Today we’re happy to unveil the final part of our BEYOND: Two Souls ‘Making Of’ series, focusing on the lengthy process of progressing from the first draft of a script to a finished AAA video game.
The team at Quantic Dream explain how they started with the game script and then drafted concept art to set the scene for the game’s many different environments and locations. Then the real hard work began, with full photo scanning for the actors, the performance capture shoot itself, and then translating the data from the shoot into the dynamic scenes that you will see in the final game. These are the hugely talented people who bring writer/director David Cage’s ambitious vision to life.
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