How Japan Studio defined the visual style of its PS VR hit Astro Bot Rescue Mission

Hello VR friends! Let’s talk visuals today! We sat down with Sebastian Brueckner and Jamie Alexander Smith, Art Director and Animation Lead on Astro Bot Rescue Mission, respectively, to give you a bit of insight on how the game’s visual style came to life. Testing and building the environment Starting with environments, the stages were … Continue reading How Japan Studio defined the visual style of its PS VR hit Astro Bot Rescue Mission