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FutureGrind brings stunt platforming action to PS4 on 22nd January

Nail the perfect line in the future's most challenging stunt sport

Hi, we’re Owen Goss and Matt Rix, the two-person team that has been making FutureGrind since… *checks watch*… 2014. Back in 2015 we told you that FutureGrind would be coming to PS4. Now we are excited to announce that FutureGrind will be available from PlayStation Store on 22nd January!

In 2015 we showed you some early footage of the game running. We had the core gameplay nailed down, but we knew we still had a lot to do to make the game look and feel the way we wanted it to. We’ve been working extremely hard these past few years to bring you the best game possible.

FutureGrind features dozens of tracks spread across different environments. From the sunny beaches of Miramar to the snow-covered peaks of Ralhorn, and everywhere in between, you’ll have plenty to do. Earn different bikes as you progress through the game, each with their own unique style of play. One thing remains constant throughout the game: FutureGrind is a challenging stunt-sport that’s all about tricks, skill, and speed.

PS4 leaderboards and trophies will keep you competing with your friends to see who can find the highest scoring runs on each track. When you start playing, survival will be enough of a challenge. But master the basics and you’ll find yourself racing tracks built for the pros.

If you think you have what it takes to make it to the top, you’ll need to work at it. FutureGrind has a high skill ceiling and a deep combo system for you to explore, so you can play the game the way you want to.

As you play through FutureGrind you’ll encounter different sponsor reps who will guide you in your quest for glory. But be careful. Not everything is as it seems. Someone’s watching your every move. But who? And what do they really want with you?

FutureGrind features nearly 60 minutes of original music by bignic. Starting today you can pre-order the original soundtrack on Bandcamp and listen to a selection of songs from the album for the first time right now.

One last important thing: when we first showed the game on PS Blog, you asked about support for colour-blind players, as the game features a colour-matching mechanic at its core. FutureGrind has a colour blind mode that lets you override the game’s default colours and pick the colours that work for you. We realised a one-size-fits-all approach wouldn’t work. We’re putting the colour controls in your hands so that as many people as possible can enjoy the game.

We have been working hard on this game for over four years, and we couldn’t be more excited to be bringing FutureGrind to PS4. On 22nd January, grab your bike and hit the rails with us. We’ll see you on the leaderboards.

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Gameplay looks great but the narrative pop ups and obnoxious looking distortion effects in the trailer are an instant no buy for me. Good luck with it though.

Reminds me of Unirally back on the SNES and I loved that game so will definitely be taking a closer look at this

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