Killzone 3 Announced And Playable In 3D

Earlier this month I made my first trip to Amsterdam and while I didn’t get chance to visit the Van Gogh Museum, I did get a different sensory treat: I got to play Killzone 3 in 3D.

The select group of journalists invited had little idea of what to expect as they climbed the stairs to a private cinema in Amsterdam’s Melkweg, but soon Hermen Hulst, Managing Director of Guerrilla Games, took to the podium and revealed all.


Killzone 3 picks up where its predecessor left off and it’s a much grander experience in terms of scale and ambition. There will be more variety, more enemy types, massive environments and a broader vision of the planet Helghan and its many terrains. The presentation closed with a beautifully violent video montage of the Brutal Melee attacks, which are the new close range attacks.


I caught up with Hermen after his presentation to ask how community feedback has shaped Killzone 3.

“As you may know, we are always in close contact with the Killzone community,” he said. “The response to Killzone 2 has been fantastic but there is a general response that it had too many ‘corridors’. We have to temper that with the knowledge that many players really enjoy that gameplay style. Our plan is to solve this dilemma with huge variation in gameplay styles.

We had plenty of variety in Killzone 2 but much of it was introduced in the second half of the game. This time around, right from the start every new level has its own distinct feel.”


The level playable at the show was set in an arctic environment and introduced a number of new gameplay elements. One of the most eye-catching is the new jet packs: first you must fight off three Jetpack Troopers, who are quick and heavily armed. Once you defeat them, you discover a spare jetpack that you can strap yourself into. It works like an exaggerated jump, allowing you to soar high into the air and use the forward thrust twice before having to land, and opens up the possibilities for platforming and aerial combat.


“If you remember, the Jetpack Troopers were in Killzone Liberation on PSP and we’ve always wanted to bring them back,” explained Hermen. “When you include aerial combat you obviously need plenty of space so the much bigger levels in Killzone 3 have presented us with the opportunity to include this enemy.”

The story is an important part of the Killzone experience so I asked him to set the scene. Warning: there’s a Killzone 2 spoiler in his response.

“We recognise how important the story is in Killzone games,” he replied, “and we’re making great leaps forward with character development and the quality of the dialogue and the writing. We’re going all-out to make Killzone 3 a rounded experience on all fronts.

So with Visari gone, there’s a power vacuum on Helghan where figures like Stahl, the head of the Helghan weapon producer, are vying for power. Essentially, the surviving ISA soldiers are caught in the middle of a catfight when what they really need is to get the hell off the planet and return to Vekta.

On the ground, this political situation changes the nature of the conflict. The Helghan are now in the ascendency and they are bringing a great deal of new technology to the fray. The result for the player is that you’ll be encountering new weapons and enemy types with their own distinct behaviour.”

Finally, I was told beforehand that we wouldn’t be mentioning multiplayer at this particular event but I knew you wouldn’t forgive me if I didn’t at least broach it, so I asked how much of the team’s energy is going into this component.

“We always refer to multiplayer as ‘the other half of the game’,” he said, “meaning that it’s just as important to us as single player. It’s an area on which we have key individuals working and I can promise true innovation. Right now we’re looking through all of the feedback we received on Killzone 2, particularly around accessibility.”

I came away with so many thoughts and impressions from the event that I feel like I could write a short novel. Head to over to to read an impressions piece that I wrote, which goes into more detail on the incredible stereoscopic 3D. Feel free to ask questions in the comments; I have more info and quotes from Hermen that I can drop in there where relevant.

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93 Comments 12 Author replies
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iRev-TTx 24 May, 2010 @ 6:07 pm   1


ghamdikh1 24 May, 2010 @ 6:09 pm   2





Toniii_ 24 May, 2010 @ 6:09 pm   3

Awsome, Can’t wait!

KC-alpha-14 24 May, 2010 @ 6:10 pm   4

At this rate there’ll be nothing left to announce at E3

    James Gallagher 24 May, 2010 @ 7:03 pm    

    There’s plenty left, rest assured. Lots of games and surprises.

sensiblade 24 May, 2010 @ 6:10 pm   5

Will the 3D games be playable in 2D or will there be 2 different versions released?

    James Gallagher 24 May, 2010 @ 7:04 pm    

    The 3D is just like a mode that you can switch on and off so just one version required.

samich2007 24 May, 2010 @ 6:11 pm   6

When can we expect the first trailer/teaser???

    James Gallagher 24 May, 2010 @ 7:05 pm    

    Hmm not entirely sure but, if I was to hazard a guess, I suggest E3 if not before.

almighty-slayer 24 May, 2010 @ 6:11 pm   7

Pity Killzone 2 was crap.

CartBlanche 24 May, 2010 @ 6:11 pm   8


This is all great news. I hope you guys announce a release date at E3.

Btw, I clicked on the link, but can’t find any Killzone 3 articles there.

    James Gallagher 24 May, 2010 @ 7:07 pm    

    Yes, huge apologies for that broken promise. It was a CMS issue and once I spotted it, everyone had gone home for the night. I’ll fix it first thing tomorrow and post a link here in the comments.

Yes, yes, yes … Killzone@3!!! ๐Ÿ˜€

– Killzone 3 can be played with the Playstation Move
– The multiplayer will feature small vehicles that can be used
– The player can choose from 8 different classes
– The classes can be personalized with a new reward system
– But only the characters appearance and the perks can be changed
– Guerilla Games is also working on a 2 player coop mode
– And on a 4 player objective coop mode
– The game is planned to be released in May 2011

Wollan 24 May, 2010 @ 6:13 pm   11

Investing in a 60″ 3D Bravia this summer, got the cash set of already.

I’m really curious about what parameters you are tweaking to allow stereoscopic 3D? Turned off AA & Full screen motion blur? Is 720p intact in 3D or is it running in lower res?

Also, I would LOVE to see PlayStation Move support in this title. Make sure the controls are responsive though with a tight bounding box and high sensitivity as the default.

You are hitting all the right notes so far, can’t wait for this game.

PS! Thanks for naming one of the KZ2 Level segments after me! (“Wollan’s view”)

    James Gallagher 24 May, 2010 @ 7:51 pm    

    I didn’t go into that much technical detail, I’m afraid, but here is a quote from Hermen: “Implementing 3D is a bit of work for our engine guys but itโ€™s very doable โ€“ itโ€™s actually easier for us than you would think and weโ€™re already at the stage in our development where we can switch it on and off. Itโ€™s important to get it right but weโ€™re quite lucky in that the Killzone universe, with so much going on all of the time, lends itself well to 3D.”

Bloody_Marcel 24 May, 2010 @ 6:14 pm   12

Can’t find the impressions on Where should I look exactly?

    James Gallagher 24 May, 2010 @ 7:08 pm    

    Apologies again – see my comment above. We had a last minute issue with that but I’ll sort it tomorrow and post a link in here.

CartBlanche 24 May, 2010 @ 6:14 pm   13

@sensiblade : The 3D will be optional. So if you don’t have a 3D TV or the glasses, you can still play it in 2D, all on the same Blu-Ray I hope.

@almighty-slayer : Are you one of these people who thinks that CoD is the pinnacle of first person shooter gaming?

Pin-Pin-Ire 24 May, 2010 @ 6:15 pm   14

You didn’t kill off Rico? ๐Ÿ˜

I loved Killzone 2 but he ruined the game.
If Rico had been killed off in Killzone 2 it would have been the best game on the system ๐Ÿ™

He’s just so annoying ๐Ÿ™

almighty-slayer 24 May, 2010 @ 6:15 pm   15


No, i am one of the people that thinks that CoD is the worst thing to hit the earth since the nuclear bomb

Azerach 24 May, 2010 @ 6:16 pm   16

Can’t find the impressions on ๐Ÿ™

Bloody_Marcel 24 May, 2010 @ 6:20 pm   17

@10 where does that come from?

vonhammer 24 May, 2010 @ 6:21 pm   18

Lol,no wonder you glossed over my request for screens other day James ๐Ÿ™‚

Any chance of video before E3? ๐Ÿ™‚

    James Gallagher 24 May, 2010 @ 7:10 pm    

    Now I can make out that this whole reveal is just for you!

@17 From the same guy that knew about 3D and the snow in Killzone 3 on March 8th ๐Ÿ˜›

vonhammer 24 May, 2010 @ 6:22 pm   20


I can think of one place ๐Ÿ™‚

timewarp87 24 May, 2010 @ 6:25 pm   21

Great news! Will there be co-op in the campaign and will the rocket packs make it into multiplayer? ( the mech in kz2 neverdid)

Carl-G 24 May, 2010 @ 6:27 pm   22

Erm i got a 1080p HD SONY TV for KillZone 2! ;D

Don’t think i have the CA$H to get a HD 3D TV for KillZone 3 tho! ๐Ÿ˜€

sensiblade 24 May, 2010 @ 6:28 pm   23

@CartBlanche Cheers.
I had visions of companies trying to rip gamers off by bringing out 2 different versions 3d & 2d just like a certain Mr Cameron is doing with Avatar

Carl-G 24 May, 2010 @ 6:30 pm   24


Any chance of doing a 4 player split-screen mode with Bots?
Bit like TimeSplitters 2? ๐Ÿ˜›

Ahussain_90 24 May, 2010 @ 6:31 pm   25

Any idea if K3 is going to use MLAA? You know, like in God Of War 3?

Shin-Ra 24 May, 2010 @ 6:32 pm   26

Do want!

Hyperguy20 24 May, 2010 @ 6:33 pm   27

What Killzone 3 needs:

A deep story with compelling characters you care about. Not a story about boring jug head soliders that populate nearly every FPS these days.

A longer campaign

More GUNS!!!!!!

More stuff in MP. Vehicles, a MUCH longer ranking system. KZ2’s was over too quickly.

CartBlanche 24 May, 2010 @ 6:35 pm   28

@Ahussain_90 – No idea, but I read somewhere that Naughty Dog are helping out with the KZ3 graphics engine. So if both teams work together, the visual results will be nothing short of mind blowing.

Munders12 24 May, 2010 @ 6:41 pm   29

It only does…Holy.Freakin.Hell.That.Is.Bat.[DELETED].Insane!

FFObsessed 24 May, 2010 @ 6:43 pm   30

KZ2 was one of my favorite games ever. The MP especially. Cannot wait for this.

I’m happy for Guerrilla to take as long as they need to perfect it.

Rude_Sparthan 24 May, 2010 @ 6:47 pm   31

..already planned 3D TV…… ๐Ÿ˜‰

spatsnaz 24 May, 2010 @ 6:49 pm   32

This game will be mine. Hype get!

BalramRules 24 May, 2010 @ 6:58 pm   33

@Comment 2
I’m JUST as excited ๐Ÿ˜›
If this were all announced in the E3 rather than now, Sony would’ve won, BIG TIME! XD

Shadow_Snake 24 May, 2010 @ 6:58 pm   34

Too bad, you can’t say anything about MP. ๐Ÿ™

Bonyman 24 May, 2010 @ 7:00 pm   35

I’m looking forward to KZ3, although i was hoping you could also hover with the jetpacks.
The 3D aspect is not something i’m remotely interested in investing in at this very early stage in the technology.


Will we see a video before E3? ๐Ÿ˜›

s_wrenn 24 May, 2010 @ 7:04 pm   37

2010 or 2011?

hd2_1ht 24 May, 2010 @ 7:11 pm   38

have you fixed the controls? not to say the KZ2 controls were bad i just prefered the KILLZONE 1 controls.

    James Gallagher 24 May, 2010 @ 7:16 pm    

    Here’s a quote from Herman that I didn’t use in the end: “We received a lot of feedback on the controls, with button lag and controller layout being popular points of discussion, so weโ€™ve had a close look at those points.” Hope that he

k-man450 24 May, 2010 @ 7:11 pm   39

Helgan belongs to the Helgasts.
Bring it on.

Paulus-NL 24 May, 2010 @ 7:11 pm   40

hermen de gekste!!! Kan niet wachten op deel 3 ๐Ÿ˜€ ๐Ÿ˜€

kivi95 24 May, 2010 @ 7:25 pm   41

Why not reveal killzone 3 at E3? Same with LP2 both are big sequels and hould be reveled at E3.But maybe this is good thing so sony have even more awesome stuff at E3 that we dont no about.

    James Gallagher 24 May, 2010 @ 7:31 pm    

    Our PR team will have their reasons – we have a lot of games in the pipeline and it’s logistically easier to space them out a bit, I suppose. Plus, it makes sure they get some good media coverage before the information avalanche of E3.

SIR-DARK-HAZE 24 May, 2010 @ 7:27 pm   42

Sons and daughters of Helghan. This much I vow.

The history of these days will be written in blood. By crushing the armies of our enemy, by seizing the weapons they thought to turn against us, we are fighting for our very existence… – Scolar Visari

Thank you. LBP 2 & KZ2 before E3, they must have alot of brilliant stuff to show at E3. Being it on.

Balflearspgc 24 May, 2010 @ 7:30 pm   43

Hello there! cannot wait until i play Killzone 3 ๐Ÿ™‚

I have a question, one of those surprises coming this E3 might be Shenmue 3 for E3? options for replying this are 1) No comments 2) It’s not comming to PS3, because i know you cannot tell ๐Ÿ˜›

daffycare 24 May, 2010 @ 7:30 pm   44

this is fantastic news, cant wait till e3.

thorgrimm 24 May, 2010 @ 7:34 pm   45

give it to me

at james…. Why don ‘t we see helghast mods in mondnation racers? Get that pony started ^^

    James Gallagher 24 May, 2010 @ 7:49 pm    

    If you’ve got the game then you’ve got all the tools you need… action that!

GuttermouthSIN 24 May, 2010 @ 7:56 pm   46

This is awesome news. I thought KZ2 was fantastic, so I really can’t wait for the sequel.

mew_frenger 24 May, 2010 @ 7:59 pm   47

i lovee kz2, fantastic game.
now the 3d thing is cool and alll, but i just bought hd tv(like many other other ppl), so i hope the game will be as good looking as kz2 on normal hd tv. and wont be downscaled to get the 3d effect for the small auidence who will play using that feature.

samich2007 24 May, 2010 @ 8:10 pm   48

Does it support PlayStation Move?

Cesarcsrf 24 May, 2010 @ 8:20 pm   49


PLEASE , don’t ruin this one with the patches, fck the casual gamer, give an option to the hardcore! woot

imajinetion 24 May, 2010 @ 8:21 pm   50

Fantastic news (even tho we’ve knowing it for a while).

But! A game as presentation heavy as Killzone REQUIRES a trailer when revealed, so fail!

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