This is Alexey Menshikov (Beatshapers) and Andriy Sharanevych (TastyPlay). We are excited to introduce StarDrone, a game designed with a perfect blend of high-speed physics and pinball action, with strategic elements of break-out and object collection. From a top-down perspective, you pilot the spacecraft across the galaxy, collecting pieces of Equilibrix in order to restore the balance of the universe and stop the expansion of evil G-Noids. To add to the challenging gameplay, your spacecraft is always in motion and you don’t have any direct control over it, only a grapple-hook which you can use to push and pull your craft into the orbit of specific nodes located all over the game field.
Cause your attackers to crash with rapid speed while collecting gems and power-up enhancements. Overcome perilous hazards and elude zillions of enemies in an effort to complete each stage with a record score. With simple gesture controls and unique, intuitive gameplay mechanics, StarDrone is friendly to beginners, at the same time challenging enough to bring you back for more and more.
The game is created for PlayStation Move motion controller, but it plays well on both the DualShock 3 and PlayStation Move controllers. However, Sony’s motion controller is the more precise method of control, where you are pointing at specific node with an on-screen cursor and pressing the Move button to hook onto it.
With 50+ levels of gameplay (each has own leaderboards with friends filter) and global scoreboards, you can engage in intergalactic battles with people from all over the world, and the 3D-TV support coming via upcoming game update gives StarDrone a level of realism not found in other titles.
StarDrone is available now from the European PlayStation Stores for £6.29. PlayStation Plus subscribers can purchase the game at 50% discount.














6 CommentsAdd Yours
1
Posted on 15 March, 2011 at 4:17 pm by GothPunk
I bought Star Drone a few days after release and really enjoyed it. It’s pretty addictive trying to get a perfect on a level.
I wonder if you would consider adding custom soundtracks to the game?
2
Posted on 15 March, 2011 at 6:31 pm by Scuffy_P
Has the ‘trophy’ glitch been fixed? My PSN ID and trophy list had been stuck in a constant loop since I first played StardDrone, as it tries desperately to update my trophy collection. It became such an issue, I haven’t been on my PS3 for nearly 2 weeks.
There’s this crazy little idea floating around the industry call ‘Quality Assurance’ or ‘QA’. Some studios seem to think it means ‘Quit Already’. I hope you guys aren’t one of them.
3
Posted on 15 March, 2011 at 6:34 pm by obiadekanobi1980
just bought it looking forward to giving it a go with the move does it use the nav controller as well????
ppl buy deadstorm pirates it expensive but if u have the move it class!!!!! s rank hell lol
4
Posted on 15 March, 2011 at 8:28 pm by Carnivius_Prime
Is there a demo for this? I can’t look at PS Store for some reason right now. It doesn’t look like my sorta thing but I’d still likely give it a go to be sure.
5
Posted on 15 March, 2011 at 8:39 pm by Zetberg
@ Scuffy_P:
I think the problem was solved last week. I’ve finished this game and I had no trouble to sync my trophies.
6
Posted on 16 March, 2011 at 12:26 pm by Beatshapers
@ GothPunk: we can add this feature in the future update.
@ Scuffy_P: its was fixed 2 days after release.
@ obiadekanobi1980: nope, you dont need a Navigation controller, only Move motion controller but you can play the game with DualShock too!
@Carnivius_Prime: Currently, no plans for demo
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