How Cyberpunk 2077’s extensive character customisation empowers you with cybernetic freedom

Both combat and hacking strategies demoed as CD Projekt Red offers a new glimpse at its upcoming action RPG

Our latest look at Cyberpunk 2077 continues to impress. CD Projekt Red’s next big game is shaping up to be one smart, gripping action-RPG. Deus Ex fans in particular should be paying close attention.

We got our first look at the gritty world of Pacifica, the southernmost district of Night City, and a hotbed of gang warfare dominated by the Voodoo Boys.

CDPR played a new infiltration scenario using two distinctly different character builds, swapping back and forth to demonstrate how different abilities can radically change the experience. At times, they almost played like two entirely different games.

Cyberpunk 2077 on PS4

A hacker-focused character used stealth to evade enemies, disabled cameras, and could access “backdoor” stations to gain control over local security systems. He was armed with a nanowire, which doubles as a weapon and a remote hacking apparatus; toss it at an enemy’s head to access his or her systems, or use its keen slicing edge to pop off limbs in melee combat.

Meanwhile, a brute force-focused character pried open fortified doors or overpowered enemies, carrying them as a human shield. Clash with a sentry turret? Block its oncoming fire with a hapless enemy’s body, then rip off its machinegun at close range for some extra firepower.

Cyberpunk 2077 on PS4Cyberpunk 2077 on PS4

This variety is possible thanks to fluid customisation that enables players to mix and match abilities to suit their play style. A CDPR spokesperson said the studio’s goal is to create “maximum freedom” in customisation. One example: it’s possible to complete the entire game without killing a single human.

The game’s expansive perk tree includes a slew of combat-focused skills (blades, melee, sniper rifles, shotguns, handguns) as well as other physical characteristics (athletics, assassination, cold blooded). We don’t yet know exactly how these will all interact, but it should provide a formidable foundation no matter your preferred play style.

The game’s attention to detail continues to impress, and help increase immersion in the game’s sprawling world. Spoken languages are translated in real-time via your character’s built-in HUD. While exploring the Voodoo Boys’ turf, their subtitled Haitian Creole shifted seamlessly into written English, adding convincing futuristic flair.

Cyberpunk 2077’s freedom of cybernetic character customisation and fluid tactical approaches makes it one of the most enticing games coming to PS4 next year. CD Projekt Red’s dystopian future arrives 16th April 2020.

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Great expectations from this title, you better not disappoint, CDPR…or else!


no way :D

cooperman2012 13 June, 2019 @ 02:55

What the [DELETED] so you can upgrade to learn new languages which are then displayed as subtitles on your HUD. This game is going where no other has with the details and choices. I imagine the skill trees are massive. I was hyped already and the more I hear the more I want it

I just know I want it.

One of my most anticipated games of this generation, just like Witcher 3 was. But I’ve been crazy hyped about this unlike anything else other than my favorite series, like MGS (1-4), Deus Ex and the GTA’s. The cyberpunk sci-fi, attention to detail, what looks like a genuinely interesting and engaging open world and city, some of the most beautiful cutscenes I’ve ever seen. I can simply not express my excitement for this. It’s like they got into my head and made a game more suited and perfect for me than I could imagine. This is on course to be my all time favorite next to MGS1. CD Projekt Red is killing it, a developer truly worthy of our respect in every regard.

jason-bridges 14 June, 2019 @ 13:35

This is going to be amazing, can’t wait!

I’ll pass the PS4 opportunity and gonna wait patiently on the PS5 release, because I’m 100% sure that this game won’t be running and 60FPS on these consoles. In a first person shooter, the frame rate matters the most.

trickyaudio 18 June, 2019 @ 17:10

Want this now.

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