How Hello Games created the lore of No Man’s Sky

New video details collaboration with Dave Gibbons and James Swallow

Hello there! Sean Murray here, one of the programmers working on this game called No Man’s Sky, the upcoming science-fiction title coming soon to PlayStation 4.

Today, I wanted to show you something new, a little bit of how we approach lore and storytelling in our universe. It’s a bit different to what you might be used to with some other games.

With a universe as open as ours – with a near infinite number of planets out there to see – we want players to discover everything on their terms. We don’t have huge cut scenes or a traditional linear story.

There is, however, a real lore in the game. Hopefully everything you find has a reason for existing. When you see a building, we’ve tried to think of who might have built it, and why. It’s something we’re excited to see fans uncover as they play, and put their own interpretations on.

I’ve been lucky enough to have had the privilege of working with two very talented storytellers, people I’m a huge fan of – Dave Gibbons (Watchmen, Kingsman, 2000 AD) and James Swallow (Deus Ex: Human Revolution, Star Trek). They have tried to create their own stories in our universe, hopefully just like players will. We called it the ‘Adventures in No Man’s Sky’ comic (part of the game’s Limited Edition).

We all share a deep love of sci-fi, so for them to create their own tales in our universe – and to share their knowledge and help us develop some of the nitty gritty of the lore at the same time – felt like the perfect collaboration. You’ll see why in the following video, which Dave was gracious enough to let us film in his studio…

If you found that interesting, you might like seeing this other video, where we chatted about the game’s art, explaining its inspirations and how procedural generation makes it happen.

10 Comments
0 Author replies
1

Will the game be shown at this year’s E3 conference?

1.1

Seeing as it releases a week after E3, I doubt it.

1.2

Maybe if they finally announce that it’s compatible with Playstation VR.

Cant wait to play this game!!! Hope you dont forget about ppl who buy your game digitally (Stories,Artworks?) Thx for the huge effort Hello Games!

badgerboy1977 27 April, 2016 @ 17:03
3

Cannot wait for this game, such incredible potential and the visuals are like all my favourite sci fi artists and book covers rolled into one.

In fact I’ve been that excited I’ve not only ordered the UK PS4 Ltd Ed (with the incredible looking art book and comic) I’ve also placed an order for the PC Ltd Ed version from the US as well and I don’t regret a thing :)

4

Finished ‘The Stars My Destination’ and currently reading Joe Haldeman’s ‘The Forever War’ to please my sci fi needs until this arrives :p Up next, ‘The Moon is a Harsh Mistress’ by Heinlein and ‘Dune’, which I know Sean is a big fan of :) Will have to give Larry Niven a try too.

Nice way to prepare for the game! I should probably get a few of the classics out and read them again.

5

is there anywhere else I can purchase the Limited Edition other than GAME?

cool

TickTockRok 01 May, 2016 @ 12:07
7

Massively excited about this game. To the guys at Hello Games I love what you are bringing to the games industry with this. Regardless of market success I find what you are building here hugely inspiring, so happy to see it being done in the UK. I have my holiday booked and will be switching universe in June!!

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