Dynamics of multiplayer, a tight gameplay loop and more detailed in a new hands-on
We take a closer look at the PS4 remake’s new aesthetic and rebuilt battle system
From fleshed-out character beats, to little details that make Midgar feel like a living, breathing city
Dark Souls influences, returning voice cast and more revealed in new hands-on from Gamescom
The Director talks comic book accuracy, playing Marvel’s Spider-Man and more in a new interview
Find out how - and why - Ubisoft Massive built and destroyed its second city in five years
We talk to Ed Boon and get hands-on details of the combos, customisations and story twists that promise to subvert expectations
Essential advice, from alternating weapon fire to damage buffs
How a clash of Russian engineering and Japanese creativity reinvents a puzzle classic
A range of PS4 games to suit both competitive and cooperative tastes
Japan Studio’s Nic Doucet details how his team has taken a fresh perspective on the genre
We check out Bungie’s new hybrid activity and talk to the studio about its creation
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