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Wipeout 2048 Q&A

Wipeout 2048 for PS Vita

If there’s any game series that’s synonymous with PlayStation, it’s Wipeout. This fast-paced combat racer has appeared on every single PlayStation console, and now it’s preparing to make the jump to PS Vita with Wipeout 2048. We recently interviewed producer Michael Pulst, who gave us a tour of the new control options (front and rear touchscreen as well as motion controls), gameplay refinements, and multiplayer support between PS Vita and PS3. Read on for highlights from our interview.

PlayStation.Blog: What are longtime fans likely to notice first about Wipeout 2048 on PS Vita?

Michael Pulst, Assistant Producer: We’ve made the tracks a little bit wider. Wipeout has always been known for its intense, hardcore racing; in the past games, you were not only fighting the other players but you’re also fighting the track. It was so hardcore that it actually turned some people off. It was a barrier to entry, and the team recognized this. By making the tracks a bit wider, you’re able to concentrate more on the race and fighting off the other players.

But because Studio Liverpool has been making Wipeout for years and years, they understand its core gameplay extremely well. So even though it’s a little bit easier in terms of its difficulty curve, this is very much Wipeout to its core.

PSB: Tell me about the tiered racetracks. How many paths are there on the tracks in Wipeout 2048?

MP: Not only do we have multiple vertical levels on some tracks, we have multiple track paths. In one of tracks, Sol, you’re racing down a skyscraper — it’s extremely fun. At one junction, you can either break to the left or the right; if you go left, you’ll get six speed pads before you reconnect with the main path. If you go to the right, you pick up items and weapons that might let you take out the racers who took the left path. So it adds a bigger strategy because you can choose your approach. If you suck at taking tight, twisty turns, you’ll learn to take alternate routes that tend to be less direct but offer speed pads or item pickups.

PSB: Have there been any tweaks to item pickups or weapon functionality?

MP: In previous Wipeout games, there was one item pickup pad that offered both offensive and defensive items. In 2048, the item pads are split up between offensive and defensive, so you can be a bit more strategic. If you’re in first place, you can focus on picking up items that are useful to you.

Wipeout 2048 for PS Vita

PSB: Wipeout 2048 uses almost all of PS Vita’s hardware functions. Tell us how 2048 taps into PS Vita’s hardware.

MP: For starters, we support the motion controls — you can tilt to the left or right to steer. I like steering this way at times, particularly in the cockpit camera view. The thing with motion controls is that they’re extremely accurate, which can be a double-edged sword at times. But I guarantee that by the time you take the third lap in the game, it’ll click.

We also support the rear touchscreen for acceleration, while the front touchscreen is used for firing and regaining ship energy. What’s great is that we support hybrid control schemes, so if you’d rather use the X button for acceleration, you can. You can use any combination of tilting, buttons, and touch to control the game. We don’t force you into one specific control scheme.

PSB: And how does PS Vita’s camera tie into the multiplayer mode?

MP: We support up to eight players online. When you begin the race on PS Vita, the game takes a photo of your face. At the end of the race, your face gets beamed to all the other players — kind of a glory moment!

Wipeout 2048 for PS Vita

PSB: Perhaps the most technically impressive feature is the crossplay support with the PS3 version of Wipeout HD Fury. What are my options in terms of crossplay?

MP: Not only will PS Vita players be able to play 2048 with other PS Vita players, they will be able to play Wipeout HD against PS3 players using Wipeout HD tracks and ships. And the number of PS Vitas and PS3s doesn’t matter for crossplay. It can be seven PS3s and one PS Vita, seven PS Vitas and one PS3, or any number in between.

There are so many people who own Wipeout HD, so you get immediate access to that community and you can experience tracks and a gameplay style that’s unique. When you’re playing Wipeout HD cross-play on PS Vita, you are able to use motion controls and touchscreen features as well, if you like.

22 Comments
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1

My most anticipated game on Vita, and it will be pre-ordered as soon as I can find out what the 3G options are in Ireland- contract or no contract, how much per gb, etc. When do networks (as I assume they’re responsible for the pricing release that info?)

Anyway, back to Wipeout 2048- can’t wait! Not too sure about the track widening, although it does make sense.
It’s Wipeout HD on the go I’m really excited for.
My first PSN game was Wipeout HD, and I loved it even more than I did Wipeout on PS1 and PS2. (Which I adored)
It looks like 6 and 1/2 years after I bought my launch PSP with Wipeout Pure as my only game, I’ll be picking up 2048 with a delighted smile on my face.
Can’t wait.

Hopefullt you guys will start to releases more PSVITA news to build up the hype from now on.

Oh and can’t wait for this!!!

must buy

The bit i saw of it running(i forgot where tho)it looked AMAZING on PSVita :P

5

Without even seeing any footage or anything, just seeing that Studio Liverpool was working on a new WipEout game immediately sold me on the Vita! Really can’t wait for it, and Uncharted: Golden Abyss.

It will be interesting to see how the wider tracks play out. Hopefully the game still remains challenging, but there have been a few tracks in the recent games that have been pretty difficult because of how tight and twisty they are…especially at the higher speeds.

The do like the sound of the multiple route though, and splitting pickup pads. Though those things will have to be balanced right, but I have total faith in Studio Liverpool ability to do that.

While I don’t agree with making the tracks wider (the difficulty in previous WipEout games was fine as it is), the rest of the changes sound good to me. And I can even forgive lowering the difficulty level by widening the tracks if (and only _if_) the WipEout 2048 tracks will also be released as DLC for WipEout HD, so we can have true PS3-PSVita crossplay on all tracks, not just the HD ones.

Make it happen and you’ll have a lot of happy WOHD fans, and one more reason to buy a Vita and WO2k48 =)

If i buy this off PSN will it work on both?

My only question for all these cross platform games.

“We’ve made the tracks a little bit wider. Wipeout has always been known for its intense, hardcore racing; in the past games, you were not only fighting the other players but you’re also fighting the track. It was so hardcore that it actually turned some people off. It was a barrier to entry, and the team recognized this”
Noooooooooooooooooooooooo ! =(

Wider tracks sounds good to me, simply because wipeout had such a terrible way of dealing with barrier collisions. F-Zero did that so much better *ducks*

10

I wanna play this!

Also, the augmented reality rewards look so sweet! James, can I have a Vita, please?

Will get this first day. Always loved WipeOut!

Would be very nice with some or all tracks/ships from 2048 released for WOHD.

CoolRichy008UK 09 November, 2011 @ 00:19
12

int gettin a vita i gettin a android tablet with loads of free games :D somethin no one can ruin

maddogarchie64 09 November, 2011 @ 06:20
13

shut up and take my money!!!!!

@El_Amine / 8

I agree. WipeOut was cool because it was so hardcore, making the track wider makes is just another futuristic racer IMHO…

Why it is so fast, could you implement slow motion?

Looking forward to it.

“It was so hardcore that it actually turned some people off.”

Exactly!
WipeOut on PS3 was a complete waste of my money.
I’m not able to get any further than the second difficulty level.

Making the tracks wider is not the solution.
The aggressive (unfair) AI must be solved before I consider buying this game.

Can’t wait for the Vita! Put aside money for it since they first showed it as NGP.

awesome!

Chronospherics 09 November, 2011 @ 11:22
20

Hey.

Are there any plans on releasing the 2048 tracks for PS3 too? as an expansion to Wipeout HD or something. Also you speak about cross compatibility with Wipeout HD, and that they can play those tracks. Is this just HD, or Fury too?

Does the game have an official Facebook page?

22

Always hated wipeout looking forward more to uncharted golden abyss on psv.

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