayStation pals. It’s been a long while since I’ve had the pleasure of penning a PS Blog post – the last was when we launched TowerFall Ascension on PS Vita. Well, we’re finally back with a brand new game. Celeste is a single-player, narrative-driven platformer about climbing a mountain, and it’s launching on PS4 on 25th January!

Madeline is on a mission to climb Celeste Mountain, and it won’t be easy. The mountain spans over 700 levels packed with hardcore platforming challenges and devious secrets.


Along the way Madeline will meet peculiar characters and confront her inner demons as she jumps, climbs, and air-dashes her way to the summit. Dedicated mountaineers can even unlock hidden B-Side chapters that will truly test the limits of their skill.

If you’re not looking for a challenge, try playing in Assist Mode, which lets you toggle some powerful accessibility features to tune the game’s difficulty to whatever suits you. You can give yourself extra air dashes, slow the game speed, and more. We certainly designed Celeste to be a challenge, but we understand that every player is different and we want allow players from a wide range of skill levels to enjoy it.


Celeste is a modern take on the classic action platformer. It’s a genre very close to our hearts, and we wanted to create something that pushes the genre – and our team – in a new direction. The result is a game that’s very personal and unlike anything else we’ve played.

We can’t wait to share it with you, and we hope you’ll enjoy your time on Celeste Mountain. See you at the top!

0 Author replies

I love Towerfall. So many hours spent on my own and with my wife trying to conquer the end levels in co-op. So many deaths! Gameplay trumps graphics every time. Will be checking this out.

And to think people right off games like this because it’s not ‘AAA’. Their loss, though the developer’s too unfortunately.


Any chance of a PS Vita version?

Really appreciate the ability to adjust the difficulty. Not that I need it – I am so good I’m almost Mother Teresa, but damn am I tired of hearing empathy-disturbed little boys with tiny hands crying for more exclusion.


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